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July 21, 2019
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Press Releases
  Smooth Sailing for Ylands!
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Prague, Czech Republic, April 16th 2019


Bohemia Interactive is happy to unveil the latest update to its crafting sandbox game, Ylands, "Smooth Sailing".

The flagship features of this update are a complete in-game user interface (UI) overhaul, improved ships physics, an improved combat engine, collider baking for improved performance, and costumes.

As usual, the update is accompanied by a developer diary where members of the team introduce some of the new features in detail.

"Smooth Sailing" update (version 0.12) highlights:

  • UI overhaul — we went back to the drawing board and redesigned most in-game interfaces. This means you’ll see a new and improved main menu, inventory screen, crafting screen, and a lot more. Our goal was to create a unified UI scheme which is more logical, easier to understand, and gets the job of interacting with the game done better and faster.
  • Ship improvements — this update is all about making sure your experience with the ships is as enjoyable as possible. We have improved ship physics across the board as well as the physics of players moving onboard of (moving) ships. That’s a lot of physics.
  • Collider baking — by allowing creators to bake colliders within the editor, this update paves the way for truly huge creations, with negligible effect on the performance. We are also using the same mechanic on player-built ships (and cars), ensuring a few longstanding issues are fixed and everything is smooth sailing from now on.
  • Costumes — if you ever wanted to run around your yland dressed as a yeti, now you can. Costumes are now available within the in-game store.
  • Improved combat — we’ve made some further improvements to our combat engine, making it snappier and more fast-paced.

And, of course, the update comes with lots of bug fixes, improvements, and optimizations. You can read the full release notes on the Ylands website.

We recommend those who would like to keep track of all the latest news follow Ylands on Steam, Facebook, Twitter, and YouTube. The development team also posts behind-the-scenes dev diaries and sneak peek dev blogs on the Ylands forum to talk about new game features in greater detail.

Until next time, stay classy!

About Ylands

Travel to the far corners of the world and be the first to discover new Ylands. Explore, live off the land, and build things piece by piece. Ylands is a vibrant sandbox game with infinite possibilities. Get creative and make your wildest dreams come true. Alone or together with friends – your next adventure starts here. The official launch of Ylands is scheduled for spring 2019 – the game is currently already available as an Early Access title on Steam. More information is available at

About Bohemia Interactive Founded in the Czech Republic in 1999, our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became massively popular. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major video games like Arma 3, DayZ, Ylands, and Vigor, or new entertainment experiences such as Bohemia Sandbox – the first ever video game theme park in Europe. Our mission: to create platforms for people to explore, create, and connect.