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August 19, 2018
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18 Don't Miss: The undying allure of the Metroidvania
image In this, the month of Metroidvanias, enjoy this timeless look at the pillars of the genre, featuring devs from around the industry weighing in on what makes a good Metroidvania and why.
  Weekly Jobs Roundup: Remedy Entertainment, Atlus USA, and more are hiring now!
image These studios and many many more are looking for developers across multiple disciplines right now on the Gamasutra Job Board!
  Sebastien Benard breaks down the fine details of Dead Cells' design
image Motion Twin game designer Sebastien Benard took some time to break down the fine design details of Dead Cells over on the Gamasutra Twitch channel.
  Blog: How we made a stealth-em-up arena brawler
image We recently released Black & White Bushido on PC, PS4 and Xbox One, so we thought it was time to take a look at what we've learned on our journey so far.
1 EA, Unity, Epic, and others unite to promote best practices for HDR
image A number of key game industry players have teamed up under the HDR Gaming Interest Group with the goal of streamlining high dynamic range practices across game development as a whole.
  Dontnod's Vampyr picked up for TV adaptation by Fox21
image Fox21 has snatched up the rights for a television series based on Dontnod’s 2018 game Vampyr.
  We're talking to one the devs behind Dead Cells at 12PM EDT
image Join us for a conversation with one of the brains behind Dead Cells starting at 12PM EDT.
  U.S. judge blocks sale of GTA Online cheat programs
image A U.S. federal judge has sided with Grand Theft Auto publisher Take-Two by issuing a preliminary injunction to prevent a Georgia resident from selling cheat programs for GTA Online.
  Tekken and Yakuza voice actor Unsho Ishizuka has passed away
image Ishizuka voiced a variety of characters in a number of notable video games, including Heihachi Mishima in Tekken Tag Tournament 2 and Tekken 7.
  Blog: Tips for building VR and AR device-independent Unity projects
image How does a Unity developer "create once, build many" while dealing with the rich, varied, constantly changing plethora of VR or AR toolkits and services?
1 What live game developers can learn from studying urban planning
image Spurred by a recent visit home, Amplitude Studios' Maxence Voleau reflects on some good lessons that game devs can learn from how cities inform people about roadwork & other aspects of urban planning.
  Video: How to design games with user experience in mind
image In this GDC 2016 talk, educator Christina Wodtke explores the core principles of user experience design philosophy, and how it can help create games that are elegant and complete experiences.
  Watch Phantom Doctrine's lead designer talk about abandoning RNG
image The lead designer of Phantom Doctrine joins Gamasutra to discuss abandoning RNG, how to make fictional conspiracy theories, and more.
  PUBG Mobile surpasses 100 million downloads since launch
image PUBG Mobile has been downloaded over 100 million times on both iOS and Android devices since first launching about five months ago.
1 Don't Miss: Devs reflect on the impact and legacy of Burnout Paradise
image We could have titled this feature (in which Burnout Paradise co-creator Alex Ward & other devs reflect on the design & impact of the influential open-world racer) Paradise Lost & Found, but we didn't.
  Get a job: Warframe dev Digital Extremes is looking for a PR Manager
image Digital Extremes is looking for a PR Manager to plan, produce and execute strategic PR initiatives with the purpose of broadening the awareness of Warframe, its community, and more.
  Attend XRDC to see how Sir David Attenborough was recreated in VR
image VR experience Hold the World features an interactive one-on-one audience with Sir David Attenborough, and if you come to XRDC in October you can get a behind-the-scenes look at how it was made.
3 Steam's content-driven freeze on game approvals expected to last for months
image Devs first noticed that Valve was delaying the approval of some games for release on Steam last month. Now, those delays are yet on-going and will likely still last for months.
  Chat with the lead designers of Phantom Doctrine at 3PM EDT
image We're talking to the lead developers of Phantom Doctrine starting at 3PM EDT.
  HTC adds Oculus Rift support to Viveport virtual reality storefront
image As of today, devs can opt-in their titles to display as Oculus Rift compatible in preparation for the full consumer launch on September 4, and the process seems to be relatively straightforward.
  IGF 2019 opens call for judges!
image Interested in potentially serving as a judge for the 2019 Independent Games Festival Awards? Now's your chance!
1 Blog: How to make a Discord RPG - Part 3
image This third part of this blog series covers the technology used to build my Discord RPG, including servers, database and API choices.
  Little Nightmares has sold over 1 million copies worldwide
image That figure includes physical and digital sales across PS4, PC, Xbox One, and Nintendo Switch, and comes around 18 months after the game launched.
7 Blog: Let's talk about systemic narratives in games
image Ubisoft's Victor Sanchez digs into systematic narratives and how they might improve upon current narrative approaches.
  Worldwide PlayStation VR sales have topped 3 million
image Sony has sold-through over 3 million PlayStation VR headsets worldwide since launching the device back in October 2016. 

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1 How to make a Discord RPG: Part 3
by Adrian Hawkins
In parts 1 and 2 we talked about the design of our Discord RPG; part 3 of this blog series covers...
  VR Arcades for the Game Music Composer
by Winifred Phillips
Video game composer Winifred Phillips explores how composers can learn about Virtual Reality through...
19 Flaws Of An Undead Genre - What's Wrong With Point & Click Adventures?
by Marcus Bumer
We asked Twitter about the flaws of Point & Click Adventures. Here's a summary of what people told...
  The Design is the Implementation
by Daniel Shumway
In Reset Hard, I eschew tricks and clever programming in favor of direct, honest systems. This...
2 The Dangers of the Echo Chamber Effect on Game Development
by Josh Bycer
Today's post looks at the echo chamber effect and how it can hurt your changes of making the best...

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arrowPress Releases
6 Tips For Designing A Game Tutorial
image Dylan Moran explains how designers can create effective tutorials that teach players crucial techniques while also maintaining their interest.
Level Design: Tricks Of The Trade
image Jonathon Wilson highlights the key elements to consider when crafting a level, including tips for color coding, lighting, and signposting for players.
Choosing A Project Management Tool For Game Development
image From Trello to Jira, Meredith Hall weighs the pros and cons of multiple project management tools with a focus on their usefulness to game developers.
Sunrise Animation Studios
Sunrise Animation Studios We are specialized in providing digital art services to the video game and animation industries.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Mad Marker Studios
Mad Marker Studios

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