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Meqon Brings Physics SDK To Xbox

Meqon Brings Physics SDK To Xbox

December 22, 2004 | By David Jenkins

December 22, 2004 | By David Jenkins
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More: Console/PC

Officials from Swedish middleware creators Meqon Research have announced that the company has become a registered middleware supplier for the Xbox, with the release of a new version of the Meqon Game Dynamics Software Development Kit (SDK), joining the company's existing PC and PlayStation 2 releases.

The SDK offers developers the chance to include an off the shelf real-world physics engine into their titles. Meqons technology specializes in realistically modeled human and animal bodies, as well as vehicle handling, fluid dynamics and full object interaction.

Companies already using Meqon's physics middleware include 3D Realms, who has licensed the software for the currently in development Duke Nukem Forever, and Cenega Publishing's use of Meqon's middleware in the PC action adventure title Shade: Wrath of Angels.

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