Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
image
spacer arrow PROGRAMMING spacer
 
spacer ART
 
spacer AUDIO
 
arrow DESIGN
 
arrow PRODUCTION
 
arrow BIZ/MARKETING
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 20, 2012
 
Demiurge Studios, Inc.
Network Software Engineer
 
Infinity Ward / Activision
Senior Systems Administrator
 
Hidden Variable Studios
Lead Programmer
 
PopCap Games
UI Lead
 
Infinity Ward / Activision
Senior Technical Animator / Senior Rigger
 
Sony Computer Entertainment America LLC
Senior Manager, Hardware Group Channel Marketing
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
May 20, 2012
 
Pleasure without learning leads to addiction [10]
 
Gen4: The Hard Sell All Around [20]
 
A Grim Reminder: An analysis of Legend of Grimrock [10]
 
Game On exhibition - Celebrating its 10th Anniversary!
 
The Real Cost of Diablo 3's Real Money Auction House [27]
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 20, 2012
 
The Mojave Makeover
–Massive update
for...
 
Age of Games releases the
9th episode of the Dev...
 
Aoineko Studios Releases
First Look of Kitaru...
 
DEVOLVER DIGITAL LAUNCHES
BEST-SELLING TO-FU:
THE...
 
Worms Revolution to
expand gameplay with
dynamic...
spacer
Event Calendar
spacer View All     Submit Event spacer
 
arrow GameCamp Paris
Paris, France
05.26.2012
 
arrow GameSupply Academy
Burbank, United States
06.04.2012
 
arrow E3 Expo
Los Angeles, United States
06.05.2012
 
arrow Develop in Brighton
Brighton, United Kingdom
07.10.2012
spacer
About
spacer Editor-In-Chief:
Kris Graft
Features Director:
Christian Nutt
News Director:
Frank Cifaldi
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Store
View All
 
May Issue
May 2012 Issue of Game Developer
 
April Issue
April 2012 Issue of Game Developer
 
March Issue
March 2012 Issue of Game Developer
 
Game Developer Salary Report 2005-2010
Game Developer Salary Report 2005-2010
image
image
image image View All   Submit News   RSS image
 
12
Facebook's anemic IPO takes heavy toll on Zynga
image Shares of the social media site's close ally Zynga briefly hit an all time low Friday and closed down precipitously. Editor at large Chris Morris looks at why investors fled - and what might lie ahead.
 
 
Gamasutra Classics: Behind the scenes of Tom Clancy's Rainbow Six Exclusive
image The Red Storm-developed Tom Clancy's Rainbow Six may have sparked a new line of big-budget tactical shooters following its launch in 1998, but that initial title came from some very modest roots.
 
19
Could digital sales also be contracting? Exclusive
image Having previously looked at the retail game market decline, Gamasutra analyst Matt Matthews delves into digital game sales, and discusses the possibility that there is some contraction occurring.
 
6
How a mod put three-year-old Arma 2 on top of Steam's charts Exclusive
image Arma 2 developer Bohemia Interactive has seen "a tenfold increase in Arma 2 sales" this month, thanks to the launch of the Day Z zombie mod. Bohemia's Marek Spanel discusses why mod support is so important.
 
24
38 Studios makes state payment, plans 2013 release for MMO
image Kingdoms of Amalur developer 38 Studios made its first payment for the $49 million loan it received from the state of Rhode Island, and will seek private funding to continue operations.
 
 
Get a job: SCE Santa Monica and others hiring now on the Gamasutra jobs board
image In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at SCE Santa Monica Studios, Monolith Productions, and others.
 
 
Your game industry in your words: Week of May 18
image Gamasutra highlights choice quotes from industry figures such as Epic Games' Cliff Bleszinski, Blizzard Entertainment's Jay Wilson, Zynga's Seth Sivak, and many others in this weekly roundup.
 
5
Report: EA loses lead developer for top-secret AAA social game
image EA executive producer Catharina Mallet, who was in charge of one of the publisher's biggest and most secretive social game projects, has reportedly stepped down to take a new job.
 
