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August 20, 2014
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3 Don't Miss: BlitWorks reveals how it ports games like Fez Exclusive
image We catch up with one of the cofounders of BlitWorks, the port house responsible for the PSN versions of Spelunky, Fez and Jet Set Radio, to learn more about how the company does business.
  GDC Next wants to know how you promote your games
image To better understand the industry before GDC Next 2014, conference officials are polling developers for their opinions on game marketing -- and giving away aGDC 2015 All Access Pass to one lucky participant.
1 'Fail early'? It doesn't work in game dev
image A veteran developer shares his take on the "fail early" mantra: "I have nothing but bad experiences when game companies talk about the importance of failing early."
  Unity rolls out version 4.6, open-source initiative, Unity Cloud Build
image Today at its Unite conference in Seattle, Unity announced new initiatives and new features for its engine, and we have the details, with comments from CEO David Helgason.
  GDC Next adds ADC talks on second-screen design, mobile commerce
image Fresh talks on designing second screen experiences and mobile-friendly storefronts join the lineup of ADC talks at the future-focused GDC Next, which will be held in L.A. this November.
2 Blog: Mobile gaming is a giant treadmill
image "Every few months some new game comes along and goes viral, generating huge downloads and revenue ramps. But eventually they fade."
2 Bringing back Shadowgate
image The story of the return of a classic, and the decisions that go into making a game fresh but still please fans who've loved it since the 1980s.
1 How I made a game with my kids
image A developer tells the story of how his seven year old son's idea for a game called "Bees Get Dead" resulted in Beetastic, developed with his two kids and launched for iOS.
1 Due Process is the next game backed by Indie Fund
image Due Process, a team-based tactical shooter from indie studio Giant Enemy Crab, is the next game to be backed by Indie Fund.
  3 million people watched the ESL Counter Strike finals last week
image The eSports League recorded peak concurrent viewer figures of more than 400,000 people for last week's Counter-Strike: Global Offensive competition at Gamescom.
1 3 vital game dev lessons from the Yogventures Kickstarter
image Attorney Zachary Strebeck pulls apart the ill-fated Kickstarter to share lessons all developers should keep in mind when crowdfunding.
  Now there are fish playing Street Fighter II on Twitch
image We've seen plenty of unique livestreams on Twitch this year, including the original "Twitch Plays Pokemon" -- but "Fish Plays Street Fighter" is really something special.
4 Blog: How control schemes standardized gameplay
image On the standardization of controls: "On one hand making it a lot easier to play multiple games, but on the other hand it makes games that stray from the beaten path stick out like a sore thumb."
1 Steve Ballmer leaves role as Microsoft board member
image Steve Ballmer, formerly CEO of Microsoft, says that he has stepped down from his position as a member of the board to concentrate on new commitments.
1 Infamous studio Sucker Punch hit with layoffs
image Sucker Punch Productions, the Sony studio best known for the Infamous series on PlayStation, has suffered layoffs.
1 How do you innovate with zombies? Dying Light searches for the answer Exclusive
image I spoke with Maciej Binkowski, lead game designer on Dying Light, about finding innovation in a genre that appears to have already been beaten to death.
2 Ousted Bungie composer O'Donnell to get his stock back
image Terminated "without cause" according to an arbitrator, Marty O’Donnell has already won one settlement against the Destiny dev -- and it looks like another is in his sights.
9 Sony's Yoshida isn't sure why PS4 is selling so well, what to do about it
image In a frank admission even from a man known for his candidness, Sony Worldwide Studios president Shuhei Yoshida admits "we do not completely understand what's happening" with PS4.
  Get a job: WB Games is hiring a Cinematics Artist
image Mortal Kombat X developer Netherrealm Studios, a division of WB Games, is looking to bring on an an experienced senior cinematics artist to work in its Chicago office.
2 Report: Former Sierra Network HQ destroyed by California wildfire
image UPDATE The former Sierra Network headquarters in Oakhurst, CA is believed to have been one of the structures burned to the ground today by a wildfire that broke out near the town.
4 Video blog: 'We just need to stick to our guns, to our creativity'
image Paul Taylor of Mode 7 Games offers some thoughts about the commercialization of indie touched off by his visit to Gamescom last week.
11 Don't Miss: How to get your game covered by YouTubers Exclusive
image Gamasutra editor Mike Rose returned to GDC Europe this year to give a talk on the best ways to get in touch with YouTubers. Here, you'll find a written version of the talk.
2 IGDA: Valve is the #1 place developers want to work
image Data culled from a recent survey conducted by the International Game Developers Association suggests that most developers would choose to work at Valve over any other company, even their own.
1 Pokemon developer Game Freak is making its first mobile game
image The company is making its first foray into mobile development as it prepares to bring its self-published downloadable Nintendo 3DS game Soliti Horse to Android and iOS devices this year.
2 GDC GM Meggan Scavio calls for speaker diversity at GDC 2015
image Game Developers Conference general manager Meggan Scavio explains her plans to expand the diversity of the community interacting at the 28th annual GDC next March.

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1 Game Design is the Meta-Medium
by Kevin Maxon
What does philosophy say about art? What does it say about games? How do games fit into the world of...
  Gaming Localization Part II: How to Ensure Gaming Localization Success
by Caitlin Nicholson
We've already covered some things you need to be aware of for gaming localization. How can you...
2 Virtual rape in Grand Theft Auto 5: learning the limits of the game
by Michael Kasumovic
Mods can be a powerful tool to make a societal statement, yet often they are used to gain more...
  Indie Game Dev Advice and Inspiration
by Adam Thompson
I recount my personal story going indie and collect pieces from the internet that serve as game dev...
2 Shadowgate Blog #2 - Bringing back Shadowgate
by Karl Roelofs
This blog details the steps that led toward resurrecting the graphic point-and-click adventure...

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arrowPress Releases
August 20, 2014
PR Newswire
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ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio is an young entertainment design firm specializing in concept art and other art production services. Our artists have worked on many AAA title games from top studios.
SomaTone Interactive Inc.
SomaTone Interactive Inc. SomaTone Interactive (STi) is the leading provider of premium music, sound design, voice-over, and audio integration services for gaming and interactive entertainment companies. With over 1000 games to our credit over our 10 year history, including top s
08 Studios - Premeire Game Development Services
08 Studios - Premeire Game Development Services Zero 8 Studios is a US based game and art production company founded by veterans from the video game and film industries. Contact us today!
Technicolor Game Services
Technicolor Game Services
AXION STUDIOS Ltd. We are located in Hong Kong and providing the best Digital Art with guaranteed quality services for the game industry around the world.
Principle Audio
Principle Audio Principle Audio - young and ambitious outsourcing company, sound design for games. We are engaged in casual, social games, games for iOS, Android. Some of our projects: Cut the Rope: Time Travel, Tap the Frog, Mirrors of Albion, Starborn Wandereres.

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Look, Ma, No Code
image GameSalad and Scirra’s Construct 2 offer amateur developers simple drag-and-drop tools to create entire games without ever learning to program. Let’s take them for a spin.
What Game Designers Do (According to the Internet)
image Liz England takes a look at common misconceptions the public has about game designers, contrasting them with reality and her experiences.
Postmortem: Magnet Ball
image Livio De La Cruz explains how learning and adapting on the fly saved the ambitious but struggling student project Magnet Ball in this postmortem feature.
Annual Game Career Guide
The annual Game Career Guide 2014 is now available. Whether you are a newbie in the industry or an expert, the GCG’s exclusive industry content is a great tool for those who wish to plan their profession in the game industry.