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February 17, 2019
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  Watch System Era's Brendan Wilson break down the making of Astroneer
image System Era co-founder Brendan Wilson dropped by the GDC Twitch channel to discuss the making of Astroneer.
  Employees at Blizzard's France location unsure if their jobs are safe
image Due to French labor laws, an estimated 400 employees at Blizzard's Versailles, France location could be left waiting for months to see if they've lost their jobs or not. 
  Report: Tencent wants to distribute Apex Legends in China
image Tencent is reportedly in talks with Electronic Arts to bring Apex Legends to China.
  Report: Early adopters of the Nintendo Switch weren't in target demographic
image Video game research outfit EEDAR published a report earlier this week showing the results from a survey among US players to determine genre trends of 2018. 
  Get a job: Nintendo, Wizards of the Coast, and more are hiring now!
image Here are just some of the companies looking to fill positions in programming, marketing, and more on the Gamasutra Job Board.
  Oxford study finds no link between violent video games and teen aggression
image The study looked at data surrounding British teens and notes that, unlike previous research into the potential link, the hypothesis, methods, and analysis technique were publicly registered ahead of the actual research.
54 Don't Miss: Looking back at Metro: Last Light to explain how tricky 'immersion' can be
image Adrian Chmielarz (Bulletstorm) takes a tour through Metro: Last Light to expose a common way developers try to foster a sense of immersion -- and why they miss the mark.
  Road to the IGF: Khan, Meekel, Flusk, and Meekel's after HOURS
image after HOURS has players sharing a tiny space with Lilith, a young woman suffering from Borderline Personality Disorder due to childhood molestation.
7 US labor organization AFL-CIO urges game developers to unionize in open letter
image “This is a moment for change. It won't come from CEOs. It won't come from corporate boards. And, it won't come from any one person," says the AFL-CIO's Liz Shuler.
  Peek under the hood of Ubisoft's AI assistant for players at GDC 2019
image Ubisoft has designed its own AI-driven assistant specifically for video game players, and you can get a firsthand look at how it works when you come to GDC 2019 in San Francisco next month!
  Mobile dev Next Games lays off 26 staff
image The Helsinki-based studio says the move, which decreases its staff from 143 to 117, is to reduce costs, cut back on "time-to-market for its upcoming projects," and improve its overall development process
  Chat with the devs behind Astroneer at 3PM ET
image The developers behind Astroneer are taking your design and development questions at 3PM ET.
  Watch GDC 2019 speakers (try to) pitch their talks to you in 60 seconds or less!
image Produced for the fourth year running, these 'Flash Forward' videos are always great encapsulations of what makes GDC talks great: they're fun, lovable, and surprisingly informative!
  TinyBuild nets $15M in funding to expand team and boost publishing efforts
image TinyBuild is currently looking to bolster its internal development, production, and porting teams, and is expected to use the funds to make hires in those areas.
1 Blog: Rendering process in Shadow Fight 3
image Here's an explanation of the rendering process and the materials we used for our character equipment in the mobile game Shadow Fight 3.
  Bayonetta 2 game director Yusuke Hashimoto has left Platinum Games
image Hashimoto broke the news on Twitter, with the announcement coming just a couple of days after Nintendo confirmed Bayonetta 3 was still in development during its latest Nintendo Direct.
1 Fortnite dance off: Fresh Prince star refused copyright on 'Carlton Dance'
image The legal skirmish between Epic Games and those who claim to own the dance moves used as emotes in Fortnite is heating up. 
1 Designing deeply unsettling 'hidden horror' with Layers of Fear dev Bloober Team
image Rafal Basaj, producer at Bloober Team, talked with us about Layers of Fear, and his studio's brand of personal, unsettling horror game design.
  Enjoy a '93 video tour of id Software while Doom was being made
image The clip appears to have been online for ages, but if you haven't yet seen it it's well worth a watch to get a sense of what id Software (and game development in general) was like in the '90s. 
  Video: Concrete practices to be a better game dev leader
image At GDC 2012 Bungie's Brian Sharp gives a great talk about how to lead well by doing two things: communicating effectively and maintaining perspective.
  Don't Miss: Common problems when translating games into Japanese
image A game dev friend of mine hired a translation agency to translate his latest game into Japanese. I skimmed through it to make sure everything was okay… and it turned out to be a sheer disaster.
  Get a job: Fantasy Flight Interactive is hiring a Technical Art Director
image The team is looking for an Art Director who will be responsible for the visual quality of their games and maintaining high-quality visual consistency in all aspects of the games they develop.
  Apex Legends already beat Fortnite's single-day viewership record on Twitch
image Respawn's free-to-play battle royale game Apex Legends clocked 8.28 million hours of Twitch viewership on February 12, just 8 days after the game first launched
  Ubisoft isn't worried about an influx of new games stealing Rainbow Six Siege's thunder
image The company totes strong player engagement as one noticeable sign that its games had some staying power throughout a competitive holiday season.
  GDC Dev Days deliver fresh insights from top game tech companies!
image Cutting-edge game tech companies are presenting Dev Day sessions this year, and today organizers are excited to highlight offerings from Google, Autodesk, Xsolla, Substance, and The Khronos Group!

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  Pitching Your Game with Rebekah Saltsman
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  Behind the Scenes of A Game Blogger’s Patreon
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1 Rendering process in Shadow Fight 3
by Roman Tersky
In the following essay, the leading technical artist of Nekki’s Russian development partner Banzai...
  Core, Focus & Power - A Game Design Methodology
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This essay introduces a methodology towards designing games that portray a very clear and tangible...

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arrowPress Releases
Exposition Management And Lore Dumps
image Narrative designer Evgeni Puzankov offers up tips on how to make your game's world more compelling through environmental storytelling and exposition.
How To Realistically Scope Your First Indie Game
image Tom Safarov offers tips for managing scale and scope during your first major project, including hints for making the most of your available resources.
How Level Flow Works In Uncharted 4 And The Last Of Us
image Game design student Trinh Nguyen analyzes the level structures of Uncharted 4 and The Last of Us, explaining how subtle details guide players through complex environments.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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