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September 28, 2016
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September 28, 2016
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  Using graphics to express character and theme in Owlboy
image D-Pad Studios claims that their upcoming title Owlboy is "a love letter to pixel art." The team explains how they used art and animation to express character and theme in the game.
1 You can now study EA's lost sci-fi shooter Battlefield 2142
image If you ever wanted to see how DICE would make a science fiction version of its hit Battlefield series, now's your chance.
2 Ubisoft buys publisher of notorious game clone 2048
image Ubisoft now owns the company responsible for 2048, the clone of a clone of a clone of premium iOS game Threes that stirred controversy among developers in 2014.
1 Blog: Applying 'The Lean Startup' strategies as a game dev
image Eric Ries' book 'The Lean Startup' offers smart advice, but it doesn't always apply directly to game development. But there are ways you can apply the idea of building a simple product for release.
  Get a job: Be a Lead Programmer at Ubisoft Toronto
image Ubisoft Toronto (For Honor, Watch Dogs 2) is looking to bring on an experienced programmer to serve as a team lead on development of a multi-platform "next generation" game.
  Together Alone: 'Pure untainted survival' in Near Death
image In Orthogonal Games’ Near Death, a “game about survival” centering on a pilot who crash lands near an abandoned polar research station, the main enemy--indeed, the only enemy--is Antarctica itself.
  Humble dives deeper into game dev tool offerings with Clickteam bundle
image Clickteam has partnered with the folks at Humble Bundle to offer a pay-what-you-like bundle of its Clickteam Fusion game dev software and source code for games built using that toolset.
1 Don't Miss: Koji Igarashi exploring what makes a great Metroidvania game
image Today is Castlevania's birthday, so why not celebrate by watching veteran Castlevania game designer Koji Igarashi examine the evolution of the 'Metroidvania' genre in this timeless GDC talk.
5 'You shouldn't underestimate the value of not being technical'
image "Meaning, that you might be able to solve a problem in a way other people wouldn't consider because it's almost too simple," says veteran game designer Amy Hennig.
  Investors put $4M into new game streaming startup LiquidSky
image Samsung and others have poured $4 million in funding into LiquidSky, a startup that aims to stream access to high-powered virtual PCs to mobile devices -- chiefly to play demanding PC games.
  Blog: Video Game Deep Cuts: Prague, Rogue, & FiveRP
image The latest Video Game Deep Cuts selection looks at everything from Prague in the latest Deus Ex to Roguelike Celebration videos and GTA V mods.
2 NBA team execs purchase eSports franchise, Team Liquid
image Team Liquid, one of the most eSports industry's most high-profile teams, has been acquired by newly formed ownership group, Axiomatic. 
2 Windows 10 running on 400 million monthly active devices
image Microsoft's cross-platform Windows 10 operating system has been installed on over 400 million monthly active devices. 
  Blizzard and NetEase renew East-West partnership
image "We look forward to continuing to work closely with them on delivering even more great content in the years ahead."
  Video blog: Historians give their take on L.A. Noire
image Historian Bob Whitaker talks with professor William Deverell about L.A. Noire. Topics include the postwar boom, the history of the LAPD, and race and ethnic relations in Los Angeles.
  Blog: A game security crash course
image An introduction to game security and the mind of hackers to help you reduce the risks of being a target.
2 The challenge of maintaining class balance in Hearthstone's Arena mode
image “One of the most important things is finding the core identity for a class and sticking to it,” says Blizzard designer Peter Whalen. "It’s also more fun if all of the classes are very powerful."
2 Take a close look at the level design of some exceptional Zelda games
image The two Zelda games released on the Game Boy Color have some seminal lessons for level designers---at least, that's what YouTube critic Mark Brown argues in his latest episode of Boss Keys.
  Campo Santo goes Hollywood with plans for a Firewatch film adaptation
image Firewatch is heading for the silver screen thanks to a new deal between Campo Santo and film production company Good Universe.
2 Ubisoft aims to foster Canadian indie scene via dev contest series
image Ubisoft intends to make a show of supporting Canadian indies via a series of competitions to which devs can submit games -- and potentially win prizes that include money, support & uPlay distribution.
  Get a job: Demiurge Studios seeks a UI Artist
image If you're a passionate, skilled user interface artist, the makers of Marvel Puzzle Quest are looking for someone like you to join the rest of the team at Demiurge's Boston-based studio.
3 Video: Why devs don't need a f@#$ing publisher
image At GDC Devolver Digital's Nigel Lowrie argues that you as a game dev don't really need a publisher to ship video games -- until you really do, that is, at which point he has some suggestions for you.
1 Blog: A dev pipeline for large 2D backgrounds
image We give some insights into how we get a finished drawing of a scene into our the game engine of Unforeseen Incidents.
27 Don't Miss: Why are so many devs employing a retro '90s aesthetic?
image In this timeless feature we talk to developers of Back in 1995, MacBat 64, Racing Apex, morphê, and Else Heart.Break(), games designed to look as if they were made for the PS1 or the Sega Saturn.
3 Game industry welcomes more women composers, still pays them less than men
image "The difference in total income is equivalent to approximately 2.1 years of experience," reads an analysis of a recent game audio industry survey. "That is, the ‘cost’ of being female in game audio."

