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Latest Jobs
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September 8, 2010
 
Airtight Games
Senior Level Designer
 
Foundation 9 -Griptonite
Senior Programmer
 
Foundation 9 -Griptonite
Gameplay Programmer
 
Reflexive
Game Developer
 
Respawn Entertainment
Art Director
 
Reflexive
Software Development Engineer
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Latest Blogs
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September 8, 2010
 
Snobbish, Arrogant and Elitist - Why Attitudes to Zynga Suck [48]
 
Achievements, Social Games and Virtual Goods
 
Why 3D at Retail Sucks, and How to Fix it! [8]
 
Gamazon: The Iron Burka [15]
 
Introducing Mayflight [2]
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Latest Press Releases
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September 8, 2010
 
Worms™ 2 Armageddon launches today, 8th...
 
KONAMI REVEALS CLUBS IN PRO EVOLUTION SOCCER 2011
 
Want exotic? Raise parrots, zebras or lions on...
 
Future games stars urged to Pick the Skillset Tick
 
HUDSON ENTERTAINMENT’S FAMILY PARTY GAME...
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Event Calendar
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arrow IN 2010
Toronto , Canada
09.12.2010
 
arrow The START Show
Toronto, Canada
09.13.2010
 
arrow Fun and Games conference
Leuven, Belgium
09.15.2010
 
arrow The Indie Showcase
, Canada
09.18.2010
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About
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Features Director:
Christian Nutt
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Kris Graft
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John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
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The Game Developer 2009 Outsourcing report
Game Developer 2009 Outsourcing Report
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1
Less Money For 38 Studios' Rhode Island Transplant
image Former Red Sox pitcher Curt Schilling's 38 Studios will now receive a loan of $51 million instead of $75 million for transplanting his game company from Massachusetts to Rhode Island, reports say.
 
0
iOS 4.1 Update Provides Long-Promised Game Center Support
image Today's release of iOS 4.1 brought with it the first availability of Apple's Game Center App, which provides platform-wide social gaming and networking functionality to many iPhone and iPod Touches.
 
0
Nintendo Updates Wii, DSi Firmware To Block User Modifications, Flash Carts
image Nintendo has released firmware updates for its DSi and Wii consoles that reportedly block the use of many popular piracy-enabling flash carts and software modification on the systems.
 
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Top-Grossing iTunes Apps: Spider-Man and Slice It! Climb iPhone Charts
image Apple's latest U.S. App Store game charts by revenue see Gameloft's Ultimate Spider-Man and Slice It! leading sales on the iPhone, as Angry Birds HD and Madden NFL 11 top the iPad charts.
 
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China's Shanda Games Announces 7% Dip In Q2 Profits
image Shanghai-based Shanda Games Ltd. today announced a seven percent decline in gross profits for the second quarter of 2010, compared to the same period last year.
 
0
Habbo Hotel Dev's Revenues Jump 20 Percent After 'Cost Savings'
image Habbo Hotel developer Sulake reported its best half-year performance ever, as its revenues for the first six months of 2010 increased more than 20 percent to $39 million.
 
0
GDC Vault Adds Free Guild Wars 2, ESA Talks, 65 New Lectures For Subscribers
image GDC Vault has debuted videos from August's GDC Europe event, including free-to-watch talks featuring ArenaNet's Guild Wars 2, plus notables from the ESA, Remedy and Crytek on government censorship.
 
0
Report: THQ*Ice Shuttered, Gravity Taking Over Dragonica Online
image Online game operator THQ*ICE, the joint venture established by THQ and I.C.E. Entertainment, has reportedly closed and passed its Dragonica Online publishing rights to Gravity Interactive.
 
0
Microsoft Confirms 250GB Xbox 360 Kinect Bundle
image Microsoft on Wednesday confirmed a 250GB "Special Edition" Xbox 360 Kinect bundle that comes with the camera, the console itself and Kinect Adventures, going on sale in early November in the West.
 
3
Interview: OnLive Takes Cues From Steam, Promotions Are 'Experiments'
image Joe Bentley, director of engineering at cloud-based gaming service OnLive, tells Gamasutra how the company is taking cues from Valve's Steam service when "experimenting" with price points.
 
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Interview: Snail Games USA's Miller On Upcoming MMORTS Ministry of War
image Snail Games USA plans to follow up million-user free-to-play Flash game Heroes of Gaia with Ministry of War, a massively multiplayer RTS title -- Gamasutra talked to CEO Scott Miller about the game's upcoming release.
 
