ModDB pulls GameFront back from the brink
Mod database and sharing site GameFront has been saved thanks to a late intervention from fellow mod haven, ModDB.
Yahoo eSports and ESL partner to create new events and ramp up coverage
Leading eSports broadcaster and organiser the Electronic Sports League (ESL) has entered into an two year partnership with fledgling reporting site, Yahoo eSports.
Blog: An inside look at the closure of Ubisoft Casablanca
After working in the studio for six years, I had left a year ago because the smell of fire was on the air. One year later Ubisoft Casablanca was closed.
Blog: Salvage your game trailer
Often, you just need one readjustment for your game's trailer to come together. These tricks can get you to that moment.
How do you know when the time is right to remake your game?
When is it justifiable to remake one of your titles? Scott Brodie of Heart Shaped Games just did that with Hero Generations: ReGen
, and he talks us through what the process was like for his team.
Which Steam games are slow burners, and which are swift droppers?
What is hype, but a miserable pile of secrets? Fortunately a few charts from Steam Spy offer a little data on what separates the different kinds of hype and what secrets they may contain.
NPD Group scoops up game analytics firm EEDAR
The NPD group's acquisition of EEDAR means that two of the few companies handling market analysis for the games industry now live under the same (metaphorical) roof.
Submit your Summit, VRDC talks for GDC 2017 now!
The GDC 2017 call for proposals
of lectures and panels for topic-specific Summits
and the Virtual Reality Developers Conference at GDC
is open now through Friday, September 23rd!
Don't Miss: Indie devs discuss the pros and cons of Steam refunds
In this timeless feature, 7 indie devs who've released games on Steam share their take on what's working and what isn't with Valve's refund policy. They all identified the same necessary change!
Get a job: Be a Senior Unity Programmer at Petroglyph Games
Petroglyph Games (Grey Goo, 8-Bit Armies
) is hiring an experienced Unity programmer to work alongside the team in Las Vegas, Nevada developing the studio's upcoming virtual reality game.
One studio becomes two as Xeodrifter dev Renegade Kid shuts down
After nearly a decade, Renegade Kid is closing as cofounders Gregg Hargrove and Jools Watsham go their separate ways -- and they're splitting the studio's game catalog on purely dimensional grounds.
Is it okay to refund a game after playing 2+ hours? Devs weigh in
Some people are claiming they've requested -- and received -- refunds after buying No Man's Sky
and playing it for 2-50 hours. Now, many devs have weighed in on whether that's okay and what it means for their work.
CD Projekt Red is now worth $1 billion
Thanks to the combined power of The Witcher 3
and Gog.com, CD Projekt Red is now valued at over $1 billion.
Come to VRDC for expert tips on putting VR to good use at events and stores
John Buzzell is an award winning 25-year veteran of the digital industry, and in his VRDC
talk "10 Tips for VR in the Retail/Trade/Event Space" he'll share lessons learned about making use of VR at events and at retail.
'The heyday of South Korean games exports...is now over'
A new report in the Financial Times goes into detail about a declining South Korean game industry, in the face of intense competition from China and the U.S.
Blog: Pokemon Go, and adding value to game pieces
Programmer and designer Nikhil Murthy looks at the original Pokemon games and Pokemon Go
for ways to add value to game pieces.
No Man's Sky, and how we talk about procedural generation
The right words can motivate anyone about your game - but are we all speaking the same language? The response to procedural generation in No Man's Sky
Video: How to blaze an unconventional trail in your game dev career
Radiant Entertainment's Patrick Miller offers an alternative look at building your career in game development in this GDC 2016 Game Career Seminar talk.
Dead Space's Ian Milham will direct the next Tomb Raider
The art director of Dead Space
has joined Crystal Dynamics as the game director of the next Tomb Raider game.
Check out this intriguing way to broadcast game footage in VR
Want another way to broadcast your game footage in VR? How about eSports? The developers of Battlerite
have come up with an interesting solution for you.
Get a job: Be a Gameplay/Engine Programmer at Shiny Shoe
Having worked on games like Day of the Tentacle Remastered
and The Banner Saga
, San Francisco-based Shiny Shoe is looking for a coder to join the team and work on gameplay and engine programming.
GameStop-published Song of the Deep surpasses 120k copies sold, mostly at retail
Insomniac's deal with GameStop to publish Song of the Deep
seems to have gone well enough, as GameStop says it sold "well above" 120,000 copies since its July 12th debut -- with 80 percent at retail.
Ubisoft is canning its F2P Ghost Recon and Epic Loot games
Ubisoft seems to be culling its online free-to-play game portfolio this week, announcing that both The Mighty Quest for Epic Loot
and Ghost Recon Phantoms
will be shutting down this year.
Don't Miss: Evaluating game mechanics for depth
designer Mike Stout writes on depth: "To me, it describes a sweet spot -- that point during a game where the player can repeatedly display his mastery of a game mechanic."
Nintendo gears up for indie support with Nindies Summer Jam
Nintendo's getting in on the seasonal indie promotion game, and seems to be opening up opportunities for developers to promote themselves, not just their games.