Valve now prevents game trading for players caught cheating on Steam
Valve announced the new rules today, which impact players caught cheating in multiplayer games on VAC-protected servers or are banned by game developers on Steam.
Get a job: Be a Senior Gameplay Engineer at Particle City
Los Angeles-based studio Particle City is looking to hire an experienced gameplay engineer to take a senior role with the team working on the
Titanfall mobile game.
Video: Tackling real-world problems through game design in Life Is Strange
At GDC 2016, Michael Koch and Raoul Barbet (co-directors of Dontnod's episodic game
Life Is Strange) explore how the interactive nature of video games can be used to tackle difficult subject matter.
Don't Miss: If DeepMind took on StarCraft, how would it go?
In this classic blog, a data scientist and student of AI explores what it means that "Demis Hassabis, co-founder of DeepMind, expressed interest in
StarCraft as a challenge."
HTC is prepping its own VR storefront for a global developer beta
Heads up, VR devs: HTC has its own VR storefront, the Viveport, and after launching it successfully in China it's now preparing to open a beta up to devs ahead of a global rollout this fall.
Relentless no more: Longstanding UK dev is closing up shop
Word is spreading today that Relentless Software, the Brighton-based developer known best for making the Buzz! trivia games, is shutting down and laying off all hands after over twelve years in business.
Blog: What education needs to learn from Pokemon Go
"Education is one of the few facets of modern life that has very little digital connection, and yet could potentially benefit the most from it. This must change."
GDC 2017 seeks your best Business and Production talk submissions
Hey devs, GDC organizers are looking for great
submissions of interesting, cutting-edge Production or Business talks for the GDC 2017 Main Conference, from now through August 18th.
Come to GDC Europe for expert advice on rendering your games in 4K
GDC Europe 2016 is happening very soon, and organizers want to highlight a talk taking place at the August conference will help you better understand what it takes to make 4K-ready games.
Blog: Assassin's Creed: Black Flag's narrative theming in gameplay
Black Flag features narratives and arcs that can be applied to various games of different genres, but they work particularly well within Ubisoft's pirate adventure. Why?
Former EA mobile exec named Zynga COO
EA's former SVP of strategy and marketing for mobile, Matt Bromberg, has been appointed COO of
FarmVille creator Zynga.
Starbreeze devs form virtual reality startup, First Contact Entertainment
A group of former Starbreeze developers have joined forces to found new virtual reality startup, First Contact Entertainment.
Blog: 10 psychosocial reasons why Pokemon Go is so appealing
What makes
Pokemon Go such an appealing game? Mark Griffiths, professor of behavioural addiction at Nottingham Trent University, gives his reasons.
Niantic CEO explains takedown of third-party Pokemon Go apps
Pokemon Go developer Niantic has explained why it's taking down third-party apps designed to help players locate and catch Pokemon.
Blog: Concealed Intent development postmortem
What went right and what went wrong during the development of turn-based space combat title,
Concealed Intent? Creator Charles Cordingley reveals all.
How Tin Man Games resurrected and reimagined adventure gamebooks
Australian indie studio Tin Man Games has carved out a niche for itself by resurrecting the moribund form of adventure gamebooks for mobile devices and Steam.
Zynga losses slow, but struggles emerge elsewhere in quarterly earnings
Despite several new game launches, Zynga continues to suffer losses and declines in player numbers in its second-quarter results.
Get a job: Sony seeks a Senior Manager of Game Design
If you have years of game design experience, especially with F2P and micro-transactions, heads up: Sony is looking for someone like you to take a senior role at its San Diego studio.
Overwatch helps drive record-breaking revenues for Activision Blizzard
Overwatch seems to be doing the business for Activision Blizzard, as the company cited it as one of the leading successes in a Wall Street-beating second-quarter earnings report.
Grand Theft Auto V remains a powerhouse in Take-Two's earnings
Despite launching over three years ago,
Grand Theft Auto V continues to be one of Take-Two's top-earning games in its 2017 first-quarter results.
Platinum's Inaba got his start as a modder -- and still owes his parents a house
"I kept asking them for a computer. ‘I want to make games, I want to make games, I want to make games,'" Atsushi Inaba tells Kotaku. "But I kept my promise of becoming a game creator."
Don't Miss: David Cage's classic postmortem of Indigo Prophecy
With Quantic Dream's
Indigo Prophecy now coming to PS4, it's a good time to take a look back at this feature-length postmortem of the game's development by designer and writer David Cage.
Make time for all the great VR-focused talks at GDC Europe this month
Heads up, VR enthusiasts:
GDC Europe officials want to quickly let you know about some of the great VR-focused expert sessions that will be taking place at the event in Cologne, Germany.
Valve follows through on plan to make SteamVR tracking tech freely available
After promising it at GDC last year, Valve announced today that it's offering royalty-free licensing of the tech (now branded as SteamVR Tracking) to interested third-party hardware manufacturers.
Google, Microsoft lead GDC Europe's smart lineup of sponsored sessions
Passes for
GDC Europe 2016 are still available, and as the show draws nigh organizers highlight some great sponsored sessions from Microsoft, Google and more.