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August 7, 2016
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August 7, 2016
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  Valve now prevents game trading for players caught cheating on Steam
image Valve announced the new rules today, which impact players caught cheating in multiplayer games on VAC-protected servers or are banned by game developers on Steam.
  Get a job: Be a Senior Gameplay Engineer at Particle City
image Los Angeles-based studio Particle City is looking to hire an experienced gameplay engineer to take a senior role with the team working on the Titanfall mobile game.
  Video: Tackling real-world problems through game design in Life Is Strange
image At GDC 2016, Michael Koch and Raoul Barbet (co-directors of Dontnod's episodic game Life Is Strange) explore how the interactive nature of video games can be used to tackle difficult subject matter.
1 Don't Miss: If DeepMind took on StarCraft, how would it go?
image In this classic blog, a data scientist and student of AI explores what it means that "Demis Hassabis, co-founder of DeepMind, expressed interest in StarCraft as a challenge."
  HTC is prepping its own VR storefront for a global developer beta
image Heads up, VR devs: HTC has its own VR storefront, the Viveport, and after launching it successfully in China it's now preparing to open a beta up to devs ahead of a global rollout this fall.
  Relentless no more: Longstanding UK dev is closing up shop
image Word is spreading today that Relentless Software, the Brighton-based developer known best for making the Buzz! trivia games, is shutting down and laying off all hands after over twelve years in business.
2 Blog: What education needs to learn from Pokemon Go
image "Education is one of the few facets of modern life that has very little digital connection, and yet could potentially benefit the most from it. This must change."
  GDC 2017 seeks your best Business and Production talk submissions
image Hey devs, GDC organizers are looking for great submissions of interesting, cutting-edge Production or Business talks for the GDC 2017 Main Conference, from now through August 18th.
  Come to GDC Europe for expert advice on rendering your games in 4K
image GDC Europe 2016 is happening very soon, and organizers want to highlight a talk taking place at the August conference will help you better understand what it takes to make 4K-ready games.
  Blog: Assassin's Creed: Black Flag's narrative theming in gameplay
image Black Flag features narratives and arcs that can be applied to various games of different genres, but they work particularly well within Ubisoft's pirate adventure. Why?
  Former EA mobile exec named Zynga COO
image EA's former SVP of strategy and marketing for mobile, Matt Bromberg, has been appointed COO of FarmVille creator Zynga.
1 Starbreeze devs form virtual reality startup, First Contact Entertainment
image A group of former Starbreeze developers have joined forces to found new virtual reality startup, First Contact Entertainment. 
2 Blog: 10 psychosocial reasons why Pokemon Go is so appealing
image What makes Pokemon Go such an appealing game? Mark Griffiths, professor of behavioural addiction at Nottingham Trent University, gives his reasons.
2 Niantic CEO explains takedown of third-party Pokemon Go apps
image Pokemon Go developer Niantic has explained why it's taking down third-party apps designed to help players locate and catch Pokemon. 
  Blog: Concealed Intent development postmortem
image What went right and what went wrong during the development of turn-based space combat title, Concealed Intent? Creator Charles Cordingley reveals all.
6 How Tin Man Games resurrected and reimagined adventure gamebooks
image Australian indie studio Tin Man Games has carved out a niche for itself by resurrecting the moribund form of adventure gamebooks for mobile devices and Steam.
  Zynga losses slow, but struggles emerge elsewhere in quarterly earnings
image Despite several new game launches, Zynga continues to suffer losses and declines in player numbers in its second-quarter results.
  Get a job: Sony seeks a Senior Manager of Game Design
image If you have years of game design experience, especially with F2P and micro-transactions, heads up: Sony is looking for someone like you to take a senior role at its San Diego studio.
  Overwatch helps drive record-breaking revenues for Activision Blizzard
image Overwatch seems to be doing the business for Activision Blizzard, as the company cited it as one of the leading successes in a Wall Street-beating second-quarter earnings report.
  Grand Theft Auto V remains a powerhouse in Take-Two's earnings
image Despite launching over three years ago, Grand Theft Auto V continues to be one of Take-Two's top-earning games in its 2017 first-quarter results.
  Platinum's Inaba got his start as a modder -- and still owes his parents a house
image "I kept asking them for a computer. ‘I want to make games, I want to make games, I want to make games,'" Atsushi Inaba tells Kotaku. "But I kept my promise of becoming a game creator."
5 Don't Miss: David Cage's classic postmortem of Indigo Prophecy
image With Quantic Dream's Indigo Prophecy now coming to PS4, it's a good time to take a look back at this feature-length postmortem of the game's development by designer and writer David Cage.
  Make time for all the great VR-focused talks at GDC Europe this month
image Heads up, VR enthusiasts: GDC Europe officials want to quickly let you know about some of the great VR-focused expert sessions that will be taking place at the event in Cologne, Germany.
  Valve follows through on plan to make SteamVR tracking tech freely available
image After promising it at GDC last year, Valve announced today that it's offering royalty-free licensing of the tech (now branded as SteamVR Tracking) to interested third-party hardware manufacturers.
  Google, Microsoft lead GDC Europe's smart lineup of sponsored sessions
image Passes for GDC Europe 2016 are still available, and as the show draws nigh organizers highlight some great sponsored sessions from Microsoft, Google and more.

