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September 1, 2016
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September 1, 2016
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  Video: Death to three-act structure! Crafting unique game narratives
image At GDC 2014, game devs Richard Rouse III and Tom Abernathy detail some of the different structures employed in a variety of storytelling mediums and analyze the unique structural needs of games.
  Get a job: Bungie is hiring a SDET Lead to work on Destiny
image Bungie is looking for an engineer to take a lead role as a software development engineer in test (or SDET) on Destiny alongside the rest of the team at Bungie's Bellevue, WA studio.
  Publisher BulkyPix is being liquidated, allegedly stiffing devs in the process
image After filing for bankruptcy earlier this year, longstanding French game developer and publisher BulkyPix appears to be being liquidated -- and some devs are claiming it still owes them money.
  VR tech startup Quark VR is working to make the HTC Vive wireless
image Virtual reality tech startup Quark VR announced today that it is "extremely close" to debuting a "wireless HTC Vive prototype" that it has been working on for some time with help from Valve personnel.
64 Don't Miss: How I used EVE Online to predict the Great Recession
image In this timeless blog, Ramin Shokrizade describes how, after studying a real estate crisis in EVE Online, "I wondered if excessively low property taxes would do the same thing in real life."
5 British Telecom is taking Valve to court over patent infringement
image British Telecom, a multinational communications firm born over 150 years ago as the world's first public telegraph company, has filed a lawsuit against Valve alleging violation of multiple BT patents.
  Now's the time to submit talks for the Game Career Seminar at GDC 2017!
image Game industry professionals, take note: GDC 2017 officials are now accepting Game Career Seminar talk submissions through Friday, September 23rd.
1 Blog: The battle between planning and iteration
image Planning and iteration represent two different approaches to creation, not just in games, but in every creative field. But which is better for our medium? This post digs into these issues.
  PSA: One week left to register early for VRDC at a discounted rate!
image Early registration for the first-ever standalone Virtual Reality Developers Conference ends September 7th at 11:59 PM Pacific, so organizers are encouraging attendees to register now at a discount.
3 EVE Online going free-to-play in search of new players
image CCP's galactic MMO, EVE Online, will be ditching its subscription model and going free-to-play in an attempt to welcome more players into its giant universe-sized sandbox.
  Blog: A media analysis of Gamescom 2016
image ICO Partners consultant Thomas Bidaux looks at how this year's Gamescom conference fared in the media.
  Unity 5.5 revamps particle and line rendering systems
image The Unity 5.5 beta has been released into the wild, and brings with it significant changes to the engine's particle and line rendering systems.
  Pixar, Lucasfilm, and Telltale vets net $5M to fuel VR development
image Steel Wool Studios, a virtual reality outfit founded by former Pixar, Lucasfilm, and Telltale veterans, has raised $5 million in Series A funding from HTC. 
  H1Z1: King of the Kill development 'paused' on consoles
image Daybreak has paused development on the console versions of H1Z1: King of the Kill to focus on prepping the PC version for launch on September 30.
  Blog: Analyzing Doom's fluid level design
image A quick look at how the Doom level, The Necropolis, uses lighting and composition to create flow.
2 Blog: How I made my first mobile RPG
image Korean game developer ji GukHwan's chronicles the making of his first mobile RPG, Dungeon999F.
2 Former film animator discusses making the gorgeous Ghost of a Tale
image Lionel Gallat was an animation director on feature films before sinking 3 years of his life into developing the stealth title Ghost of a Tale. What he and his small team have created looks incredible.
  Get a job: Magic Leap seeks to hire a 3D Artist
image VR/AR startup Magic Leap is hiring a 3D artist to "join our growing team in New Zealand and help us build the ultimate robot disintegrating science fiction experience", Dr. Grordbort's Invaders.
  Video: How Capcom localizes games like Monster Hunter
image At GDC 2016, Capcom's Andrew Alfonso spoke to how Capcom's localization directors do their jobs, using the localization of Monster Hunter 4 Ultimate as a guiding example.
  Sponsored: Optimizing RoboBlastPlanet with Intel GPA
image RoboBlastPlanet is a free social-block-builder vs. multiplayer-action-game. A developer discusses how they improved the performance of their games using Intel’s Graphics Performance Analyzer.
  UKIE's big UK game biz concern post-Brexit: Access to game dev talent
image UKIE reports that access to high-skilled talent (think: software engineers) 'is the number one pre-and post-referendum concern for Ukie members' in a new advisory to officials orchestrating Brexit.
11 Don't Miss: Revisiting unsung classic The Last Express
image Jordan Mechner's adventure game The Last Express is a cult classic; in this timeless feature, Gamasutra catches up with the game's producer and technical designer to document its fascinating genesis.
  Born from Shinra's ashes, interactive streaming startup Genvid raises $1.5M
image Formed by ex-Shinra execs, NY-based Genvid Technologies has now raised $1.5 million from investors as it seeks to build a platform for delivering interactive broadcasts of people playing video games.
1 Blog: Weathering the bad times as an art outsourcer
image It's a tough time for Chinese art outsourcers. But there are some ways to weather the tough times, says Junxue Li, CEO of a game art outsourcing company.
1 Gen Con Report: Shadowrun and the democratizing of game-stuff
image As video games become ever more virtual in their distribution, it’s comforting to see the endurance of tactile accessories on display at Gen Con.

