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September 2, 2015
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  YouTuber network Machinima settles with feds over deceptive advertising
image Video network Machinima has settled charges made by the Federal Trade Commission that alleged the content creator had deceived viewers by not disclosing it paid "influencers" to post videos endorsing Microsoft's Xbox One.
4 Why we built our own tech for our indie game
image "We hear two things from people who see our game for the first time: 1) They're surprised weíre not using Unity. 2) They canít figure out how we created the game's look. These two things are directly related."
  Platforming with paint: Making a splash with INK
image "We have been overwhelmed by the response INK has had. This only motivates us to keep supporting the game a little bit longer, and adding features we had to cut during development."
  Undead Labs shutting down struggling RPG, Moonrise
image State of Decay developer Undead Labs will be closing down its free-to-play Pokťmon-esque RPG, Moonrise, on December 31.
1 Super Mario Maker: Nintendo's essence, in your hands
image An in-depth analysis of Super Mario Maker as a piece of creative software, as a vehicle for game design, and as the culmination of Nintendo's star franchise.
  Latest PlayStation 4 update brings YouTube integration
image Sony's latest PlayStation 4 software update will make streaming easier than ever, with the company announcing it will be giving PS4 owners the ability to livestream gameplay directly to YouTube.
2 Thoughts on finding your place in the industry
image "I donít know my place in the game world. Things are changing so fast that itís hard to tell if Iím on a good path or doing nothing at all."
2 The game design scrapheap
image "So Iíve stopped working on my previous game and added it to the game design scrapheap which grows bigger by the year."
  Guiding principles from a Far Cry 4 artist
image Now promoted to a senior level at Ubisoft Toronto, Far Cry 4 modeler Jobye Karmaker offers up his "guiding principles" for building game art on that project.
  Get a job: Red 5 Studios is hiring a Lead UI Programmer
image Firefall developer Red 5 Studios is looking for an experienced UI coder to join the team at the studios' Irvine, CA offices and work with the programming team to improve the game's front-end.
  Bringing a 2D puzzler to VR in Fantastic Contraption for Vive
image The developers of Fantastic Contraption explain what they learned about best practices for VR development when they ported their simple 2D puzzle game into a 3D experience for Vive.
  Video: How to minimize simulation sickness in your VR games
image Don't make your players sick! At GDC Europe, researcher Ben-Lewis Evans shares design guidelines VR and non-VR developers can follow to reduce the risk of simulation sickness from their games.
  Investors pour over $11M into mobile game livestreaming firm Mobcrush
image Mobile game livestreaming startup Mobcrush has raised over $11 million from investors in a recent round of funding after launching a beta version of its platform on iOS and Mac OSX.
  Unreal Engine 4.9 update improves DX12 and VR motion controller support
image Epic Games rolled out the latest version of its engine this week, and the full Unreal Engine 4.9 update spans everything from expanded VR headset and mobile platform features to experimental DirectX12 support.
6 Don't Miss: What Metal Gear Solid 4 taught us about war economies Exclusive
image Writer Zoran Iovanovici examines Metal Gear Solid 4's polarizing relationship with the military-industrial complex and the war economy in this classic 2010 feature.
1 Nintendo opens a digital download store on Amazon in the West
image This week Nintendo launched an Amazon storefront that allows customers to directly purchase codes for digital versions of (mostly first-party, for the moment) Wii U and 3DS games.
1 Making VR games reminds Infinity Ward expats of PS1 game dev glory days Exclusive
image Reload Studios CEO James Chung chats with Gamasutra about what the L.A.-based studio staffed by former Call of Duty devs has learned about making virtual reality FPS games that don't make people sick.
2 Ninjas are helping me do my job
image "My schedule is 99% full most days. Iím constantly in meetings to approve features or game content, and itís becoming clear that Iím not spending enough time with my own team."
9 Tracking the huge decline in GameStop's new software sales
image "New software sales -- the fuel for GameStop's core used software business -- are already declining and have been doing so for the past three years."
1 U.S. mobile industry revenue about to be overtaken by China
image Niko Partners' 2015 Chinese Mobile Gaming report has predicted that, by the end of 2015, the Chinese mobile games market will have surpassed that of the US in terms of revenue.
5 Walking in someone else's shoes
image Warren Spector: "Games can let you walk in someone else's shoes. Not watch someone else unlike you, or read about someone not like you, but to become someone not like you, at least for a little while."
3 Here are the 2015 Steam games that sold over 1 million copies so far
image Sergey Galyonkin, founder of Steam stat tracker Steam Spy, has revealed that, so far, six Steam titles released this year have sold over 1 million copies.
  Valve now selling all four Mad Max movies on Steam
image In an unusual bit of cross-promotion, Steam is now selling high-definition digital copies of all four Mad Max movies alongside Avalanche Studio's new Max Max video game.
2 Creating the cosmic soundscape of Nova-111
image "I did the music and sound effects for it over the course of roughly three years and I am super proud of what has been accomplished during that time."
1 Beating Dark Souls? Hard. Designing 'Twitch Plays Dark Souls?' SUPER hard.
image Masochists rejoice! Someone turned the punishingly difficult Dark Souls into the even more challenging crowdplay experience Twitch Plays Dark Souls. He tells us how he made it playable.

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4 Why we built our own tech for our indie game Future Unfolding
by Andreas Zecher
We often hear two things from people who see Future Unfolding for the first time: 1) They are...
  This We Believe - a design tool for creating different games
by Alex Fleetwood
It's increasingly important to create games that stand out with original mechanics and features....
  How a shark attack defined product positioning
by Aidan Minter
Product Positioning is one of the most important aspects of games marketing to a prospective...
3 YouTube Gaming is stripping out video descriptions
by Lena LeRay
There's been a problem with game promotion and YouTube for a while, one that is only going to get...
  My Guiding Art Principles - Retrospective on work from Far Cry 4 & Splinter Cell: Blacklist
by Jobye Karmaker
Through the development of Splinter Cell: Blacklist & Far Cry 4, I realized I've developed some...

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arrowPress Releases
September 2, 2015
PR Newswire
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Games Press
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Agni Interactive, Inc
Agni Interactive, Inc Agni Interactive is a creative content development company focusing on bringing our clientsí creative vision to life through concept art/pre-production, production art services, mobile game design and development services. Our clients include DeNA, Storm8
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The worldís leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Guenther & Associates
Guenther & Associates A CPA Firm that provides Specialized Accounting, Legal and Tax Services to the Video Game Industry.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Roboto
Roboto Roboto is a young art production studio with AAA game development in its DNA. We are dedicated to creating excellent art quality and providing a reliable service at competitive rates
Flippy Fox Studios
Flippy Fox Studios Flippy Fox Studios is a game development company located in Orange County California. We specialize in AAA Game Software Engineering. We help you ship your games!

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Game Design Challenge: Before They Were Stars
image What were Mario and Luigi up to in the days before they set foot in the Mushroom Kingdom? Tell us about your favorite character's early years in our latest Game Design Challenge!
Seriously Underestimating Serious Games
image Kevin Morris offers a postmortem analysis of a student-led serious games project sponsored by the psychological department at Southern Methodist University.
Results from Game Design Challenge: Insect Invasion
image In these winning entries for our latest Game Design Challenge, Game Career Guide's readers craft game concepts in which players control insects in an oversized world.