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Press Releases
  tinyBuild Games steps up indie publishing strategy with hire of former game critic Mike Rose
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12/01/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

 

  • tinyBuild hires former game critic Mike Rose to help expand its indie publishing efforts
  • The next game from the developer behind Contre Jour , Apple's game of the year 2011, is about to launch on Steam
  • The tinyBuild mobile invasion is gearing up, with several mobile games on the way in the coming months
  • And that's all on top of the ongoing Speedrunners co-development, and tinyBuild's move into the console space
Speedrunners and No Time to Explain studio tinyBuild Games today announced the next step in its indie publishing push, with the appointment of Mike Rose as its new "in the know" guy.

Alongside its own in-house projects, tinyBuild has been treading the indie publishing waters for a while now, helping out on promising third-party titles like first-person gun-ballet Lovely Planet , backwards-platformer Spoiler Alert , and furniture eat-em-up Not the Robots .

Now tinyBuild is stepping up its publishing efforts, and has brought Rose onboard to help guide the assault. Rose was previously a video game critic for eight years, writing for numerous high-profile outlets including Gamasutra, Pocket Gamer, Kotaku, Gamezebo, and more.

"I know the indie scene like the back of both of my hands, and the fronts of them as well," Rose mused. "I started out writing about games due to my love for finding smaller, lesser known titles from new developers, so this move into more directly helping developers create the games of their dreams is simply my obvious next step."

Developers who are currently seeking out publishing help, whether it's funding or assistance on the marketing side, should fire Rose an email at [email protected], to see whether he can hook you up.

 

 

The next phase

tinyBuild is already preparing the next phase of this publishing blast with some new and exciting games from fantastic devs.

BOID  is the next game from Mokus Games, the team behind  Contre Jour , previously one of Apple's iPad games of the year in 2011. It's a multiplayer real-time strategy game with a focus on simplified-yet-deep game mechanics, that allow both newcomers and veterans to get a kick out of the action. We're gearing up to release BOID on Steam at the start of the new year. A closed beta is currently ongoing -- you can  sign up for the beta here.

Meanwhile, tinyBuild is also getting ready to invade mobile for the first time, with iOS and Android versions of both  Spoiler Alert and  Fearless Fantasy on the way soon.   Spoiler Alert is a one-touch backwards-platformer that starts at the final boss, and requires you undo the entire game so as not to cause any time paradoxes.

Fearless Fantasy  is a gesture-based RPG that centres around a deep, freaky narrative, and plays wonderfully on mobile devices.

And on top of that, tinyBuild is coming to a console near you! We're bringing multiple games to next-gen consoles, including  Speedrunners, and a special version of  No Time to Explain that greatly expands on the original. tinyBuild has plenty of other publishing projects in the works too, including a game about cutting sheep in half -- we'll be talking about these in the coming months.

Any press outlets that want to chat with tinyBuild about their publishing plans, including what we're up to in-house, can get in touch with CEO Alex Nichiporchik at  [email protected], or hit new recruit Mike Rose up at  [email protected].

 

 

Read Mike's introduction blog!