Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 18, 2018
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Press Releases
  Friendship Club now available in Beta Access
  Share on Twitter RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Friday 2nd May 2014, Bristol, UK – Monsters! Mayhem! Imaginary friends do nightly battle for the favour of their creator. Who will endure? What will be left of them? Come with us as we venture into the mind of young Timmy Bibble in… 


Force Of Habit and Clockwork Cuckoo’s “Friendship Club” is a local-multiplayer bullet-hell arena-shooter set to be released for PC and Mac when it’s ready. It is now available to pre-order – for beta access – directly through their website. The game is currently priced at $8 (~£5) but will rise over time as more features become implemented. It is also the pilot game utilising Game Jolt’s sales widget.

Fire bullets that bounce forever. Catch bullets with supreme agility. Headbutt your opponents into oblivion. Be the best friend ever for little Timmy!

View the trailer on YouTube: 

View the game on Steam Greenlight: 

Key Features:

  • 2 - 4 Player Local Multiplayer
    • Get your friends together in the same room for the ultimate showdown!
  • 6 Game Modes
  • Classic, Unarmed, Standoff, Bullet Hell, Bully/Target, Sticky Rugs (working title). More to come!
  • Each environment has its own set of procedural content rules, as well as its own gameplay elements built in to it. (Currently one environment). No match is ever the same! 
  • Play super slow-mo, HYPER_SPEED, and everything in between.
  • Builds with new features released every few weeks -- watch the game come together as we're developing it! Engage with us and give us your feedback. 
  • Procedural Level Generation
  • Adjustable Game Speed
  • Transparent Development

To request the latest build, or for more information about the game, including screenshots, visit the: 

•           Press Kit:  

•           Website: 

•           Or alternatively, shoot an email to: 

About Force Of Habit

Force Of Habit is a new independent games studio based in Bristol, UK. Since it’s inception in September 2012, the studio has self-published 2 titles, participated in 9 game jams and contributed to more than a dozen work-for-hire projects. Their first commercial release “Toast Time” (Android / iOS) is an action-arcade breakfast-defence simulator inspired by the British homebrew titles of the 80s. Toast Time was a cult hit, receiving an average of 9/10 in reviews, and selling over 10,000 copies. 

About Clockwork Cuckoo

Clockwork Cuckoo is a small digital art studio based in Bristol. They design, illustrate and animate visuals for all kinds of digital media projects; particularly independent games.