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January 23, 2019
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  GDC Speaker Q&A: Roblox's Genevieve C. Johnson uses games to educate
image GDC speaker Genevieve C. Johnson chats with us about her career and upcoming GDC 2019 session.
  Video: Shadow Cities and the future of location-based games
image In this GDC 2012 talk, Grey Area's Markus Montola discusses Shadow Citiesand some of the key lessons from the early days of mobile location-driven video games.
  Sony is rolling out PlayStation Now to new European territories
image Sony is expanding its PlayStation Now service to new territories across Europe later this year.
  Come see this fantastic lineup of films at the 2019 GDC Film Festival!
image Across the three days a wide range of documentaries and other filmed material based around the video game medium will be screened, some for the very first time -- so don't miss it!
  With CryEngine's SpatialOS GDK in the works, Crytek reaffirms open-platform goals
image In the wake of the big (now resolved) dispute between SpatialOS dev Improbable and Unity, Cryengine maker Crytek has reaffirmed its commitment to providing an open platform in a post on its blog.
1 New esports league crops up around Farming Simulator 19
image Giants Software, developers behind the Farming Simulator franchise, has announced the formation of its new official esports league for Farming Simulator 19
  Get a job: Join Schell Games as a Senior Technical Artist
image Schell Games is currently seeking a talented Senior Technical Artist to develop high-end 3D experiences for traditional gameplay development as well as location-based attractions.
2 Don't Miss: A Game Design Deep Dive into SteamWorld Dig's digging mechanic
image Here, the team describes the process they went through in designing the main mechanic of the game, which (as you may have guessed) is the digging.
  NPD: The Nintendo Switch was the best-selling console of 2018 in the U.S.
image New numbers from the NPD Group show that 2018 was a standout year for Nintendo as the Nintendo Switch led both hardware sales for both December and 2018 as a whole.
  Master the art of creating and managing great live games at GDC 2019
image Don't miss all the great GDC 2019 talks aimed at helping you become a better live game developer! Catch these talks from folks who've worked on Fallout 76, Armello, Path of Exile and more!
  Longtime CD Projekt Red dev Sebastian Stępień joins Blizzard
image Sebastian Stępień, the creative director of CD Projekt Red’s upcoming game Cyberpunk 2077, is seemingly making the jump from the Polish studio to Blizzard Entertainment.
  Alt.Ctrl.GDC Showcase: Neon Nemesis
image Neon Nemesis appears to be a four-player arcade game, but a hidden fifth player will make mayhem for the others using a lair filled with traps and deadly mechanisms.
  Strap in for a Panzer Dragoon Classic Game Postmortem at GDC 2019!
image This is a special Classic Game Postmortem because you get 2 speakers and not 1 but 3 Saturn games discussed in-depth: the original Panzer Dragoon, Panzer Dragoon Zwei and RPG Panzer Dragoon Saga.
  Epic Games acquires digital character specialist 3Lateral
image The Serbia-based company offers a variety of services including character conceptualization, face rigging, 3D scanning, and modeling.
7 Adobe acquires Substance toolkit creator Allegorithmic
image Adobe has acquired Allegorithmic, the French company behind the Substance 3D material and texture creation toolkit that's used by a wide variety of game studios.
6 Blog: The mysteries of studying game design
image For this post, I share my thoughts on what it means to study game design, and provide some tips for developers looking to breakdown games for inspiration.
How the Distraint series stands out in the crowded horror genre
image One-man studio Jesse Makkonen explains how he was able to get his horror game to stand out in a market that is flooded with genre competitors.
  Video: How I got my mom to play through Plants vs. Zombies
image In this GDC 2012 session, PopCap's George Fan walks through how he managed to get his mom to play video games through the development of Plants Vs Zombies.
My Time at Portia devs compensate voice actors for unpaid wages
image Pathea Games, developer behind the role-playing game My Time at Portia, has come under fire over reportedly withholding payments to its voice actors for several months. 
2 Tencent still absent from third round of Chinese game approvals
image 93 more games have been approved by the Online Games Ethics Committee of China, signaling the third wave of media authorized by the country's gaming regulator since December 2018.
  Get a job: Disbelief is hiring a Junior Programmer in Chicago
image Junior programmers at Disbelief are called on to develop and debug in a variety of areas from gameplay to core engine programming.
Resident Evil 2's time-restricted demo has been downloaded over 3 million times
image Capcom says the demo for its upcoming remake of Resident Evil 2 was downloaded over 3 million times since it went live on January 11.
9 Don't Miss: The secret history of Donkey Kong
image This 2011 feature takes a look back at Donkey Kong's complex history of secret development contracts and protracted legal battles.
  Hothead Games opens new publishing division
image Canadian developer Hothead Games has opened up a new division to focus on putting its self-publishing resources toward mobile games from other developers.
1 Obsidian is patching an optional turn-based mode into Pillars of Eternity 2: Deadfire
image Obsidian's Pillars of Eternity 2: Deadfire launched last year a rather traditional real-time strategy RPG, but soon that won't be the only genre it occupies.

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5 Demystifying CVAA
by Ian Hamilton
The final waiver for CVAA compliance expired on Dec 31st, but awareness and understanding of that...
  How to Plan the Jam: Making Videogame Music with External Collaborators by Ovidio Escobedo
by Karina Lomeli
The creative and technical challenges of designing videogame music are sometimes hard to discuss...
6 The Mysteries of Studying Game Design
by Josh Bycer
For this post, I share my thoughts on what it means to study game design, and provide some tips for...
1 How to create a semi procedural cartoon foam shader
by Mathias Fontmarty
In this article, I'll explain my workflow to create a semi procedural shader to make cartoon foam...
  Solving interdimensional crimes
by Unai Cabezon
A unique feature in Double Cross is its investigation system, unusual in action-platforming games....

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arrowPress Releases
Game Audio Analysis: Tetris Effect
image Berklee College of Music student Nicoletta Nomicou critically examines Tetris Effect's creative use of audio to enhance player immersion.
Working Remotely In The Games Industry
image Paolo Gambardella outlines the benefits, drawbacks, and unexpected challenges of working remotely as a freelance contractor in the games industry.
Designing Sausage Sports Club
image Chris Wade reflects on the development of Sausage Sports Club, detailing his efforts to reduce gameplay complexity without sacrificing depth.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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