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September 18, 2018
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2 Don't Miss: Dissecting Super Mario Kart's revolutionary game design
image In this timeless feature, Gamasutra chats with a dev, a historian, and some pro players about the enduring legacy of Super Mario Kart - and how it influenced so many other games.
  Blog: How to make a Discord RPG - Part 4
image Latest in the series about how to make a playable on Discord RPG: this time we talk about techniques for promoting your server, including social media advertising and listing servers.
  Steam's uncensored adult game Negligee isn't available in every country
image The developer of Negligee: Love Stories has restricted the sale of its game on Steam in several countries, reminding devs that the big AO OK from Valve still comes with some caveats.
1 Capcom shuts down Dead Rising developer Capcom Vancouver
image Capcom has closed down the Vancouver-based studio behind the Dead Rising series, costing 158 developers their jobs in the process.
  Wargaming opens new UK studio to develop free-to-play MMO game
image Wargaming announced the opening of a new office today located in Guildford, where the studio will be working on an unannounced free-to-play MMO game built using the Unreal Engine.
  At XRDC, study the healing effects of swimming with VR dolphins!
image Come out to XRDC next month and see Dolphin Swim Club's Marijke Sjollema & Benno Brada break down how the Club (a nonprofit that crafts therapeutic VR experiences) works and what it's learned!
  Spider-Man director Ryan Smith is taking your questions at 4:10PM EDT
image Insomniac Games' Ryan Smith is taking your questions at 4:10PM EDT as we play Spider-Man on the Gamasutra Twitch channel!
2 Blog: How does video game localization work in 2018?
image What is localization? How about right processes and costs? Which tools work well and which languages we should translate to? Let's take a look.
  China's console market might be small, but it's starting to take shape
image Is it worth keeping an eye on the console market in China? Market research outfit Niko Partners certainly thinks so.
1 Boss Key's multiplayer shooter LawBreakers has officially shut down
image The online shooter struggled to find an audience since launching in August 2017.
1 Interplay co-founder Brian Fargo wants to buy back the studio
image InXile Entertainment founder and chief exec Brian Fargo would like to buy back Interplay Entertainment, the studio he co-founded way back in 1983.
3 Blog: Bloom's taxonomy of game reviews
image Reviews often spend too much time describing and not a lot of time analysing. This is a discussion of how the use of Bloom's Taxonomy can help address this by systemizing the act of reviewing.
Creating the satisfying 'swoosh' effect in Super Lucky's Tale
image Hot on the...tail...of the recent Steam launch of Super Lucky's Tale, game dev Michael Voeller shares exactly how he created the game's satisfying "swoosh" effect.
  Video: Rapid prototyping for Titanfall 2's single-player mode
image In this GDC 2018 talk, Respawn Entertainment's Christopher Dionne explains a rapid-prototyping technique that helped the studio quickly build levels in Titanfall 2's single-player mode.
  Warren Spector shares how to find personal success in the game industry
image Deus Ex director Warren Spector delivered a keynote about developer success at the Midwest Game Developers Conference, which the Wisconsin Game Alliance has uploaded to their YouTube channel.
  Obituary: Game industry veteran Gene Mauro
image In addition to the impactful work Mauro did as founder of CEG, he co-founded Myelin Media, a video game publishing company that would go on to release titles on PC and console in over 50 countries.
2 Australian study warns of link between loot boxes and problem gambling
image "These results support the position of academics who claim that loot boxes are psychologically akin to gambling," reads a statement shared along with the findings published by the committee today.
  Get a job: Phosphor Studios is hiring a Sr. Engine Programmer
image Phosphor is seeking an experienced engine programmer to join a new game team in Chicago, Illinois.
  XRDC speaker Q&A: Lucas Toohey and the metrics VR developers need right now
image We talked to XRDC speaker Lucas Toohey, who will be presenting a talk on useful metrics in VR at XRDC 2018.
5 Don't Miss: A look at what makes Kirby's Epic Yarn work so well
image Zack Wood takes a critical look at Nintendo and Good-Feel's Wii platformer Kirby's Epic Yarn, exploring how its cohesive fabric-based worldview sets it apart from other games.
  Washington State and 15 countries team up over video game gambling concerns
image The squad of sixteen regulators has signed a declaration over growing concerns with the overlap between gambling and video games through things like loot boxes and skin betting.
  Blog: Evolving classic RTS interactions for VR - Part 2
image Here's how we approached the challenge of letting players interact with their units when developing a virtual reality real-time strategy title.
1 Disney shuts down Star Wars: Rivals following soft launch
image The game has already been removed from online marketplaces as it awaits full shutdown next month.
2 Blog: Object design for web-based games
image Many strong developers building their first web-based game quickly discover that constructing items is not an easy task. This post might help.
  Check out the pitch documents for the original Pokemon games
image The documents offer some interesting insights into the formative days of the now globally recognized franchise, including concept art, sprite designs, and map layouts.

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  The Awesomenauts matchmaking algorithm
by Joost van Dongen
Matchmaking is a big topic with lots of challenges, but at its core is a simple question: who should...
1 On Quality Assurance
by Casey DeWitt
In this post I will begin to dive in to the primary concepts of QA and attempt to broadly define the...
1 Committing career suicide, telling true stories about game development
by Larry Charles
Why I left my AAA game development job and what about that experience forced my hand to start Game...
1 Kliuless? Gaming Industry ICYMI #3
by Kenneth Liu
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including...
  Video Game Deep Cuts: Destiny Forsaken, Remake Uncredited
by Simon Carless
This week's highlights include a look at Destiny 2's Forsaken expansion, an investigation of how...

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arrowPress Releases
Porting To Consoles: Gotchas And Things To Consider
image Matthias Maschek recalls the difficulties his team faced during its first console port, proposing solutions to common issues that surface during the process.
50 Things I Learned From Working In The Games Industry
image Following up on a previous feature, Utrecht School of the Arts graduate Steven Honders lists 50 crucial lessons he learned while working in the games industry.
20 Student Game Marketing Tips
image Indie Wolverine's Logan Williams offers up effective marketing tips for independent developers, helping you spread the word about your project at little or no cost.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Sunrise Animation Studios
Sunrise Animation Studios We are specialized in providing digital art services to the video game and animation industries.
Mad Marker Studios
Mad Marker Studios

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