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  Antegods Design Update: Customizing Totems on paper
by JP Vaughan
This time, design lead Wytze shares his process paper prototyping the customization of our Totems.
  3 Reasons Why Indies Don't like Sequels
by Josh Bycer
A follow up to my post on video game sequels. I examine the main reasons why we don't see many...
  The Design of the Portal Locomotion
by Joachim Holmér
Movement in VR is a tricky problem to solve, as nearly all traditional forms of movement will cause...
1 Test Market Considerations: Countries, Timeline, UA and More!
by James An
A thorough test market plan will help games achieve a successful global launch. Learn about the pros...
  Designing A Production Process: Part 3
by Ryan Darcey
The conclusion of a 3 part series where I break down our production process on Star Wars: First...

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arrowPress Releases
How We Learned from Our Mistakes and Refined Our Craft
image Sunfury Team's teenaged staff explains how they evolved their development process over the course of producing their first three games.
Game Design Challenge: Gaming Gets Real
image Can you design an augmented reality game that incorporates elements from the real world? Put your skills to the test in our newest Game Design Challenge!
How to Get a Job as an Artist in the Games Industry
image Becca Hallstedt offers these helpful hints for artists looking to break into the games industry, detailing the qualities that many employers look for in applicants.
Virtuos Ltd
Virtuos Ltd Virtuos is one of the largest game developers, providing the highest quality games and art to publishers and developers worldwide. We have more than 1100 staff across eight locations worldwide and our clients include 15 of the top 20 digital entertainmen
Grimm Bros, LLC
Grimm Bros, LLC Award winning veteran game devs seeks long nights of code by candle light, enjoys full transparency, team leadership, and witty puns. Email for a good time:
SANCTUM
SANCTUM SANCTUM is an outsourcing company focused on creation of graphical assets for computer and mobile games.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Namazu Studios LLC
Namazu Studios LLC With our diverse skillsets and abilities, collectively Namazu is able to provide a number of solutions for your business needs.
Guv1 Digital Consulting
Guv1 Digital Consulting Project problems? I can help. Expert troubleshooter. People, process, critical stage reviews, milestone planning, schedule analysis, production planning etc. Objective, confidential. A few hours or entire project.
Roboto
Roboto We are professional artists with direct development experience on AAA titles for companies like Square Enix, Capcom, THQ and Eidos.We are dedicated to building strong relationships with our clients by consistently delivering the highest Art quality while
LocalizeDirect
LocalizeDirect Want to reach players all over the world? Get expert translations in multiple languages and maximize your game’s global market.

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