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February 8, 2012
 
The Art Institute of Fort Worth
Adjunct and Full Time Media Arts & Animation Instructors
 
The Art Institute of Fort Worth
Adjunct and Full Time Visual Effects and Motion Graphics Instructors
 
The Art Institute of Fort Worth
Adjunct and Full Time Game Art & Design Instructors
 
Penn State Erie, The Behrend College
Interactive Media Game Development Faculty Position
 
BioWare Austin
Marketing Analyst
 
Spark Unlimited, Inc.
Lead Gameplay Engineer
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February 8, 2012
 
Xbox LIVE Indie Games at it Again
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot
 
Merging Waterfall and SCRUM [3]
 
Business Post Mortem: Wolf Toss: Pre-launch Planning & Blended CAC
 
Minmaxing - Is turn-based fun anymore? [53]
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Latest Press Releases
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February 8, 2012
 
BloodyCheckers adds
Interactive Physics
Engine
 
Make Something Unreal
Live Sharpens Its Sword
with...
 
Wheels of Destruction:
World Tour Coming Soon
to...
 
Qualityindex.com reveals
the top 10 critically...
 
The Dark Eye: Chains of
Satinav – Teaser...
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Event Calendar
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arrow Virtual Community Summit
London, United Kingdom
02.09.2012
 
arrow AltDevConf
, United States
02.11.2012
 
arrow GDC 2012
San Francisco, United States
03.05.2012
 
arrow Penn College Open House
, United States
03.24.2012
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About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
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Game Developer Salary Report 2005-2010
Game Developer Salary Report 2005-2010
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EA CFO Eric Brown resigns
image Electronic Arts chief financial officer Eric Brown has resigned from his position at the company, Gamasutra has learned, as he takes on a new role at communications company Polycom.
 
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How much do you make? Tell us in Game Developer magazine's annual salary survey
image The editors of Game Developer magazine have invited developers to take part in its annual Salary Survey, which compares salaries and benefits throughout all areas of the video game industry.
 
 
Barren January release lineup hindered U.S. game sales, analysts agree
image In anticipation of tomorrow's NPD report on January video game retail sales in the U.S., analyst firm Sterne Agee reported that it expects software sales to decline, thanks to the barren release lineup for the month.
 
 
Road to the IGF: Damp Gnat's Wonderputt Exclusive
image As part of our continuing Road to the IGF series, Gamasutra speaks to Damp Gnat's Reece Millidge to learn more about his development background and his latest isometric mini-golf title, Wonderputt.
 
 
EA's faring well in the social race, but there's still a long way to go Exclusive
image Gamasutra catches up with EA COO Peter Moore to talk about the surprising strides the company has made in the digital space, and the complex challenges that lie ahead.
 
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Critical Reception: Big Huge Games' Kingdoms of Amalur: Reckoning
image This week's edition of Critical Reception examines online reaction to Big Huge Games' Kingdoms of Amalur: Reckoning, which reviewers describe as "immaculately crafted and beautiful."
 
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Activision to publish shooter based on Hasbro's Battleship
 
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Image Metrics releases real-time facial animation SDK
 
 
DragonVale, Modern War head iPad revenue charts
image Apple's latest U.S. App Store game charts by revenue see Temple Run and Poker by Zynga earning top iPhone sales, while DragonVale and Modern War emerge as big sellers on the iPad.
 
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Collaboration key to Solatorobo's creative success Exclusive
image In Gamasutra's latest feature, a postmortem of Nintendo DS cult-hit Solatorobo: Red the Hunter, director Takayuki Isobe writes that open collaboration led to a "very high level of motivation" for the team.
 
 
Gamebryo 4.0 to be demonstrated at GDC
image Gamebase will preview Gamebryo 4.0, the latest version of its 3D game engine that promises improvements in efficiency and ease of use, at March's Game Developers Conference.
 
 
GameStop gives back to investors with first cash dividend
image GameStop has approved its first cash dividend that will be paid out to investors next month, following the video game retailer's announcement that it had eliminated all of its debt as of last December.
 
 
GDC 2012 brings back popular Classic Game Postmortem series
image GDC 2012 will mark the return of the Classic Game Postmortem series of lectures, featuring in-depth looks at influential games such as Fallout, Alone in the Dark, Harvest Moon, and Gauntlet.
 
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Previously-canceled True Crime: Hong Kong sees new life as Sleeping Dogs
 
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TastemakerX raises $1.8M for gamifying music discovery
 
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PSN dev Drinkbox Studios on porting code to 'mini-PS3' quality Vita hardware Exclusive
image As PS Vita's Western release nears, Drinkbox Studios (Mutant Blobs Attack) talks about its experience porting games to the handheld, and measures Sony needs to take to ensure a successful North American launch.
 
 
Soul Calibur V sees a disappointing Japanese launch
image Soul Calibur V, the latest installment from Namco Bandai's long-running fighting game series, saw a disappointing launch in Japan last week, where it was outsold by Capcom's 3DS game Resident Evil: Revelations.
 
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Report: French game development tax breaks may be prohibited
image Game development tax incentives that were set up in France four years ago expired last month, and may not be reintroduced due to issues among French officials, according to media reports.
 
