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OTEE Releases Unity Game Engine 1.1.1 Upgrade

OTEE Releases Unity Game Engine 1.1.1 Upgrade

September 28, 2005 | By Simon Carless

September 28, 2005 | By Simon Carless
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More: Console/PC, Indie

Denmark-based game developer and tool provider OverTheEdge has announced the release updated to V1.1.1 of Unity, its 3D game engine and game editor. The Unity tool itself is available for Mac OS X, but allows Mac executables, Windows executables, and browser versions to be created in a single action from the same tool.

This upgraded version has a number of new features, including a complete "Racing Game Tutorial" introduction to scripting with Unity, support for Maya 7.0 file importing, support for Cheetah3D 2.4 file importing, shader quality improvements, especially on low end cards, as well as a host of performance, stability, and usability improvements.

According to OTEE, Unity is already being used to produce games including GooBall, published for Mac by Ambrosia Software, and in universities such as the Parsons School of Design in New York. In addition, the next Unity-using game production of OTEE is a serious game title about the Israel-Palestine conflict produced in collaboration with Electronic Arts and the United Nations.

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