Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 19, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


  Video: Micro postmortems: The process of developing vastly different games
image In this GDC 2018 session, game developers Brandon Sheffield, Audrey Moon and Dan Boutros chronicle the ups and downs of the development of their vastly different games.
1 Gamasutra's Best of 2018: Alissa McAloon's top 10 games
image Here is the final roundup of my top 10 games for 2018, revised and finalized several times, legitimately right up until the absolute second before my deadline.
2 Escape From Tarkov devs file DMCA takedown over false accusations
image Escape From Tarkov developer Battlestate Games has issued 47 DMCA claims against YouTuber "Eroktic" over spreading incorrect information and expressing overall negativity about their game.
2 Industry experts worry some esports orgs are overvalued and headed for trouble
image Esports team owners and professionals are reportedly convinced that many organizations are overvalued, and because of that, a market correction is looming on the horizon. 
  Get a job: Infinity Ward is looking for a Viewmodel Animator
image Woodland Hills-based Infinity Ward is hiring experienced animators (and devs of other disciplines) with first-person shooter experience.
2 Best of 2018: Designing side quests? Study these 7 games (and some Chris Avellone pointers)
image Side quests can make or break your game. Here, devs suggest some games that do side quests notably well, and Chris Avellone offers guidelines on how to design a great side quest.
  A German regulator is taking Nintendo to court over eShop preorder policies
image The German Consumer Protection Authority (VZBV) is taking Nintendo to court over Nintendo's digital preorder policies, specifically over the strict rule that eShop preorders cannot be canceled.
  Battlefield 5 is having trouble balancing for both new and experienced players
image Battlefield 5 developer EA Dice has rolled back a recent change to the game’s “time to kill” (TTK) after the earlier alteration skewed the game's multiplayer difficulty in favor of newer players a little too much.
  Attend GDC for an inside look at the making of Uncharted: The Lost Legacy's best moment
image Come out to GDC next year and see Naughty Dog story animator Marianne Hayden pull back the curtain on the design of Uncharted: The Lost Legacy's charming, cinematic elephant ride!
  343 Industries head Bonnie Ross to be inducted into the AIAS Hall of Fame
image The Academy of Interactive Arts & Sciences has announced that Bonnie Ross will be the 23rd inductee into the AIAS Hall of Fame this coming February.
  Get a technical look inside the Shadow of the Colossus remake at GDC 2019!
image Veteran port house Bluepoint Games will be at GDC 2018 to show you how it built a technical pipeline capable of remaking classic games like God of War and Shadow of the Colossus!
  Fresh Prince star Alfonso Ribeiro suing Epic over Fortnite dance
image Ribeiro claims Epic knowingly misappropriated his dance by replicating and selling it in Fortnite as the 'Fresh' emote, with the name itself being an obvious reference to television show. 
  Blog: How to turn your mod into an indie game
image So you've made a mod, and you're thinking about transforming it into a stand-alone game. Here's what I've learned doing exactly that to create The Forgotten City.
  With an eye on mobile, Devolver brings in former App Store games manager
image Devolver Digital announced that former Apple App Store Games business manager Mark Hickey is joining the team as VP of mobile publishing.
  Smash Bros. Ultimate has sold over 3M copies in the U.S.
image That makes Ultimate the fastest-selling Switch game of all time in the States, and also the fastest-selling title in the Super Smash Bros. franchise.
2 5 events that rocked the game industry in 2018
image From the launch of the Epic Games Store to Britain's first-ever game workers union, each of these events seem likely to shake up the way people make, sell, and buy games for years to come.
  Video: Weaving 13 prototypes into 1 game for What Remains of Edith Finch
image In this GDC 2018 session, Giant Sparrow's Ian Dallas talks about how he and his team approached prototyping What Remains of Edith Finch. 
  F2P dev survey: In-game mobile ads becoming viable revenue source
image The game analytics company DeltaDNA has published its ad survey results for 2018, sharing data taken from a survey of 336 developers of free-to-play mobile games over a 12 month period.
  Get a job: Fox Cub Games is hiring a remote VFX Artist
image Fox Cub Games is looking to hire a VFX Artist with an excellent creative eye and passion for all things VFX to work on its latest title.
2 Sony accidentally revealed playercounts for nearly every PS4 game
image Sony's personalized videos showcasing games played and trophies earned by PlayStation users have inadvertently revealed how many people have played each game.
  Keeping The Outer Worlds rewarding, no matter someone's play style
image "If you're trying to do something and it's too hard there's always another way to do it."
2 Gamasutra's Best of 2018: Alex Wawro's top 8 games
image Look, I'll just come out and say it: a lot of great games launched in December this year, and I haven't played any of them.
5 Best of 2018: Reimagining failure in strategy game design in Into the Breach
image "We're requiring players to unlearn something...taught by almost every other strategy game," says dev Justin Ma. "That losing your mechs or main characters is the worst thing that can happen."
1 Steam's 'Top Wishlists' filter ranks recent wishlist numbers for unreleased games
image A little-known page on Steam ranks unreleased games according to the number of Wishlists they’ve garnered so far, though the exact metrics being tracked are still somewhat unclear. 
  See Blizzard deconstruct Overwatch's social systems at GDC 2019!
image It's a promising talk for those interested in systems design & curbing disruptive player behavior, as you'll learn how & why Blizzard implemented Overwatch endorsements and "Looking For Group" systems.

[Read More]

spacer
Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.


  20 tips when applying for a junior artist position
by Herve Piton
Some pieces of advice I would have liked to receive when I was fresh out of school and applying for...
  Putting into play
by Katarina Gyllenback
"Putting into play" is about how our thinking works when putting the thoughts into play towards a...
  How to turn your mod into an indie game
by Nick Pearce
So you’ve made a mod, you’ve heard of the incredible success of mod-to-indie transformations...
  11 BOSS BATTLES OF X-MORPH: DEFENSE, PART 6 - THE CHINESE DRAGON TRAIN
by Piotr Bomak
The development of X-Morph: Defense took over 5 years. It seems like a very long time, but it was...
  Video Game Deep Cuts: Below The Ashen Mutant Hades
by Simon Carless
This week's highlights showcase Below, Mutant Year Zero, Hades, Gris, and Ashen - all of which have...

[Read More]

arrowPress Releases
Resurrect (But Reinvent) The Three Act Structure
image Narrative designer David Kuelz suggests a new take on the three-act structure, explaining how you can put a new spin on in-game storytelling.
How To Build Worlds And Tell Stories In VR
image Sycoforge's Michela Rimensberger outlines the basics of VR worldbuilding, offering essential tips for crafting believable characters and stories.
Exhibiting at GDEX 2018: The Great Postmortem
image Want to show off your project at a local expo? Developer Davionne Gooden breaks down a recent showcase appearance, explaining how you can make the most of your booth.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

[View More]