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UMD Passport PSP-to-Vita service not available in the U.S.
image Sony has admitted that its UMD Passport program, which allows consumers to bring their previously-purchased UMD games to the upcoming PS Vita handheld, will not be available in the U.S..
 
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Strong video game releases help Time Warner to increased full-year profits
image Time Warner posted financial results for the full 2011 fiscal year today, noting an increase in revenue and profits year-over-year for its video game division.
 
 
Virtual currency 'setback' causes DeNA Q3 profits drop
image Mobile gaming giant DeNA has posted financial results for the third quarter of the current fiscal year, noting an increase in revenue but a drop in profits year-over-year.
 
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Mobile ad network Chartboost records 1B user impressions
 
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Browser game network BoosterMedia secures $2.3M in funding
 
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Jumping from web to mobile: Challenges of cross-platform game development
image In this reprinted #altdevblogaday in-depth piece, programmer Amos Laber looks at the challenges of cross-platform development, with considerations one should take for web/mobile projects.
 
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Bungie co-founder Alex Seropian leaves Disney
image After one year of leading Disney Interactive's games business, Bungie co-founder Alex Seropian is stepping down, with former Blizzard veteran Bill Roper taking his place.
 
[More News]
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The director of the Nintendo DS cult hit shares its 10 year genesis.
 
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Jerked Around by the Magic Circle - Clearing the Air Ten Years Later
image Is the "magic circle" a verifiable phenomenon? A useful fiction? A ridiculous travesty?
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Building the World of Reckoning
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SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012
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Expert Blogs     All Blogs    Post    RSS
 
 
Game Usability Testing for Indies: It’s Easier than you Might Think! (Part 1)
by Maria Sifnioti
Tips in doing usability sessions for your mobile game, from our indie studio. This is Part 1 in ...
 
 
What are the top ten features for mobile games?
by Guy Redwood
In just over 10 years mobile gaming has gone from Snake II on a Nokia 3310 to a multi-billion dollar...
 
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A World Without Reckoning
by Eric Schwarz
Kingdoms of Amalur provides players with a huge world to explore, but its sheer scale comes at a...
 
3
Merging Waterfall and SCRUM
by Timothy Ryan
How to marry both methods of scheduling and the benefits of doing both
 
 
Business Post Mortem: Wolf Toss: Pre-launch Planning & Blended CAC
by Mike Arcuri
This post first covers our goals for the game and the promotion budget we set to achieve them. Then...
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Featured Contractors   Add A Contractor
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Signus Labs image
Signus Labs is a boutique software development studio. Partnering with top-tier publishers and brands we design and develop high quality entertainment experienced by thousands of people every day. We work on art, coding, up to full production.
 
GarageGames, LLC. image
GarageGames is currently located in Las Vegas, Nevada. As the makers of the Torque game development technology, we have provided professional level cross-platform technology and tools since 2000.
 
Clean Cuts Music & Sound Design image
Clean Cuts is a world-class audio facility with over 25 years of experience in custom music composition, sound design, audio production and voice over casting. Our team of staff composers and sound designers are passionate and take pride in understanding
 
SomaTone Interactive Inc. image
With over 1000 titles to our credit, SomaTone is the #1 audio team in games, period. Our active clients include Activision, Electronic Arts, Ubisoft, Zynga, Playdom, Big Fish Games, PopCap, Gazillion, F9, Gameloft, Arkadium, THQ, Disney, and many indepe
 
Media Elements image
Media Elements is a global leader in business and multi-platform multimedia services for Video Game and Digital Entertainment. Media Elements is one of the top 10 multimedia studios for service and solutions in the world.
 
Contractors27 image
 
Ozone Music and Sound image
Creative Audio, the art of sound. That's all we do. Your projects, schedules, and budgets are unique, so are we.
 
Manchester Music image
Highly original production music recorded by 1st call NY sessions players and European orchestras. Custom music by seasoned composers who are experts in their genre, be it rock, jazz, classical, hip hop or retro game music.
 
Yale Music image
Rob Yale is a professional composer and keyboardist specializing in music for games. He brings a depth of experience to the gaming world based on years of performance and recording with such diverse acts as David Bowie, Bruce Cockburn and Jane Siberry. A
 
Centurion Art Development image
• 3D assets for Game & CG movie - Characters, Props, Weapons, Vehicles, Set Pieces and more... • 2D Concept & Design - Concept Sheets, Illustration, Character & Environment Design and Storyboards • Keyframe Animation - Realistic or Squash n' Stret
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Game Design Challenge: Let's Get Serious
image GCG has issued its latest Game Design Challenge, this time asking readers to design a "serious game" that somehow benefits the real world.
 
Results From Game Design Challenge: Make An Epilogue
image For the latest Game Design Challenge, GCG asked its readers to design an epilogue to a game of their choosing -- here are the results!
 
Controller Design: Project Black Dagger
image Full Sail University student Stacey Miller proposes a new controller design for the PlayStation 3, adding an touch-sensitive OLED screen and a new ergonomic style.
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