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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Leeuwarden, The Netherlands - February 12, 2013. Are you ready to save the princess again? No you’re not. You’re going to die. Over and over again. Please don’t blame us, blame your friends! Tower Master takes the multiplayer fun of party games and combines it with a personal touch in the shape of your very own levels. The aim of the game is to offer loads of fun, created and shared by you and your friends.Tower Master provides a platform that is easily accessible for everyone. It’s incredibly easy to fire up the game and start playing in just minutes.

In Tower Master you race your opponents to the top of a boobytrapped tower with the goal of saving the princess. The catch is that each floor is designed by one of the players. Before starting a game, players build a floor using the extensive drag-and-drop level editor. At the start of a match, each player picks one of their selfmade levels to bring into battle. When the race begins, all players make their way to the finish of each level, trying to survive all the boobytraps layed by their opponents. After all levels are completed, the victor is the player who reached the top of the tower the quickest (and died the fewest).

Tower Master is the result of a game jam at Triangle Studios. It is the first of six new prototypes that the Dutch studio will develop and release under the codename Protocannon. Each prototype is built in record time, with the goal of hitting the sweet-spot of all gamers. While Tower Master can be downloaded for free, Triangle Studios is attempting to crowd-fund the further development of the game through it’s project website,

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How it started

In January of 2013, Triangle Studios launched its new innovative project called Protocannon. With this project the studio organises a two-day Game Jam every other month in which a completely new idea is developed into a working prototype from scratch. Tower Master is the result of the very first Protocannon game jam.

About Triangle Studios

Dutch independent game development company Triangle Studios was founded in 2006, the now five year old company is developing games for PC, consoles and handhelds. Last year, Triangle Studios won a Dutch Game Award with WINtA for best handheld/mobile game of 2011.