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2 A Train With No Brakes; On Hype and Why No Man's Sky is Important
by Riley Halligan
Regardless of how good or how bad anyone thinks No Man's Sky is, No Man's Sky is easily the most...
3 Game Developers remember Street Fighter… The Original
by Brandon Sheffield
The original Street Fighter just turned 29. Does anyone remember it? Does anyone care? We decided to...
  gamescom 2016 – Tally of the media performance
by Thomas Bidaux
This year's analysis of the media performance of the gamescom.
  Your Brain on Numbo Jumbo
by Dylan Woodbury
Our experiences crafting an educational game that creates a fun learning experience, instead of...
  Figment dev blog - Creating the Spider Queen
by Emilie Mavel
A step-by-step presentation of Bedtime Digital Games' art process using one of the main character...

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arrowPress Releases
Picking the Best College for Game Development
image Want to know which key factors you should research when choosing a college? Netherrealm Studios artist Becca Hallstedt explains how you can get the best degree for your money.
Postmortem: Our First Convention Booth
image Gabriel Schneider reflects on his first convention booth experience, offering valuable insight for indies and student creators who want to expand their audience.
Results from Game Design Challenge: Gaming Gets Real
image Game Career Guide's readers weigh in on augmented reality with these creative game designs that merge gameplay mechanics with the real world.
Virtuos Ltd
Virtuos Ltd Virtuos is one of the largest game developers, providing the highest quality games and art to publishers and developers worldwide. We have more than 1100 staff across eight locations worldwide and our clients include 15 of the top 20 digital entertainmen
Grimm Bros, LLC
Grimm Bros, LLC Award winning veteran game devs seeks long nights of code by candle light, enjoys full transparency, team leadership, and witty puns. Email for a good time:
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
RYZIN ART RYZIN Art is a focused art team dedicated to creating the worlds best art content for bleeding edge games.
Namazu Studios LLC
Namazu Studios LLC With our diverse skillsets and abilities, collectively Namazu is able to provide a number of solutions for your business needs.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Guv1 Digital Consulting
Guv1 Digital Consulting Project problems? I can help. Expert troubleshooter. People, process, critical stage reviews, milestone planning, schedule analysis, production planning etc. Objective, confidential. A few hours or entire project.
SANCTUM SANCTUM is an outsourcing company focused on creation of graphical assets for computer and mobile games.
LocalizeDirect Want to reach players all over the world? Get expert translations in multiple languages and maximize your game’s global market.

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