Learn to make better VR games through applied psychology at GDC Europe
At GDC Europe
game designer and Exozet Berlin VR consultant Thomas Bedenk will share learnings on improving VR productions through psychology.
Blog: Creating an arcade game in Unity
Indie game dev Martino Wullems explains how he overcame numerous hurdles to create his first arcade game using Unity.
Veteran designer Steve Meretzky among those laid off by GSN Games
Sony-owned social games company GSN Games has laid off a number of staff members, including veteran designer Steve Meretzky.
Telltale's multiplayer 'crowd play' feature won't support streaming right away
Episodic game specialist Telltale has clarified exactly how crowd play will function, quashing talk of using the new multiplayer feature on streaming services like Twitch.
Uncharted 4 helps Sony's games division to strong quarter
Rising PlayStation 4 hardware and software sales have eased Sony's games and networks services division through the first quarter of this financial year.
Blog: How one dev approaches game design documents
Trick Gaming Studios co-founder Leandro GonzalezGame explains why design documents as you know them are a thing of the past.
Blog: Unprecedented raw footage of the Japanese games industry
A collection of videos from John Szczepaniak's recent documentary that shine a light on the forgotten history of Japanese game development.
If the rumor about the NX is true, what does that mean for Nintendo?
Is the NX really going to be a mobile/console hybrid with an NVIDIA Tegra and detachable controllers? Gamasutra staffers weigh in on the latest rumor that's set gamerdom aflame.
Twitter to play host to its first live eSports event this weekend
Twitter jumps into the eSports livestreaming battle with a stream of this weekend's eLeague Counter-Strike: Global Offensive
Get a job: Shiny Shoe is seeking an Artist
Shiny Shoe has worked on games like Day of the Tentacle Remastered
and The Banner Saga
, and now the San Francisco, CA studio is looking for an experienced game artist to join the team.
Unity 5.4 sees a stable release, and a beta of 5.5 is in the works
Just a quick heads-up for Unity develeopers that the game engine company has today taken the "beta" tag off Unity 5.4 and made it available to devs as a stable release.
Q&A: Stifled dev on building a horror game around sound
Gattai Games' Stifled
plunges players into darkness, and forces them to find their way using echolocation--that is, making sounds through a microphone.
Eugene Jarvis and Larry DeMar reflect on their work at Robotron: 2084 dev Vid Kidz
A fan at California Extreme captured video of veteran arcade game devs (and Defender
co-creators) Eugene Jarvis and Larry DeMar delivering a postmortem of their work at Robotron: 2084
dev Vid Kidz.
Ubisoft is taking a shot at the karaoke game biz with Just Sing
Ubisoft is dipping its toes into the karaoke game business with Just Sing
, a game that challenges players to sing along (or lip-sync) to known songs from artists like Queen and One Direction.
Capcom's fortunes falter due to a dearth of big releases
Japanese game publisher and developer Capcom released its first-quarter earnings results today, and numbers are down across the board due, in part, to a dearth of significant game releases.
Japan's top-selling retail games of 2016: Nintendo 3DS still tops the pile
Popular Japanese game mag Famitsu has published its list of the region's top-selling retail games for the first half of 2016, and the Nintendo 3DS has come out swinging.
At VRDC, learn to make great mixed-reality trailers for your VR experience
Come to VRDC
and see Northway Games cofounder Colin Northway and trailer wizard Kert Gardner share some of the best techniques and technologies for creating mixed-reality video of your VR experiences.
This Week in Video Game Blogging: Being Public
Critical Distance has curated a collection of blogs that weigh in on what Pokemon Go
and eSports could mean for the future of public and social gaming.
Quantum Break dev creating story mode for online shooter, Crossfire 2
creator Remedy Entertainment is joining forces with Korean developer Smilegate to create the story mode for Crossfire 2
Google Play Family Library program will let up to six users share games
The introduction of a a new Family Library program will let account holders share eligible games across devices with no additional sign-up fee.
Blog: How to break into the video game music business
Pulling from her own experiences, Assassin's Creed III: Liberation
composer Winifred Phillips offers some pointers on how young musicians can make their breakthrough.
Blog: The purpose of metrics in a game
How have metrics evolved over the years, and how are they used in modern games? MMO developer Brian Green takes a look.
Blog: The wish fulfilment idée fixe
Veteran developer Stieg Hedlund explains why the idea that good games must offer wish fulfilment is nonsensical at best.
Videoball, and the challenge of designing (and selling) simplicity
"It's about shapes and its about visibility. It's designed for legibility. Everything is designed for the eyes - for human eyes to be comfortable."
Study: Sexualized female characters in games down over last decade
A study from researchers at Indiana University says that the number of sexualized female characters in video games has declined over the last decade.