What no one tells you about burst campaigns
"The heart of this technique means abusing the trust of your players, the very people you need to keep making more games. These types of quick fixes and greasy gimmicks are why marketing has such negative connotations."
Get a job: Disney seeks an experienced Lead Game Designer
The Walt Disney Company seeks an experienced designer to take a lead role at the company's Glendale, California studio and guide design and development of F2P iOS and Android games.
Blog: The truth about mobile game marketing
"Long story short: we've had a hard time marketing our mobile games because there isn’t really a clear and easy way how to do it."
Video: A postmortem of the groundbreaking Pinball Construction Set
At GDC 2013 Pinball Construction Set
creator Bill Budge lays out the blueprints for how he came to construct a game that has (directly or indirectly) influenced generations of game developers.
5 production secrets from Sunless Sea and Fallen London's head writer
"I manage our in-house content team and cabal of freelancers who create the stories for Sunless Sea, Fallen London, Dragon Age: the Last Court
, and our other projects. I'm still finding my feet! But here's five things I've learned so far."
The story behind Cut the Rope: Magic's creation, straight from the devs
"It was quite a challenge to add a fresh note to the already many-sided Cut the Rope
gameplay, while still preserving all the good things that have kept the series going for such a long time."
Humble Bundle is now funding development of 'Humble Original' games
Humble Monthly, the "book club for games," is now reaching over 70k subscribers and generating enough revenue for the company to fund development of new games for those same subscribers.
Don't Miss: The art direction autopsy of Firaxis' XCOM
At GDC 2013, XCOM: Enemy Unknown
art director Greg Foertsch digs into the art design process of doing a big-budget remake of a seminal title like the original X-COM: UFO Defense
One becomes two as Daybreak splits H1Z1 into a pair of $20 games
Daybreak Game Company intends to shave off a piece of its Early Access multiplayer survival game H1Z1
and sell it as a separate game, multiplayer shooter H1Z1: King of the Kill
, on Steam and consoles later this year.
VTech aims to buy fellow edu-game maker LeapFrog in $72M deal
Two companies that make educational games and gadgets for kids are expected to merge next month in a deal that will see Chinese firm VTech spend roughly $72 million to acquire California-based LeapFrog Enterprises.
Todd Howard will receive a Lifetime Achievement Award at GDC 2016
Prominent Elder Scrolls
series director Todd Howard will be honored with a Lifetime Achievement Award during the Game Developers Choice Awards
at GDC 2016
, presented by Robin Hunicke.
Classic Postmortem: Ironclad/Stardock's Sins of a Solar Empire
The scifi RTS was released eight years ago today. Ironclad's Blair Fraser and Stardock's Brad Wardell wrote this in-depth postmortem on the game's development back in 2008.
Is League of Legends the world's greatest game?
Designer Keith Burgun explains what makes the massively popular free-to-play MOBA tick: "It embraces ... the best, most modern attempt at modern strategy game design."
Japan's massive mobile game industry is changing fast
"Today, Japan's mobile gaming market is not only the biggest globally by revenue but also the oldest, most mature -- and extremely competitive," writes Tokyo-based consultant Serkan Toto.
GDC 2016: See how the striking look of Mirror's Edge: Catalyst was achieved
GDC is almost here, and organizers would like to let you know about a talk from EA DICE senior lighting artist Fabien Christin on how the studio is creating the unique look of Mirror's Edge: Catalyst
Dutch video game industry sees 'volatile' four year growth
Netherlands-based video game collective, Dutch Game Garden, has released a new report shedding light on the development of the Dutch video games industry between 2011 and 2015.
The strengths and weaknesses of episodic games
The third installment in Pascal Luban's series on episodic games. "I believe in the potential of episodic games because they allow us to enrich games with quality storytelling and that brings a new experience to gamers."
Former Eidos CEO Ian Livingstone to open new UK computer science academies
Games Workshop co-founder and former Eidos CEO, Ian Livingstone, is opening two free UK schools to help the next generation get to grips with computer science, technology, and the arts.
Sega Sammy profits up despite faltering video game sales
Japanese entertainment outfit Sega Sammy has posted its financials for the nine month period ending December 31, 2015, with the company returning to profit despite stuttering game sales.
How retention affects growth in mobile games
"An app that fails to grow or maintain its user base cannot survive because it will eventually have no users, so developers set growth goals to be able to track how their app is growing over time."
The 25-year legacy of Street Fighter II, in the words of the experts
What is the lasting legacy of Street Fighter II
? We asked the designers of SFV, Guilty Gear, Dead or Alive, Skullgirls, Aztez, Divekick
, Yomi, and many other luminaries of the fighting game scene.
Blog: Good AI is predictable
"I believe that the purpose of AI is to engage the player, not simply to challenge. We have defined good AI as 'difficult to defeat,' when I believe a better definition is 'interesting to deal with.'"
Nintendo's 'Quality of Life' product initiative put on ice
"... we do not have the conviction that the sleep-and-fatigue-themed [device] can enter the phase of actually becoming a product," says Nintendo president Tatsumi Kimishima.
22cans switches Godus Wars DLC from paid to free after fan outcry
development debacle continues. Is it possible to finish the game and repair the company's reputation with fans?
New content, new access puts games in front of viewers, YouTube data reveals
The company has released its top trending list for January, and while the list itself isn't particularly revealing, the reasons behind ghe games' popularity is.