7
Takahashi's Departure From Namco Bandai Confirmed
image Keita Takahashi's exit from Namco Bandai has been long-rumored, and his candid disappointment with the game industry fairly widely-publicized, but the company has now confirmed his departure officially.
 
6
Solarski: Games' Multimedia Nature Makes It 'Easy To Be Lazy As Artists'
image Former Sony Computer Entertainment artist Chris Solarski says that games' multimedia nature makes it "easy to be lazy as artists," and argues that simplification of visual cues is key.
 
0
Microsoft's Bach To Be Honored At Nite To Unite
image In the season of his retirement from Microsoft after 22 years, Entertainment and Devices Division president Robbie Bach will be honored by the ESA Foundation at its annual Nite to Unite charity dinner.
 
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PAX Tops Last Year With 67,600 Attendees
image PAX Prime 2010 played host to 67,600 attendees, well up on last year, thanks in part to organizers' decision to expand the exhibition area and hold main theater exhibitions in a separate venue.
 
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24
Analysis: On FemShep's Popularity In Mass Effect
 
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Critical Reception: Activision's Spider-Man: Shattered Dimensions
 
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1
Kinect To Launch November 20 In Japan Alongside Dr. Kawashima Title
 
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5
Final Fantasy XIII Xbox 360 Confirmed For Japan
 
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4
The Tension Between Metrics And Design: Lolapps Tackles Facebook
 
[More News]
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From classical to modern, the foundations of today's game art. 1
 
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UK vs. Canada: Do Tax Breaks Build An Industry?
image Is the UK's development ecosystem in danger, and are Canadian tax breaks to blame?
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Sponsored Feature: Make an Impact at Sledgehammer Games
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Not A Departure: The Genesis Of Darkspore
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Expert Blogs     All Blogs    Post    RSS
 
0
Level Design Lesson 8: Eye Catching
by Raymond Benefield
Today's lessons covers the basics of grabbing people's attention and helping them notice important...
 
48
Snobbish, Arrogant and Elitist - Why Attitudes to Zynga Suck
by Nicholas Lovell
SF Weekly published an expose of Zynga's dubious business practices. But it revealed a snobbish,...
 
0
Dodging Disillusionment
by Brandon Battersby
How a literary approach to design can keep players grounded in a game.
 
5
Sex, Lies, and Videogames
by Alex Belzer
Revisiting the unsettling, brilliant use of interactive narrative in Silent Hill: Shattered Memories...
 
8
Why 3D at Retail Sucks, and How to Fix it!
by Neil Schneider
Neil Schneider does some secret 3D HDTV shopping at retail stores to see what customers are going...
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Featured Contractors   Add A Contractor
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dSonic, Inc. image
dSonic has been creating sound FX, voice-overs and music for games since 2000. They have credits on over 100 titles of all sizes including Bioshock, Brutal Legend and the Facebook mega-hit Farmville.
 
SomaTone Interactive Audio image
SomaTone is an award winning production team specializing in Games & Interactive Media. We provide Original Music Scores, Sound Design, VO production (including localization), Mixing (5.1), & audio integration. Clients: EA, Ubisoft, Konami, Backbone, Disn
 
Ladyluck Digital Media. image
* Lead Art Outsource Vendor for "Uncharted 2: Among Thieves" (97 Metacritic). Worked on four E3 2009 Nominees. Extensive Unity and UE3 Experience.
 
Frogtale Studio image
 
Matahari Studios image
---ART OUTSOURCING SERVICES--- * Delivering AAA & Next-Gen quality * 3D Modeling, Texturing, Rigging, and Animation * 2D art and all your other art outsourcing needs * On Time schedule, Reasonable Cost * Clients include : EA,Sony Online,Atari
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Playtesting is Sovereign, Part 2
image A continuation of Lewis Pulsipher's playtesting article, which continues the discussion by explaining what to do with playtesting feedback you get and how to evaluate it.
 
Towards An Interactive Goebbels: Can Propaganda Videogames Be Made More Effective And Is Resistance Futile?
image In this challenging piece, Brunel University Digital Games: Theory and Design masters student David McClure looks at the potential of video games to become tools of propaganda.
 
Extracting Lessons from Christopher Nolan's Inception
image What does the popular film have to do with making games? According to Westwood College game design professor Chris Totten, a lot -- and here he delves into the ways in which the film works as game.
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