[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
CAMBRIDGE, MA (August 23, 2016) - Disbelief LLC,
announced that it has assembled a team of highly seasoned
engineers, ready to help put extra horsepower into PC, console,
virtual reality, and augmented reality experiences. Formed from the
core technology team behind
BioShock ® Infinite at Irrational Games and
John Woo Presents Stranglehold at Midway Games, Disbelief
is experienced in game creation from concept to ship.
Behind every beautiful vista, carefully scripted plot twist, or
compelling design mechanic, games are powered by extremely
sophisticated pieces of software. Creating this software,
optimizing performance and rooting out bugs is difficult work.
"Whether a big or small team, homebrew engine or off the shelf,
all games face technical challenges," said Disbelief's CTO Steve
Anichini. "Our deep technical knowledge helps our clients focus on
what makes their experiences unique, rather than getting bogged
down in technical problems."
With the cost of game development skyrocketing, it has become
common practice for studios to bring on additional expertise to
help ship games, especially when targeting multiple hardware
platforms.
“The manpower needed at the beginning of development is
vastly different than the manpower needed toward the middle and end
of the development cycle,” Disbelief’s President Steve
Ellmore said. “Our team is made up of veteran developers with
experience shipping award-winning games. By employing our deftness
and know-how in game creation wherever they’re needed, we
help companies produce better end results in a more cost effective
manner.”
Since its inception in 2014, Disbelief (which was originally
called “CodeBeast”) has been credited on games such as
Borderlands ® : The Handsome Collection, Gears of War®:
Ultimate Edition, and Oculus
Dreamdeck. Disbelief is currently working with Microsoft
on the upcoming, and highly anticipated
Gears of War ® 4.
About Disbelief
Disbelief, LLC was formed in 2014, and has offices in in
Cambridge, MA, and Chicago, IL. The company’s founding team
was the Core Technology Team for
BioShock ® Infinite at Irrational Games and the core
of the programming team for
John Woo Presents Stranglehold at Midway Games. Members of
its team have also worked on
Psi-Ops: The Mindgate Conspiracy, NBA Ballers: Phenom, Mortal
Kombat ® : Deadly Alliance, Disney's Guilty Party and
more.
###
|