Interview: Cow Clicker Yields Ruminations On Social Gaming's Tense Battle Lines
When Ian Bogost launched the satirical Cow Clicker on Facebook, he didn't expect to unearth massive conflict around the burgeoning social game space -- nor to field the largest volume of criticism from his own colleagues. What does it all mean?
In-Depth: Al Lowe Talks Early-Days Adventure Genre Challenges In New Book
Gamasutra presents an excerpt from a new history of adventure game classics -- an interview with beloved Leisure Suit Larry and Black Cauldron developer Al Lowe that goes inside the "one line at a time" early days of those now-classic Sierra adventures.
Baltimore Schools To Incorporate Virtual Video Game Education
Baltimore County Public Schools plans to incorporate video game development education into its curriculum with the help of serious game applications, in collaboration with Learning Port Strategies.
In-Depth: What The (Game) Papers Say - July 2010, Pt.2
The latest edition of Kevin Giford's weekly column takes an analytical look at the latest video game magazines released in the last couple of weeks, alongside a tribute to closing UK magazine PC Zone.
Round-Up: Gamasutra Network Jobs, Week Of June 30
In an exciting week for new job postings, Gamasutra's jobs board plays host to roles across the world and in every major discipline, including opportunities at Blizzard, Eat Sleep Play and more.
DS Line Leads Again On Weekly Japan Hardware Sales Chart
Total sales of the three-model DS line were steady week-over-week in Japan, where the platform once again led other hardware platforms on a static weekly sales chart, Media Create revealed Friday.
Star Wars Storyteller, Producer Blackman Leaves LucasArts
Longtime LucasArts producer Haden Blackman, a key figure in the writing and production of Star Wars games, is leaving the company after 13 years to "explore new creative challenges."
Garriott Victorious In $28 Million Suit Against NCsoft
Veteran game designer and erstwhile astronaut Richard "Lord British" Garriott has prevailed in his legal action against former employer NCsoft, scoring $28 million in a dispute over the circumstances of his departure from the company.
Gamecaster Virtual Camera Integrates With Unreal Engine 3
Virtual camera control company Gamecaster said Friday that its camera hardware is now usable to all licensees of the widely-used Unreal Engine 3 and UDK through Epic Games' Integrated Partners Program.
Nexon America Revenues Grew 26 Percent In Q2 2010
Free-to-play online publisher Nexon America (Maplestory, Dungeon Fighter Online) revealed that its revenues grew 26 percent for the second quarter of 2010 ending last June.
Narrowing Losses, Ongoing Challenges For Sega's Consumer Biz
Sega Sammy Holdings saw an $80.8 million profit in its fiscal first quarter, but while its home game business narrowed its losses, the company is still plagued by overseas market challenges.
SomaTone Interactive Audio
SomaTone is an award winning production team specializing in Games & Interactive Media. We provide Original Music Scores, Sound Design, VO production (including localization), Mixing (5.1), & audio integration. Clients: EA, Ubisoft, Konami, Backbone, Disn
dSonic, Inc.
dSonic has been creating sound FX, voice-overs and music for games since 2000. They have credits on over 100 titles of all sizes including Bioshock, Brutal Legend and the Facebook mega-hit Farmville.
Ladyluck Digital Media.
* Lead Art Outsource Vendor for "Uncharted 2: Among Thieves" (97 Metacritic). Worked on four E3 2009 Nominees. Extensive Unity and UE3 Experience.
Digital Shock
We are a team of dedicated professionals that have 10+ years industry experience. We offer only top AAA quality work. Client base consists of such companies as Microsoft, Activision, THQ, Big Huge Games, EA Play, Shiny, along with many others.
Rules of Engagement
University of Nottingham student Christopher Chong dissects the use of music and violence in games in this unusual piece on their juxtaposition -- complete with analyses of the music content of several games.
Postmortem: Orange Curtain Games' Elements of War
Orange Curtain games details the development of its first project, Elements of War, which saw the team use the Unreal Development Kit to try and create the "Gears of War of Tower Defense".
A Look at Serious Games
Serious games -- used to teach or train -- have great potential and are spreading through professional environments; here, student Liam Morrow presents a look at the phenomenon.