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Press Releases
  Monstrum Greenlight Campaign Launched
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Dundee, Scotland - 18th February 2014

Greenlight Link:

Team Junkfish would like to announce the launch of their Greenlight Campaign for their game Monstrum , accompanied concept art for the game. Monstrum isset for release in Late Q3 for Windows with plans to launch on Mac and Linux platforms, complete with Oculus Rift support.

About the Game

Monstrum finds players stranded aboard a vast, derelict ship filled with traps, environmental hazards, and another passenger in the shape of a terrifying and deadly beast. With no means to take their pursuer down the player must search the ship to discover a possible means of escape, using their wits and guile to evade the monster hunting them, running, hiding and luring it away with distractions to avoid getting killed.

Combining permadeath, a variety of different hunters and a procedurally generated ship that changes its layout every time, Monstrum is a challenging and punishing game that aims to be a truly replayable horror experience.

Monstrum will also be playable at GDC (Booth 1238) and EGX Rezzed in March.

For more information about Monstrum and Team Junkfish please visit the website (, become a fan of the game and company on Facebook or follow us on Twitter. The announcement trailer for Monstrum can be found here.

About Team Junkfish

Team Junkfish is an indie game studio based in Dundee, Scotland. They have been working together since 2011, and are currently developing their first commercial project Monstrum.

Additional Materials

Email Contacts: Jaime or Stephanie -

Announcement Trailer Link:

Facebook Pages: