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Press Releases
  Liquid Violet Hires Peppermint P
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

London, UK, 10th December 2012. Liquid Violet, the London-based specialist in video game voice production, has announced that it has retained PR agency Peppermint P. Liquid Violet is looking to expand its scope and grow throughout 2013, having completed recording work for projects such as Dark Souls, and providing its specialised pre-and-post services for Borderlands 2 and XCom: Enemy Unknown, among others.

Liquid Violet is based at Goldcrest Post London and has full access to its world-leading recording facilities. Liquid Violet sets itself apart from other voice and dialogue service providers by offering expertise in talent selection, talent management, localisation co-ordination and asset management logistics, as well as providing voice and dialogue recording of the highest quality.

Adam Chapman, director, Liquid Violet comments: “We’ve been running under the radar for far too long and it’s time to raise our visibility.” He continues, “Voice recording for games is such a specialised field that we needed a specialist PR agency that understands the depth of the work involved and the scope of the supporting disciplines that we’ve developed to streamline and enrich the entire dialogue recording and localisation process.”

For more information and interview access, please contact:

Tony Coles, Peppermint P

+44 (0) 207 240 2645

Notes for Editors:

Liquid Violet was formed in 2011 as a highly specialised studio for voice recording in videogames with an emphasis on quality across the entire spectrum of disciplines involved. Ranging from dialogue recording to asset management and including casting consultancy and invaluable localisation assistance in terms of coordinating work across a range of regional partner studios, Liquid Violet’s prime aims are to unify voice recording and voice localisation logistics to take the stress out of the overall process while bringing interesting, new talent to video games dialogue. For more information, visit: