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Feature: 'Day in the Life: Jonathan Kromrey, Producer, I-play'

Feature: 'Day in the Life: Jonathan Kromrey, Producer, I-play'

February 7, 2006 | By Quang Hong

February 7, 2006 | By Quang Hong
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Today's main feature is a Day in the Life of I-play producer, Jonathan "Krom" Kromrey, as he chronicles finishing up the Gold candidate for the 24 mobile game.

In the following excerpt, he ponders the daily question of what to have for lunch:

"Ah, the daily question “Where to go for lunch? Healthy, not-so-healthy, or breakfast?” I go with Chris and our Conversion Project Managers - Brett Conklin, and Kari Hattner - out to Baja Fresh and I select something healthy – the Naked Burrito – very risqué sounding, but actually just a burrito in a bowl and without the tortilla.

During lunch we talk about WoW (World of Warcraft), some new games on handhelds and new licenses that are under review, then WoW some more, and then WoW on the way back."


You can now read the full Gamasutra feature on the subject, including the challenges of working with a global team. (no registration required, please feel free to link to the article from external websites).


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