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September 2, 2015
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September 2, 2015
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1 Court rules for Gran Turismo in trademark suit, cites First Amendment protection
image Flooring manufacturer Virag sued Sony over Gran Turismo's depiction of its trademark on a race course -- but the case has been dismissed, in a case that has broader First Amendment implications.
  2015 Unity Awards nominees announced
image Plenty of excellent games are on the slate for the engine's annual award show; statues will be handed out this month in Boston, at the Unite conference.
  Get a job: Nuclear Division seeks a Game Engineer
image The new mobile game company founded by industry veterans (and funded in part by Respawn cofounder Vince Zampella) is looking for a coder to serve as a game engineer at its studio in Los Angeles.
  QC Games is a new studio from BioWare expats who cut a deal with Nexon
image A number of BioWare expats have joined together to launch QC Games, an Austin-based online game studio that has signed a deal with Nexon America to publish its inaugural project.
  'This We Believe' - A design tool for creating different games
image "Each of these statements is meant to be an aspiration -- a goal that feels a bit out of reach to the design team. They tend to emerge from a set of playtests and discussions of existing games."
  Now you can take apart Epic's UE4 VR tech demo to see how it works
image Heads up, UE4 devs: Epic has made the "Showdown" UE4 tech demo it brought to Oculus Connect last year freely available to download and deconstruct.
9 Don't Miss: Secrets of Mario level design from Nintendo's Hayashida Exclusive
image In this classic interview, Koichi Hayashida, director of Super Mario 3D Land for the 3DS and Super Mario Galaxy 2 for the Wii, shares some of Shigeru Miyamoto's secrets for engaging level design.
4 Report: The world's most popular, most profitable iOS games are 3 years old
image A new App Annie report posits that 2 games released in 2012 are the most popular, most profitable iOS games of all time, and the top 10 most popular iOS games of all time are all at least 2 years old.
  YouTuber network Machinima settles with feds over deceptive advertising
image Video network Machinima has settled charges made by the Federal Trade Commission that alleged the content creator had deceived viewers by not disclosing it paid "influencers" to post videos endorsing Microsoft's Xbox One.
17 Why we built our own tech for our indie game
image "We hear two things from people who see our game for the first time: 1) They're surprised we’re not using Unity. 2) They can’t figure out how we created the game's look. These two things are directly related."
  Platforming with paint: Making a splash with INK
image "We have been overwhelmed by the response INK has had. This only motivates us to keep supporting the game a little bit longer, and adding features we had to cut during development."
  Undead Labs shutting down struggling RPG, Moonrise
image State of Decay developer Undead Labs will be closing down its free-to-play Pokémon-esque RPG, Moonrise, on December 31.
7 Super Mario Maker: Nintendo's essence, in your hands
image An in-depth analysis of Super Mario Maker as a piece of creative software, as a vehicle for game design, and as the culmination of Nintendo's star franchise.
1 Latest PlayStation 4 update brings YouTube integration
image Sony's latest PlayStation 4 software update will make streaming easier than ever, with the company announcing it will be giving PS4 owners the ability to livestream gameplay directly to YouTube.
2 Thoughts on finding your place in the industry
image "I don’t know my place in the game world. Things are changing so fast that it’s hard to tell if I’m on a good path or doing nothing at all."
2 The game design scrapheap
image "So I’ve stopped working on my previous game and added it to the game design scrapheap which grows bigger by the year."
2 Guiding principles from a Far Cry 4 artist
image Now promoted to a senior level at Ubisoft Toronto, Far Cry 4 modeler Jobye Karmaker offers up his "guiding principles" for building game art on that project.
  Get a job: Red 5 Studios is hiring a Lead UI Programmer
image Firefall developer Red 5 Studios is looking for an experienced UI coder to join the team at the studios' Irvine, CA offices and work with the programming team to improve the game's front-end.
  Bringing a 2D puzzler to VR in Fantastic Contraption for Vive
image The developers of Fantastic Contraption explain what they learned about best practices for VR development when they ported their simple 2D puzzle game into a 3D experience for Vive.
  Video: How to minimize simulation sickness in your VR games
image Don't make your players sick! At GDC Europe, researcher Ben-Lewis Evans shares design guidelines VR and non-VR developers can follow to reduce the risk of simulation sickness from their games.
  Investors pour over $11M into mobile game livestreaming firm Mobcrush
image Mobile game livestreaming startup Mobcrush has raised over $11 million from investors in a recent round of funding after launching a beta version of its platform on iOS and Mac OSX.
  Unreal Engine 4.9 update improves DX12 and VR motion controller support
image Epic Games rolled out the latest version of its engine this week, and the full Unreal Engine 4.9 update spans everything from expanded VR headset and mobile platform features to experimental DirectX12 support.
6 Don't Miss: What Metal Gear Solid 4 taught us about war economies Exclusive
image Writer Zoran Iovanovici examines Metal Gear Solid 4's polarizing relationship with the military-industrial complex and the war economy in this classic 2010 feature.
1 Nintendo opens a digital download store on Amazon in the West
image This week Nintendo launched an Amazon storefront that allows customers to directly purchase codes for digital versions of (mostly first-party, for the moment) Wii U and 3DS games.
1 Making VR games reminds Infinity Ward expats of PS1 game dev glory days Exclusive
image Reload Studios CEO James Chung chats with Gamasutra about what the L.A.-based studio staffed by former Call of Duty devs has learned about making virtual reality FPS games that don't make people sick.

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  Music Has The Right to Children
by Paul Kilduff-Taylor
I discuss some thoughts on music and what game design might be able to learn from it.
  Tools of Destruction: creating the perfect shooter firearm
by Michel Sabbagh
A guide on how to craft and design gaming firearms that truly evoke the feeling of power the player...
  We Should Patch Our Games
by Keith Burgun
In this article, Keith Burgun unpacks some of the complaints surrounding game patches, and explains...
  My Animation Pipeline for Political Party Animals
by Ryan Sumo
I go over my pipeline for making and animating characters using Photoshop and 2Dtoolkit in Unity.
  This feels like a complete waste of time
by Pietro Polsinelli
Why playing some videogames leaves you with a sour taste, with the feeling of having wasted time and...

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arrowPress Releases
September 2, 2015
PR Newswire
View All
Games Press
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Agni Interactive, Inc
Agni Interactive, Inc Agni Interactive is a creative content development company focusing on bringing our clients’ creative vision to life through concept art/pre-production, production art services, mobile game design and development services. Our clients include DeNA, Storm8
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Guenther & Associates
Guenther & Associates A CPA Firm that provides Specialized Accounting, Legal and Tax Services to the Video Game Industry.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Roboto
Roboto Roboto is a young art production studio with AAA game development in its DNA. We are dedicated to creating excellent art quality and providing a reliable service at competitive rates
Flippy Fox Studios
Flippy Fox Studios Flippy Fox Studios is a game development company located in Orange County California. We specialize in AAA Game Software Engineering. We help you ship your games!

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Game Design Challenge: Before They Were Stars
image What were Mario and Luigi up to in the days before they set foot in the Mushroom Kingdom? Tell us about your favorite character's early years in our latest Game Design Challenge!
Seriously Underestimating Serious Games
image Kevin Morris offers a postmortem analysis of a student-led serious games project sponsored by the psychological department at Southern Methodist University.
Results from Game Design Challenge: Insect Invasion
image In these winning entries for our latest Game Design Challenge, Game Career Guide's readers craft game concepts in which players control insects in an oversized world.