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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]

- RE:OZMA crowdfunding ‘’ runs through December 16

- New Game Trailer ‘House Building’ and New Illustration of RE:OZMA  

 SEOUL, South  Korea(29 Nov. 2019) – Crowdfunding campaign to fund the development of the videogame and free demo access of RE:OZMA is already live.  

‘RE:OZMA' is a 2D PC hybrid sandbox game that allows users to become 'Alien creatures' in a vast space and own and evolve their own planets. It is a game that attempts to fuse various genres such as ‘Shooting’ and ‘Space simulation’, ‘Rogue-like’. All of this content is being prepared on the online server so that all users can enjoy multiplayer together.

The crowdfunding campaign runs through Dec. 16 via ‘’. It also discloses the updated plan and member introduction and development philosophy for one year after the launch of the early access launch schedule in Q1 2020. In particular, RE:OZMA will unveil plans to support multi-play and online network play, as well as plans to add sandbox new areas and shooting genres, simulation genres, and new content and genres.

It will also conduct closed demo for global users and introduce new rune, skill, dyeing, housing combinations, and recombinant devices through its game guide. During that period, RE:OZMA will provide the Costume as a reward through the Steam Achievement Event and Best Housing Contest. In addition, recruitment applications and key distribution for participation in additional demonstrations will be carried out during the funding period.

Meanwhile, RE:OZMA unveiled a video of a "hose building" and a new illustration in celebration of the launch of crowdfunding and DEMO.

If you have any questions or are interested in a playable demo version for previews, please contact us.

RE:OZMA DEMO is FREE and available for steam demo key: 

Become a Backer on (28th Nov~16th Dec)! :  

Crowdfunding Trailer:

House Building Trailer:

Official website:   

Official trailer:

Steam Store :

Facebook : 

Twitter : 

About the developers

Shiftrick (CEO Kelly Choi) is a new start-up company founded in March, 2018.  

SHIFTRICK is founded in 2018, we are 5 people. Starting members of Shiftrick have an average of 11 years of experience going back to the early 2000s: from working for a large publishing game company to a game developing company. We have been launching and providing service for 15 PC game titles in various countries. We have different experiences from game development, QA to service. We felt the possibility and potential of the global game market. Also, We wanted to find a dream company looking at the members who chase after the ‘fun’ of the game; who find fun in their lives through work; who proactively focus on work. In addition, we thought to myself going through these experiences that I would like to provide cultural content where players from all over the world can play together. Our final goal is to share the universal language of “fun” with players and communicate it through fresh game content and great service quality from our years of experience and Know-how from our time in the game industry.

Media contact  

Kelly Choi – CEO/Founder – [email protected]