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July 22, 2018
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  Gamasutra plays Sleep Tight with lead dev Maxx Burman
image We talked to one of the co-creators of Sleep Tight, an upcoming twin-stick shooter that builds complexity out of some surprising variables.
  Video: How to solve collision problems in game programming
image In this GDC 2016 session, Blizzard Entertainment's Erin Catto explores how to solve collision problems in game programming.
  PUBG Corp apologizes, removes offensive Japanese mask from game
image PlayerUnknown's Battlegrounds developer PUBG Corp. has apologized for an in-game helmet design Korean and Chinese players deemed the design to be offensive.
1 Don't Miss: Crafting the sound of No Man's Sky
image No Man's Sky sound designer Paul Weir breaks down how the game makes use of an innovative vocal modeling synthesizer plugin and a custom-built generative music system to create the soundtrack.
  Get a job: RocketWerkz is hiring a Designer
image RocketWerkz is looking for someone to design gameplay systems, mechanics, and levels for its game Living Dark, in collaboration with the wider team.
  Bandai Namco Amusement Lab Inc. established for VR arcade development
image Bandai Namco announces the establishment of its new subsidiary, Bandai Namco Amusement Lab Inc.
  The challenge of designing Overwatch maps when players can get 'literally everywhere'
image In an interview with VG 24/7, Overwatch lead designer Geoff Goodman looks back to early conversations he had with the team about designing future-proof levels.
  Chat with the lead developer of Sleep Tight at 3PM EDT
image We're talking to the lead developer of Sleep Tight starting at 3PM EDT.
  Learn how Osmo found success with mixed-reality educational games at XRDC
image At XRDC this October, designer Tony Aube speaks frankly about some of Osmo's early game prototypes and why they failed, as well as what decisions helped the mixed-reality edugame platform succeed.
  Defiance 2050 developer Trion Worlds lays off 15 staff
image Trion Worlds, known for multiplayer online games like Rift and ArcheAge, has laid off 15 developers, seemingly across multiple disciplines.
2 Valve bans over 90,000 Steam accounts in one week
image Valve has its sights firmly set on cheating Steam players, with the Valve Anti-Cheat (VAC) system banning over 90,000 accounts this week.
  Keywords acquires Canadian developer Snowed In Studios
image International game service provider Keywords has acquired Ottawa-based developer Snowed In Studios for an undisclosed fee. 
1 Understanding the human cost of creating No Man's Sky
image "I remember getting a death threat about the fact that there were butterflies in our original trailer, but there weren't any butterflies in the launch game."
  Blog: Kickstarter and tabletop games in 2018 - A mid-year update
image Market intelligence expert Thomas Bidaux offers a mid-year update on the state of tabletop games on Kickstarter.
Breaking down the complex anatomy of a stealth encounter
image Triple-A game designer Travis Hoffstetter draws from his experience in creating Tomb Raider, Battlefield Hardline and Visceral's recently-cancelled Star Wars game to formulate a philosophy for stealth design.
  Microsoft ends fiscal year with $10 billion in games revenue, more Xbox Live users
image According to an investor report released today by Microsoft, the company's games business is continuing to grow, with a large increase in games-related revenue and more Xbox Live users year over year.
Video: How to build a remote team for better happiness
image In this GDC 2016 session, Fox Cub's Ian Wang shares lessons learned from building a remote 30 person team that spans 12 countries.
  Epic releases postmortem for Fortnite's playground mode
image Epic Games' released a postmortem yesterday detailing Fortnite's playground LTM (limited time) mode after it was shut down due to errors with its matchmaking system.
  Weekly Jobs Roundup: Schell Games, Telltale, and more are hiring now!
image Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
  Niantic introduces three-strike policy for cheaters in Pokémon Go
image Niantic has clarified its disciplinary policy for cheating in Pokémon Go with the introduction of a new three-strike policy which focuses on giving cheaters a chance to reform their ways.
3 Bethesda's growth makes it 'less likely' it'll let external devs tackle its IP
image Todd Howard says he won’t rule it out completely, but notes that Bethesda’s growth makes it unlikely it’ll look to external developers like it did for Fallout: New Vegas back in the day.
  Don't Miss: Why being trapped in a loop makes Reigns: Her Majesty so satisfying
image "Everything in the game helps the player define the pace," explains Reigns creator Francois Alliot. "In the game you can swipe very quickly or you can take your time, and we adapted everything around that."
1 Blog: 10 things we learned developing Shadowhand
image We recently did a detailed postmortem of our RPG card game Shadowhand to review what we got right, what we got wrong, and how we could improve.
  NetEase picks up minority stake in Somerville dev Jumpship
image The Chinese internet tech company NetEase has picked up a minority stake in Jumpship, the indie studio co-founded by former Playdead CEO Dino Patti and film animator Chris Olsen.
1 At XRDC, see how the Brass Tactics devs reinvented the RTS for VR!
image At XRDC in October, Hidden Path Entertainment' Patrick Lipo will give you a rare look at the design process behind several of the interactions which are core to the immersive virtual reality RTS.

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  The Appeal of the Shop Simulator Genre
by Josh Bycer
The Shop Simulator Genre has grown among Indie and Mobile developers over this decade, but many...
  Level design: Tricks of the trade
by Jonathon Wilson
In this post, I look into some of the various level design techniques that can be used during the...
1 Textual Procedural Generation and Narration: Generalities, Opinions, Tips and Perspectives.
by Fibre Tigre
After reviewing basic techniques for narrative writing in games and less basic ones, such as the use...
  Kickstarter and Tabletop Games: 2018 Mid-Year Update
by Thomas Bidaux
Kickstarter and Tabletop Games: 2018 Mid-Year Update

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arrowPress Releases
Finishing Your Game: 5 Tips For Indie Developers
image Leszek Gorniak walks designers through the steps involved in starting a small independent project, organizing development, and following through to completion.
Making Our First Indie Game After University
image Birdmask's Lorcan Mc Garry Hunt reflects on his post-grad experience with a UCA Farnham incubator program for first-time indie developers.
Everything Is Authored
image Arguing that narrative plays a role in all media, Gregory Pellechi explains how every element in a game is deliberate and contributes to the story being told.
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Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
GameVision Studios
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Sunrise Animation Studios
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