8
Facebook shares go public, valued at over $104B
image Facebook went public this morning, raising $16 billion in its IPO with a near-record-setting valuation of $104 billion, despite concerns that the honeymoon may be ending for advertisers on the network.
 
2
EA's Origin attracting crowdfunded projects with free distribution
image Electronic Arts will allow developers with crowd-funded projects to release their PC games through its download platform Origin, without having to pay any distribution fees for 90 days.
 
image 
 
EA to shut down its Dragon Age social game
 
image 
 
Bungie co-founder's mobile studio signs Unreal Engine multi-title deal
 
13
What Jenova Chen doesn't like about video games Exclusive
image In a new Gamasutra interview, Thatgamecompany co-founder and Journey creative director Jenova Chen shares the major weakness he sees in the industry's approach to its audience.
 
 
Judge refuses to throw out NCAA conspiracy suit against EA
image A federal judge has refused Electronic Arts' request to dismiss a class action lawsuit brought against it by former NCAA student athletes, who allege the publisher conspired to uses their likenesses without compensation.
 
 
Report: Japanese government restricts controversial virtual goods practice
image Japan's Consumer Affairs Agency has formally declared that a questionable virtual goods sales method known as "kompu gacha" is illegal, and will penalize companies that continue to engage in the practice.
 
54
38 Studios misses payroll, struggles to pay off state debt
image The grim news surrounding 38 Studios continues to mount, as new reports indicate that the Rhode Island-based company was unable to pay its employees this week. [Update: The studio lacks the funds to pay its state debt.]
 
 
GigaMedia halves Q1 losses following business turnaround
image With Asian online game developer and operator GigaMedia currently making moves to turn around its declining business, the company has managed to halve its losses for the first quarter of fiscal 2012 year-over-year.
 
7
Wrack devs pump old-fashioned fun back into the 'drab' FPS genre Exclusive
image Brad Carney, developer of Doom-inspired Wrack, says his game is an alternative to modern, realistic first-person shooters that "take themselves way too seriously."
 
 
Top iPad game apps: Bejeweled HD leads paid charts in debut week
image Gamasutra rounds up the most popular paid and free iPad gaming applications on the App Store as of today, with Bejeweled HD, Sonic the Hedgehog 4 Episode II, and Feed Me Oil currently ranking among the platform's top downloads.
 
3
In-depth: SQL Server - High performance inserts
image In this reprinted #altdevblogaday in-depth piece, EEDAR's chief information officer Ted Spence continues his SQL Server examination by explaining how to create robust scalability one feature at a time.
 
 
GDC Europe 2012 adds new BioWare DLC, Bigpoint, HTML5 talks
image GDC Europe 2012 has added new talks, with BioWare talking post-release DLC lessons from Mass Effect and Dragon Age, plus Bigpoint on free-to-play game design and YoYo Games on HTML5 programming.
 
 
Dungeon Defenders and DLC Quest highlight this week's Best of Indie Games
image Sister site IndieGames.com looks at the top PC Flash/downloadable indie titles released over the past week, including a percussion-focused rhythm title, and free Flash game from Pippin Barr called Hot Coffee.
 
image 
 
Upcoming Sly Cooper will feature PS3, Vita cross-platform saving
 
 
Gamasutra expert blogs: From Nintendo's backstage performance to survival horror
image In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including why survival horror is still a viable genre, Nintendo's backstage performance, making multiplayer XBLIG titles, and more.
 
12
How you can use metrics to predict when players will quit Exclusive
image In a new Gamasutra feature, Innova's Dmitry Nozhnin writes how he applied analytics to MMO Aion to predict with 90-plus percent accuracy when players would churn out -- but there's one surprising caveat to that.
 
