Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Microsoft drops full Xbox Series X tech specs, reveals 'storage expansion cards'

Microsoft drops full Xbox Series X tech specs, reveals 'storage expansion cards'

March 16, 2020 | By Chris Kerr

After months of drip feeding information, Microsoft has finally shared the complete list of tech specs for the Xbox Series X. 

In a post on the Xbox Wire blog, the company revealed the next-gen console will be powered by a custom eight-core 3.8GHz AMD Zen 2 CPU, and a custom AMD RNDA 2 GPU that offers 12 teraflops of performance. 

It'll also pack 16GB of GDDR6 RAM, a 1TB custom NVME SSD that should significantly reduce load times, and will notably allow users to add more storage using new 'Storage Expansion Cards' that can be inserted directly into the back of the unit.

Microsoft claims each 1TB card (pictured below) has been designed to "replicate the console's internal custom SSD experience [...] providing additional game storage at peak speed and performance." 

Elsewhere, a split motherboard will work to keep the Series X cool to boost performance, and will be backed up by a vapor chamber, three air-flow channels, and a heat-sink chassis that has been integrated directly into console's pillar-like body.

As we already knew, all of that new hardware will let developers harness Microsoft's patented form of Variable Rate Shading and hardware-accelerated DirectX Raytracing, the latter of which is earmarked as "one of the biggest" advantages of the Series X. It'll also allow games to run in 4K at 60 fps "with no compromises for developers," and includes support for up to 120 fps.

Explaining how it intends to bridge the gap between the Xbox Series X hardware and software, Microsoft said its new 'Xbox Velocity Architecture" will integrate the two and optimize the streaming of in-game assets. 

"Xbox Velocity Architecture will unlock new capabilities that have never been seen before in console development, allowing 100 GB of game assets to be instantly accessible by the developer," reads the blog post.

"The components of the Xbox Velocity Architecture all combine to create an effective multiplier on physical memory that is, quite literally, a game changer. The CPU is the brain of our new console and the GPU is the heart, but the Xbox Velocity Architecture is the soul."

"The Xbox Velocity Architecture is about so much more than fast last times. It’s one of the most innovative parts of our new console. It’s about revolutionizing how games can create vastly bigger, more compelling worlds."

You can find the full list of tech specs below, or head on over to the Xbox Wire blog for a more detailed rundown of the console's capabilities.

Related Jobs

Jintronix Inc.
Jintronix Inc. — New York, New York, United States

Lead 3D Artist - Remote - Environment Design for Exercise Games
Hit Factor Inc
Hit Factor Inc — San Diego, California, United States

Game Studio Engineering Lead - Remote
Fox Cub
Fox Cub — Anywhere, California, United States

Game Developer - Remote
innogames — Hamburg, Germany

Game Designer

Loading Comments

loader image