Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 19, 2021
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Game Studies Academic Webjournal Debuts New Issue

Game Studies Academic Webjournal Debuts New Issue

October 19, 2005 | By Simon Carless

October 19, 2005 | By Simon Carless
Comments
    Post A Comment
More: Console/PC, Serious



The latest issue of Game Studies, described as "a crossdisciplinary journal dedicated to games research", has debuted online at its official website, and this latest issue includes freely readable academic papers on subjects including Star Wars Galaxies, game testing, and Wario Ware.

The introduction to the issue, by video game academic Jesper Juul, suggests: "Game design research is one of the current frontiers of game studies, a place where we can quickly lay to rest any prejudices that researchers are locked in their ivory towers or that game developers never spend the time to think above a specific game."

Some of the specific in-depth articles for this latest issue of Game Studios, for which this is the seventh online iteration, and for which archives are available, include an article discussing "The consumer playtest in game design", from several senior members of Microsoft Game Studios, as well as a detailed analysis of ways of multiplayer communication in EA's Battlefield 2, conducted by members of the Department of Information Processing Science at the University of Oulu, Finland.

Other notable articles readable in this latest issue of Game Studies include 'What Wario Ware can teach us about Game Design' by Chaim Gingold, 'Can A Table Stand On One Leg? Critical and Ludological Thoughts on Star Wars: Galaxies' by Timothy Burke, and 'Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design' by Laura Ermi and Frans Mäyrä.


Related Jobs

Disbelief
Disbelief — Cambridge, Massachusetts, United States
[06.18.21]

Programmer
Disbelief
Disbelief — Cambridge, Massachusetts, United States
[06.18.21]

Senior Programmer
Insomniac Games
Insomniac Games — Burbank, California, United States
[06.18.21]

Lead Character Artist
Insomniac Games
Insomniac Games — Burbank, California, United States
[06.18.21]

Technical Artist - Pipeline









Loading Comments

loader image