[More News]
image
image
View All    RSS
image
Thatgamecompany's co-founder on how smaller games lead to innovation. 8
 
image
7
Predicting Churn: Data-Mining Your Game
image Proving it's possible to use analytics to figure out when players will quit your game.
image
 
image
3
A Revolution in Sound: Break Down the Walls!
image Prototype 2 audio director's rallying cry for fostering collaboration.
image
 
image image
8
Finding Out What They Think: A Rough Primer To User Research, Part 2
image
 
image
46
The Devil's Workshop: An Interview with Diablo III's Jay Wilson
image

image
image
Expert Blogs     All Blogs    Post    RSS
 
6
Failure - I Choose You!: The Rise of Self-Enforced Hardcore Modes
by Chris Waldron
An article examining the rise of self-enforced hardcore modes and the effects they have on gameplay.
 
5
Pongs: Video Game Criticism as Game
by Rachel Helps
Pippinbarr's flash game Pongs critiques common game mechanics through its variants on the original...
 
 
The Dimensions of Fez
by Richard Terrell
My review of the Fez experience.
 
10
Pleasure without learning leads to addiction
by Alexandre Mandryka
This article advocates that the key goal of play is personal development, and that pleasure without...
 
20
Gen4: The Hard Sell All Around
by Benjamin Quintero
shouldn't we be getting excited for the next generation of consoles by now?
image
image
image
Featured Contractors   Add A Contractor
image   image
Arkenea Games image
Arkenea Games creates mobile games for clients across the globe for the iOS and Android platforms. We create games from scratch, port games from other platforms and provide game design and art outsourcing services as well. We focus on Quality. Quality. Qu
 
Yale Music image
Rob Yale is a professional composer and keyboardist specializing in music for games. He brings a depth of experience to the gaming world based on years of performance and recording with such diverse acts as David Bowie, Bruce Cockburn and Jane Siberry. A
 
Signus Labs image
Signus Labs is a boutique software development studio. Partnering with top-tier publishers and brands we design and develop high quality entertainment experienced by thousands of people every day. We work on art, coding, up to full production.
 
Media Elements image
Media Elements is a global leader in business and multi-platform multimedia services for Video Game and Digital Entertainment. Media Elements is one of the top 10 multimedia studios for service and solutions in the world.
 
Ozone Music and Sound image
Creative Audio, the art of sound. That's all we do. Your projects, schedules, and budgets are unique, so are we.
 
SomaTone Interactive Inc. image
With over 1000 titles to our credit, SomaTone is the #1 audio team in games, period. Our active clients include Activision, Electronic Arts, Ubisoft, Zynga, Playdom, Big Fish Games, PopCap, Gazillion, F9, Gameloft, Arkadium, THQ, Disney, and many indepe
 
GarageGames, LLC. image
GarageGames is currently located in Las Vegas, Nevada. As the makers of the Torque game development technology, we have provided professional level cross-platform technology and tools since 2000.
 
Manchester Music image
Highly original production music recorded by 1st call NY sessions players and European orchestras. Custom music by seasoned composers who are experts in their genre, be it rock, jazz, classical, hip hop or retro game music.
 
Supergenius image
SuperGenius is dedicated to the highest goal of the Universe: The attainment of Quality. Our product is Quality Art and Animation. Our service is Quality of Life. If these things matter to you, then there is the distinct possibility that we were meant for
 
Flame Node Studio image
FlameNode offers a comprehensive set of high quality and lower cost outsourced production services to our clients globally. Our services range from Real-Time Art, Animation and Technical Services all the way to Full Game Development on a work-for-hire ser
image
image
image image View All     View Featured Schools image
 
Avatar Alteration in Games: A Framework
image GameCareerGuide contributor Victoria Earl takes a moment to explore the intricacies of changing an in-game avatar, detailing the various forms of character customization and their implications on game design.
 
Story Design Challenge: Best Entrance Ever
image GameCareerGuide contributor Guy Hasson returns with a brand new Story Design Challenge focusing on creating a strong in-game character entrance.
 
How To Break Into The Industry, Part 3
image Destin Bales' series of articles for aspiring developers concludes with some essential tips for finding a job and achieving long-term success in game development.
image
image
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.