Video: Death to three-act structure! Crafting unique game narratives
At GDC 2014, game devs Richard Rouse III and Tom Abernathy detail some of the different structures employed in a variety of storytelling mediums and analyze the unique structural needs of games.
Get a job: Bungie is hiring a SDET Lead to work on Destiny
Bungie is looking for an engineer to take a lead role as a software development engineer in test (or SDET) on Destiny
alongside the rest of the team at Bungie's Bellevue, WA studio.
Publisher BulkyPix is being liquidated, allegedly stiffing devs in the process
After filing for bankruptcy earlier this year, longstanding French game developer and publisher BulkyPix appears to be being liquidated -- and some devs are claiming it still owes them money.
VR tech startup Quark VR is working to make the HTC Vive wireless
Virtual reality tech startup Quark VR announced today that it is "extremely close" to debuting a "wireless HTC Vive prototype" that it has been working on for some time with help from Valve personnel.
Don't Miss: How I used EVE Online to predict the Great Recession
In this timeless blog, Ramin Shokrizade describes how, after studying a real estate crisis in EVE Online
, "I wondered if excessively low property taxes would do the same thing in real life."
British Telecom is taking Valve to court over patent infringement
British Telecom, a multinational communications firm born over 150 years ago as the world's first public telegraph company, has filed a lawsuit against Valve alleging violation of multiple BT patents.
Now's the time to submit talks for the Game Career Seminar at GDC 2017!
Game industry professionals, take note: GDC 2017 officials are now accepting Game Career Seminar talk submissions
through Friday, September 23rd.
Blog: The battle between planning and iteration
Planning and iteration represent two different approaches to creation, not just in games, but in every creative field. But which is better for our medium? This post digs into these issues.
PSA: One week left to register early for VRDC at a discounted rate!
Early registration for the first-ever standalone Virtual Reality Developers Conference ends September 7th at 11:59 PM Pacific, so organizers are encouraging attendees to register now at a discount.
EVE Online going free-to-play in search of new players
CCP's galactic MMO, EVE Online
, will be ditching its subscription model and going free-to-play in an attempt to welcome more players into its giant universe-sized sandbox.
Blog: A media analysis of Gamescom 2016
ICO Partners consultant Thomas Bidaux looks at how this year's Gamescom conference fared in the media.
Unity 5.5 revamps particle and line rendering systems
The Unity 5.5 beta has been released into the wild, and brings with it significant changes to the engine's particle and line rendering systems.
Pixar, Lucasfilm, and Telltale vets net $5M to fuel VR development
Steel Wool Studios, a virtual reality outfit founded by former Pixar, Lucasfilm, and Telltale veterans, has raised $5 million in Series A funding from HTC.
H1Z1: King of the Kill development 'paused' on consoles
Daybreak has paused development on the console versions of H1Z1: King of the Kill
to focus on prepping the PC version for launch on September 30.
Blog: Analyzing Doom's fluid level design
A quick look at how the Doom
level, The Necropolis, uses lighting and composition to create flow.
Blog: How I made my first mobile RPG
Korean game developer ji GukHwan's chronicles the making of his first mobile RPG, Dungeon999F
Former film animator discusses making the gorgeous Ghost of a Tale
Lionel Gallat was an animation director on feature films before sinking 3 years of his life into developing the stealth title Ghost of a Tale
. What he and his small team have created looks incredible.
Get a job: Magic Leap seeks to hire a 3D Artist
VR/AR startup Magic Leap is hiring a 3D artist to "join our growing team in New Zealand and help us build the ultimate robot disintegrating science fiction experience", Dr. Grordbort's Invaders
Video: How Capcom localizes games like Monster Hunter
At GDC 2016, Capcom's Andrew Alfonso spoke to how Capcom's localization directors do their jobs, using the localization of Monster Hunter 4 Ultimate
as a guiding example.
Sponsored: Optimizing RoboBlastPlanet with Intel GPA
is a free social-block-builder vs. multiplayer-action-game. A developer discusses how they improved the performance of their games using Intel’s Graphics Performance Analyzer.
UKIE's big UK game biz concern post-Brexit: Access to game dev talent
UKIE reports that access to high-skilled talent (think: software engineers) 'is the number one pre-and post-referendum concern for Ukie members' in a new advisory to officials orchestrating Brexit.
Don't Miss: Revisiting unsung classic The Last Express
Jordan Mechner's adventure game The Last Express
is a cult classic; in this timeless feature, Gamasutra catches up with the game's producer and technical designer to document its fascinating genesis.
Born from Shinra's ashes, interactive streaming startup Genvid raises $1.5M
Formed by ex-Shinra execs, NY-based Genvid Technologies has now raised $1.5 million from investors as it seeks to build a platform for delivering interactive broadcasts of people playing video games.
Blog: Weathering the bad times as an art outsourcer
It's a tough time for Chinese art outsourcers. But there are some ways to weather the tough times, says Junxue Li, CEO of a game art outsourcing company.
Gen Con Report: Shadowrun and the democratizing of game-stuff
As video games become ever more virtual in their distribution, it’s comforting to see the endurance of tactile accessories on display at Gen Con.