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Infested! Warhammer Age of Sigmar: Realm War introduces 2 new Skaven units and a huge new events system
Embargo: None, update released as of 21/08/19
Leamington Spa, UK - Pixel Toys are excited to announce version 1.8 of Age of Sigmar: Realm War. This update brings two new units to your Warband, alongside a brand new events system which includes two fresh event types.
The first new unit, Warplock Jazzails, are Skaven snipers which cause devastating long-range damage with their Warplocks. Fighting as a pack, they bombard their enemies with deadly piercing shots, dealing damage to multiple targets.
The second new unit, Warp-Grinders, are a pair of Skaven who operate a Warp-Grinder, drilling tunnels beneath the ground before emerging through the surface, surprise attacking enemy structures.
Alongside these two new units, version 1.8 of Realm War includes a whole new event system with two new event types. The first of these events types, Grand Alliance Events, has players compete with specific alliance troops, for increasingly valuable rewards, by climbing our new ladder ranking system.
The second new event type, Spotlight Events, will help showcase brand new units we introduce to the game and allow players to get familiar with their playstyle before adding them to their Warband.
Both these new event types will use fixed decks, so competing players will have even Warbands.
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About Pixel Toys
Pixel Toys’ mission is to create the most exciting, visually intensive, high-impact action titles for mobile and VR platforms. With titles designed and art directed for the big screen, Pixel Toys focusses on refining gameplay and control mechanics to deliver intuitive yet precise control systems for all devices. Best known for Warhammer 40,000 Freeblade which saw almost 15 million downloads and won numerous awards. With the Recent launch of Warhammer Age of Sigmar: Realm War, which again has garnered multiple awards and accolades, Pixel Toys continues to experience rapid growth as it journeys to become a mobile, VR and AR powerhouse.
Pixel people: With a triple-A console development team heritage and strong management team, Pixel Toys is headed by Andy Wafer, CEO, has over 17 years’ experience of leading commercial publishing and development with credits on over 30 games. Prior to founding Pixel Toys, Andy was Head of Digital at Activision’s FreeStyle Games. Co-founder Alex Zoro is COO has 18 years’ experience of delivering multi-million selling AAA games and was previously co-founder and Technical Director at FreeStyle Games. Pixel Toys senior development talent includes key programmers, artists and designers with past experience at Sony, Rebellion, Codemasters, Activision and Freestyle Games. With the founders, the senior team have 50+ years of experience on more than 50 titles. Visit www.pixeltoys.com