Ceress and Orea Original Game Soundtrack Now Available
FOR IMMEDIATE RELEASE
Ryan Fogleman's emotional soundtrack captures Ceress's journey out of the Abyss as she follows her heart to reunite with her true love, Orea
Ceress and Orea (Original Game Soundtrack) on Bandcamp
SEATTLE - May 7, 2018 - Materia Collective is thrilled to release Ceress and Orea (Original Game Soundtrack) composed by Ryan Fogleman. Blending contemporary classical, ambient, and electronic sounds, this emotional musical journey follows the trials of Ceress as she attempts to fight her way out of the Abyss she's been banished to for being in love with a woman. The contemplative score makes for a perfect companion to the inner soul searching and puzzle/adventure gameplay mechanics. Ceress and Orea (Original Game Soundtrack) is available now:
"Ceress and Orea is an intimate, beautiful love story with adventure and puzzle elements," explains composer Ryan Fogleman. "I knew that it needed a score that was touching and gripping without being overly grandiose - since there are relatively few named characters in the game, there was a lot of opportunity to write leitmotifs and focus on the detailed musical representation of every area and character, as well as the relationship between the titular women, Ceress and Orea. A great deal of the inspiration for the Ceress and Orea score came from Gareth Coker's soundtrack for Ori and the Blind Forest, as well as the work of Yuji Nomi, Joe Hisaishi and Darren Korb. I hope you enjoy experiencing Ceress and Orea, as well as its soundtrack!"
In Ceress and Orea, Ceress is sentenced to death and cast into the Abyss because she's in love with the "wrong" person. But as stubborn as she is, she calls out to an old deity, demanding a chance to change this unrighteousness. She awakens in the realm of the deity and must prove herself worthy by traversing the death realm and solving its puzzles to finally get back to the world of the living where she can reunite with her love, Orea.
Learn more about the Ceress and Orea (Original Game Soundtrack):
About Ryan Fogleman
Ryan Fogleman is a composer, arranger and guitarist from the Southern Oregon Rogue Valley. He began composing at 13 as a self-taught guitarist, transcribing and playing progressive rock and metal as well as creating covers of film and videogame music.His current work is focused on writing for interactive media, particularly dynamic music for videogames. Within the context of videogames, Ryan feels that interactive platforms for music open up new dimensions for storytelling, artistic expression, and composition. Ryan's main influences come from not only contemporary classical music, especially the styles of Eric Whitacre, Timothy Corlis, and Jake Runestad, but from the influence of VGM and film composers such as Motoi Sakuraba, Ken Nakagawa, Hayato Asano, Yasunori Mitsuda, Joe Hisaishi and Jeremy Soule.
Learn more: https://ryanfogleman.com/
About Materia Collective
Materia Collective is a Seattle-based videogame music publisher and label, representing an international array of renowned video game musicians, composers, and songwriters. The collective supports its members with the financial, legal, logistical, and creative aspects of bringing videogame music into the forefront. The company has become known within the industry as a representation of highly innovative game music endeavors that move and inspire.
Learn more: http://www.materiacollective.com