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  Burn your Gant Charts and Deliver Game Releases Like a Boss
by Jane Dyson
We all want to have our teams be treated as the awesome creative people they are, but there's...
  L.A.'s Finest?: Historians discuss L.A. Noire
by Bob Whitaker
Bob talks with Professor William Deverell about L.A. Noire. Topics include the postwar boom, the...
1 The Lean Startup is a Bible for entrepreneurs - as a game dev, how can you apply it?
by Mark Rosner
The Lean Startup offers smart advice, but it doesn't always apply directly to game development. That...
  Video Game Deep Cuts: Prague, Rogue, & FiveRP
by Simon Carless
The latest Video Game Deep Cuts selection, picking some of the smartest longform video game articles...
1 Slicing, Sheeting, Saving - A pipeline for large 2D backgrounds.
by Marcus Bäumer
We give some insights into how we get a finished drawing of a scene into our the game engine of...

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arrowPress Releases
Results from Game Design Challenge: Building a Fantasy
image Game Career Guide's readers tackle the simulation genre with these creative design drafts that focus on construction and city maintenance mechanics.
The 7 Habits of Highly Successful Game Developers
image Black Shell Media co-founder Daniel Doan outlines the habits that successful game creators maintain throughout their careers.
Chad Chatterton: An Environment Artist Discusses His Craft
image The Division and Age of Conan environment artist Chad Chatterton discusses the role artists serve at Ubisoft and other large-scale publishers in this enlightening interview.
Virtuos Ltd
Virtuos Ltd Virtuos is one of the largest game developers, providing the highest quality games and art to publishers and developers worldwide. We have more than 1100 staff across eight locations worldwide and our clients include 15 of the top 20 digital entertainmen
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Guv1 Digital Consulting
Guv1 Digital Consulting Project problems? I can help. Expert troubleshooter. People, process, critical stage reviews, milestone planning, schedule analysis, production planning etc. Objective, confidential. A few hours or entire project.
Namazu Studios LLC
Namazu Studios LLC With our diverse skillsets and abilities, collectively Namazu is able to provide a number of solutions for your business needs.
SANCTUM
SANCTUM SANCTUM is an outsourcing company focused on creation of graphical assets for computer and mobile games.
Uxmagicians Inc.
Uxmagicians Inc. 2k, Gree, Nexon, Pipeworks and many more have trusted their UI/UX to the Uxmagicians. We have designed 10+ top grossing hits, let us design your next top grossing game. Check out our work at www.uxmagicians.com
Grimm Bros, LLC
Grimm Bros, LLC Award winning veteran game devs seeks long nights of code by candle light, enjoys full transparency, team leadership, and witty puns. Email for a good time:
RYZIN ART
RYZIN ART RYZIN Art is a focused art team dedicated to creating the worlds best art content for bleeding edge games.

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