Future game story: How we can improve games by getting experiential
"For years, Iíve told friends and colleagues that game stories suck. People nod their heads, then happily play and continue making story-driven games anyway."
In 10 months, the price of the Xbox One in the UK has dropped by $160
It would appear that the Xbox One has received another price cut in the UK, meaning the console is now £100 ($164) cheaper than it originally started out.
Mobile UI and game design: Screens vs. flows
"While many of the larger mobile game studios such as Zynga or GREE routinely design UI/UX by flows, many mobile application designers are still designing individual screens by feature."
Game design analysis: Silent Hills playable teaser P.T.
A blog that tackles how the "playable teaser" from Hideo Kojima and Guillermo del Toro makes players feel uneasy -- and where it draws its influences.
Q&A: Making music with former Bungie composer Marty O'Donnell
Gamasutra speaks with former Bungie composer Marty O'Donnell to learn more about how he works, and to shed some light on how audio production on a AAA production like Destiny
Final Fantasy XV director: Game must be amazing or 'it's meaningless'
"Before I joined Square Enix, I always looked at Final Fantasy
games as the benchmark for game consoles. Each new game showed what was possible on video game hardware."
Steam Discovery: The curation tools we've been yearning for are finally here
Valve today announced a move for its Steam platform that the vast majority of PC game devs have been waiting a very long time for -- Steam Discovery, an update to the store that introduces new curation options.
Video: A crash course in design-related analytics
Information is now everywhere. If you work for a large company or a publisher, someone is going to come to you with analytics, and you need to be able to understand them in order make proper use of them.
Sony PlayStation VR headset Project Morpheus '85 percent' ready
Oculus has made some great strides toward release, and it seems like Sony is making similar progress, according to Shuhei Yoshida, its president of Worldwide Studios.
Get a job: Respawn Entertainment is hiring software engineers
is seeking software engineers at the mid and senior levels with experience in C/C++ fluency.
This Week in Video Game Criticism: Do We Overuse the Term 'Interactive'?
This week, our partnership with game criticism site Critical Distance
brings us picks from Lindsey Joyce on topics ranging from our overzealous use of the term 'interactivity' to whether games can exist sans politics.
Big opening weekend sales for the new iPhone
Appleís strong opening weekend sales for the new iPhone 6 indicate that iOS games will have a large potential audience for a long time to come.
Don't Miss: Stalled engine - The TurboGrafx-16 turns 25
25 years ago, NEC released the video game system that fell first in the 16-bit console wars -- but what an interesting failure it was. The history of the TurboGrafx-16 as told by those who were there.
With big names signed, Nexon guns for Western players with new division
Cliff Bleszinski is on board, and so are many other Western developers. Now, the company formally announces its new publishing division: Nexon XP.
Lovers in a Dangerous Spacetime dev: Timing is everything
"One of the tasks we find ourselves doing quite frequently is controlling the timing of things (loop an animation for x seconds, randomize AI behavior every y seconds, etc.)."
Blog: The wind-up and pitch in game development
"Over the past 30-plus years as a game developer Iíve been to many product pitch sessions...
During this time Iíve experienced my fair share of doís and doníts that I thought I would share."
PlayStation TV launches October 14 for $99.99
Known as the Vita TV in Japan, the streaming box and game console launches with support for "nearly 700 games," says Sony.
No way, Noriega: Activision seeks dismissal of Call of Duty case
Manuel Noriega, the former military dictator of Panama, sued Activision because of the use of his likeness in the game -- and now the company fights back... with the help of Rudy Giuliani.
Creating epic-scale games on an indie budget
"While youíll always face compromises, there is nothing stopping anyone from creating a vast, engaging, and epic-scale game on an indie budget."
Oculus Connect 2014: Catch up on Gamasutra's coverage!
Gamasutra was in Hollywood over the weekend for Oculus Connect 2014, where visionaries including Palmer Luckey, John Carmack, and Jesse Schell shared their vision for the future of virtual reality.
App Store optimization tricks: How to select keywords
"This model has multiple advantages over a simple iterative selection process and should help you find the ultimate keyword list to boost your App Store search rankings and download numbers."
Tokyo Game Show attendance down compared to last year
After seeing record attendance last year, the number of people through the doors of Tokyo Game Show 2014 dropped down from 270,197 to 251,832.
Blog: User interface iteration magic
is a UI-heavy game, and the interface is core to the entire game experience. Proper software development methodology mandates that we take on the highest priority and risk items first."
Oculus: 130K users sign up for VR dev center
As part of the Oculus Connect conference over the weekend, Oculus VP of product Nate Mitchell provided the latest stats on the virtual reality platform.
Xbox One delayed in China the day before launch
With the Xbox One due to launch in China tomorrow, Microsoft has admitted that it isn't quite ready, and has pushed the date back at the last minute.