Day of the Tentacle & The Division devs unite to write World of Darkness audio drama
Paradox-owned White Wolf has cut a deal with interactive audio drama firm Earplay that will see Dave Grossman working with writer Richard Dansky to create a full-length "interactive audio experience."
Player Research snapped up by game outsourcing firm Keywords Studios
This has implications for any dev who works with either company, and marks the latest step in Keywords' ongoing efforts to work across multiple 'services' areas.
How is Telltale reinventing the Batman mythos with its new game series?
We took a look at Telltale's latest entry in its ongoing Batman series to see how it's reinventing the myth of the Dark Knight.
QuiVR devs created new features to combat VR sexual harassment
Harassment in multiplayer video games is nothing new, but social VR games unfortunately have the potential to bring new dimensions to virtual harassment faced by gamers online.
Mobcrush raises $20M more to keep working on mobile game livestreaming
California-based startup Mobcrush, best known for building apps for livestreaming games on iOS and Android, has managed to raise $20 million from investors in its latest round of funding.
Blog: How to trick-or-treat your bugs
This article is about how we found a way to squash a game bug in a creative way, and rewarding our players at the same time.
Get a job: Be a Systems Designer at Psyonix
Psyonix is on the lookout for an experienced and passionate Game Designer to help design, develop, and iterate on gameplay systems and live game features in San Diego, California.
Don't Miss: What brings a virtual city to life?
"The truly magical thing about virtual cities is that they often imprint themselves on our lives in much the same way that physical geographies do." Columnist Katherine Cross examines where virtual worlds succeed--and fail.
Raph Koster explores why 'life is an MMO' isn't a joke anymore at GDC 2017!
In his GDC 2017 Design talk "'Life is an MMO' Isn’t a Joke Anymore," Koster will talk about the social and ethical implications of turning the real world into a virtual world. Come check it out!
Microsoft's Beam streaming service is coming to Xbox and PC in 2017
Microsoft takes on streaming giants like Twitch with its own streaming program, coming to PC and Xbox One next spring.
Get cutting-edge info from Microsoft, Google and Qualcomm at VRDC!
The makers of HoloLens, Tango and other cutting-edge technologies are sponsoring in-depth talks about how developers can make the most of the latest VR/AR tech at VRDC
Join us for a stream of Episode 3 of Telltale's Batman game at 3PM EST
Join us for a stream of the latest entry in Telltale's Batman
game today at 3PM EST on Twitch.
Microsoft working with partners to create $299 VR headset option
Companies like Dell, HP, Lenovo, Asus, and Acer are working with Microsoft to develop a new line of VR headsets capable of tracking movement without the need for external cameras.
Blog: Four things that terrify me as an indie dev
The Pixel Hunt official started working on their first game as an indie studio. Yeah, it's pretty cool, but it's also super scary. Here are the four main reasons why.
Nintendo expects Switch to initially ship 2 million units
Nintendo president and CEO Tatsumi Kimishimi says he expects the company's upcoming console-handheld hybrid, the Switch, to sell 2 million units by the end of March, 2017.
Nintendo cuts sales forecast as Wii U and 3DS lose traction
Nintendo has released its first set of financials since announcing the Switch, and the Japanese giant has cut its sales forecast for the fiscal year after a hit-and-miss six months.
Blog: The challenges of creating graphics for PC and mobile
This in-depth article gives hints and tips on optimizing a graphical pipeline on a tight resource budget.
Turtle Rock Studios bids reluctant farewell to Evolve
Evolve developer Turtle Rock Studios will be waving goodbye to the multiplayer shooter after its recent free-to-play switch failed to pay off.
Media coverage analysis: How good was the Nintendo Switch announcement?
ICO Partners' analyst Thomas Bidauxlook takes a look at the media coverage surrounding the Nintendo Switch announcement.
Game Design Deep Dive: Creating an adaptive narrative in Reigns
"As soon as we weighted the decisions of the player with consequences on the 4 dimensions of power, we gave a lot of meaning to very simple swiping gestures." says François Alliot, creator of Reigns
Blizzard hypes a new Hearthstone expansion with a Facebook chatbot
In a fun little twist, Blizzard is letting some Hearthstone
card art slip out by way of a Facebook chatbot that brings players into a small dialogue sequence.
Need a 3D content optimizer? Simplygon now has a free one for Unreal 4
Simplygon has released its 3D content optimizer for free (pending a royalty payment on a game's release) for independent developers to help them save time working on 3D assets.
Apple's still selling fewer and fewer iPhones each quarter
Apple's fourth quarter report today confirmed the company is still seeing a decline in iPhone sales, as well as declines in iPad and Mac sales.
Bethesda says 'no more' to advance game reviews
Bethesda becomes one of the first publishers to officially stop issuing review copies in advance of launch. (While still supplying early copies to YouTubers and streamers who don't review games)
Rockstar beefs up suspension policy, takes in-game cash from cheaters
Stealing cars is fine and dandy, but players caught illegitimately bolstering their in-game bank accounts are having their money removed and potentially face account suspension if the cheating continues.