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October 22, 2017
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Press Releases
  Slamjet Stadium (iPad) Launches March 14th
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Indie developer Alistair Aitcheson is excited to announce his latest game, Slamjet Stadium for iPad, will be launching on Thursday 14th March.

A futuristic variation of football, Slamjet Stadium is a multiplayer sports game for a shared iPad. Each player commands a team of characters riding the titular Slamjet-class hoverbikes, grabbing them with their fingers and launching them across the screen to smash the ball into the goal.

The arenas are filled with deadly traps and ridiculous power-ups, and players are free to cheat by stealing their opponents' players and using the wide-ranging stage hazards to their advantage. It's wild, it's manic, and it's incredibly fast!

Also featured is a single-player tournament mode, where players take on a gauntlet of challenging computer-controlled opponents to become the ultimate champion. Shadowy figures from Earth's past secretly control the tournament, and it's up to you to enter the championship and stop their nefarious plan!

"I can't wait to get this game out into the App Store" said developer Alistair Aitcheson. "I've shown the beta versions at various events around the UK and it's gone down phenomenally well. 

"People get very competitive very quickly, and it's very physical, with players clambering all over the screen, grabbing each others' hands… even wrestling over it!

"I don't think I've seen such a chaotic game in my life - I'm so proud to have created it!"

Slamjet Stadium is a labour of love by the developer. With the experience of sharing a screen for classic games like Micro Machines and Goldeneye very much part of the past, Alistair is keen to show that playing face-to-face with friends is still a joyous experience. 

"The game gives both players full run of the tablet screen, and getting in each other's way is part of the gameplay. It's a truly social game - one where playing against your friends makes it special, creates laughter and memorable moments."

More information and screenshots:

Developer's blog:


Press Kit:


About the Developer


25-year old Alistair Aitcheson runs a one-man games studio in Wiltshire, UK. In 2011 he released his studio's debut title, Greedy Bankers, followed by an iPad-exclusive sequel Greedy Bankers vs The World.

Greedy Bankers vs The World was noted for its frantic shared-device multiplayer which encouraged players to cheat and steal from each other, and was a finalist in Eurogamer's Indie Games Arcade, as well as Tap! Magazine's game of the week.

As well as programming the games and running his business, Alistair Aitcheson does all his own artwork, and wants to bring his unique and identifiable art style to his work. He has a great passion for bending the rules and creating laughter through his games.

Before starting his indie business, Alistair was a hobbyist game developer for ten years, starting his studio after graduating university as a mathematician.

In 2011 he was awarded a place in Develop magazine's 30 Under 30