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August 30, 2016
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August 30, 2016
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  Long Gone Days: RPG explores war's emotional impact on soldiers
image Camila Gormaz, creator of military RPG Long Gone Days, wanted to explore the life of the soldier, but not through action and gunplay. She focused on the emotional impact that war has on soldiers.
  Survey: Over 20% of VR/AR devs are working on platform exclusives
image 21.9 percent of the 500 VR/AR professionals surveyed for the debut VR/AR Innovation Report say they're working on platform-exclusive projects. You can learn more in the full (free) report!
  Japan twice as good as U.S. at monetizing mobile players
image The latest report from mobile analytics outfit App Annie shows that when it comes to average revenue per user (ARPU), Japan is leading the way -- and by quite some margin.
  Blog: 'Social stealth' vs. traditional stealth in Assassin's Creed
image Assassin's Creed is not, and has never been, a social stealth game or series, says Ubisoft game designer Stanislav Costiuc.
  ModDB pulls GameFront back from the brink
image Mod database and sharing site GameFront has been saved thanks to a late intervention from fellow mod haven, ModDB. 
  Yahoo eSports and ESL partner to create new events and ramp up coverage
image Leading eSports broadcaster and organiser the Electronic Sports League (ESL) has entered into an two year partnership with fledgling reporting site, Yahoo eSports.
  Blog: An inside look at the closure of Ubisoft Casablanca
image After working in the studio for six years, I had left a year ago because the smell of fire was on the air. One year later Ubisoft Casablanca was closed.
2 Blog: Salvage your game trailer
image Often, you just need one readjustment for your game's trailer to come together. These tricks can get you to that moment.
  How do you know when the time is right to remake your game?
image When is it justifiable to remake one of your titles? Scott Brodie of Heart Shaped Games just did that with Hero Generations: ReGen, and he talks us through what the process was like for his team.
1 Which Steam games are slow burners, and which are swift droppers?
image What is hype, but a miserable pile of secrets? Fortunately a few charts from Steam Spy offer a little data on what separates the different kinds of hype and what secrets they may contain.
  NPD Group scoops up game analytics firm EEDAR
image The NPD group's acquisition of EEDAR means that two of the few companies handling market analysis for the games industry now live under the same (metaphorical) roof.
  Submit your Summit, VRDC talks for GDC 2017 now!
image The GDC 2017 call for proposals of lectures and panels for topic-specific Summits and the Virtual Reality Developers Conference at GDC is open now through Friday, September 23rd!
36 Don't Miss: Indie devs discuss the pros and cons of Steam refunds
image In this timeless feature, 7 indie devs who've released games on Steam share their take on what's working and what isn't with Valve's refund policy. They all identified the same necessary change! 
  Get a job: Be a Senior Unity Programmer at Petroglyph Games
image Petroglyph Games (Grey Goo, 8-Bit Armies) is hiring an experienced Unity programmer to work alongside the team in Las Vegas, Nevada developing the studio's upcoming virtual reality game.
  One studio becomes two as Xeodrifter dev Renegade Kid shuts down
image After nearly a decade, Renegade Kid is closing as cofounders Gregg Hargrove and Jools Watsham go their separate ways -- and they're splitting the studio's game catalog on purely dimensional grounds.
35 Is it okay to refund a game after playing 2+ hours? Devs weigh in
image Some people are claiming they've requested -- and received -- refunds after buying No Man's Sky and playing it for 2-50 hours. Now, many devs have weighed in on whether that's okay and what it means for their work.
1 CD Projekt Red is now worth $1 billion
image Thanks to the combined power of The Witcher 3 and Gog.com, CD Projekt Red is now valued at over $1 billion.
  Come to VRDC for expert tips on putting VR to good use at events and stores
image John Buzzell is an award winning 25-year veteran of the digital industry, and in his VRDC talk "10 Tips for VR in the Retail/Trade/Event Space" he'll share lessons learned about making use of VR at events and at retail.
  'The heyday of South Korean games exports...is now over'
image A new report in the Financial Times goes into detail about a declining South Korean game industry, in the face of intense competition from China and the U.S.
1 Blog: Pokemon Go, and adding value to game pieces
image Programmer and designer Nikhil Murthy looks at the original Pokemon games and Pokemon Go for ways to add value to game pieces.
7 No Man's Sky, and how we talk about procedural generation
image The right words can motivate anyone about your game - but are we all speaking the same language? The response to procedural generation in No Man's Sky suggests not.
  Video: How to blaze an unconventional trail in your game dev career
image Radiant Entertainment's Patrick Miller offers an alternative look at building your career in game development in this GDC 2016 Game Career Seminar talk.
  Dead Space's Ian Milham will direct the next Tomb Raider
image The art director of Dead Space has joined Crystal Dynamics as the game director of the next Tomb Raider game.
  Check out this intriguing way to broadcast game footage in VR
image Want another way to broadcast your game footage in VR? How about eSports? The developers of Battlerite have come up with an interesting solution for you.
  Get a job: Be a Gameplay/Engine Programmer at Shiny Shoe
image Having worked on games like Day of the Tentacle Remastered and The Banner Saga, San Francisco-based Shiny Shoe is looking for a coder to join the team and work on gameplay and engine programming.

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  gamescom 2016 – Tally of the media performance
by Thomas Bidaux
This year's analysis of the media performance of the gamescom.
  Your Brain on Numbo Jumbo
by Dylan Woodbury
Our experiences crafting an educational game that creates a fun learning experience, instead of...
  Figment dev blog - Creating the Spider Queen 3D Asset
by Emilie Mavel
A step-by-step presentation of Bedtime Digital Games' art process using one of the main character...
  How do you divide up ownership equity in your new game studio?
by Zachary Strebeck
One of the questions that always comes up when I’m forming a new game company for clients is “How do...
  Pass on Picasso
by Stieg Hedlund
Planning and iteration represent two different approaches to creation, not just in games, but in...

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arrowPress Releases
Picking the Best College for Game Development
image Want to know which key factors you should research when choosing a college? Netherrealm Studios artist Becca Hallstedt explains how you can get the best degree for your money.
Postmortem: Our First Convention Booth
image Gabriel Schneider reflects on his first convention booth experience, offering valuable insight for indies and student creators who want to expand their audience.
Results from Game Design Challenge: Gaming Gets Real
image Game Career Guide's readers weigh in on augmented reality with these creative game designs that merge gameplay mechanics with the real world.
Virtuos Ltd
Virtuos Ltd Virtuos is one of the largest game developers, providing the highest quality games and art to publishers and developers worldwide. We have more than 1100 staff across eight locations worldwide and our clients include 15 of the top 20 digital entertainmen
RYZIN ART
RYZIN ART RYZIN Art is a focused art team dedicated to creating the worlds best art content for bleeding edge games.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
SANCTUM
SANCTUM SANCTUM is an outsourcing company focused on creation of graphical assets for computer and mobile games.
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Namazu Studios LLC
Namazu Studios LLC With our diverse skillsets and abilities, collectively Namazu is able to provide a number of solutions for your business needs.
Guv1 Digital Consulting
Guv1 Digital Consulting Project problems? I can help. Expert troubleshooter. People, process, critical stage reviews, milestone planning, schedule analysis, production planning etc. Objective, confidential. A few hours or entire project.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Grimm Bros, LLC
Grimm Bros, LLC Award winning veteran game devs seeks long nights of code by candle light, enjoys full transparency, team leadership, and witty puns. Email for a good time:
LocalizeDirect
LocalizeDirect Want to reach players all over the world? Get expert translations in multiple languages and maximize your game’s global market.

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