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July 29, 2014
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July 29, 2014
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1 Why Animal Crossing and Nintendo need diversity
image "We have a broad age range, a broad range of experiences. It helps different topics get brought up that might not have been on a team that isnít as diverse." - Aya Kyogoku, Animal Crossing co-director
1 20 million viewers stream Dota 2 championships
image While it's not as popular as League of Legends with audiences, millions still flock to see how the players of Valve's MOBA game stack up.
3 These girls are ready to shape the future of game development Exclusive
image With help from sponsors and the expertise of Tim Schafer, Kellee Santiago and Tracy Fullerton, the Girls Make Games program has launched to resounding success, helping young girls learn game-making.
90 Don't Miss: Ethical free-to-play game design (and why it matters)
image Long-time game industry veteran and former Playdom senior game designer Greg Costikyan offers a practical look at how ethics in free-to-play design affects a game's success.
  Get a job: Petroglyph seeks to hire a Network Programmer
image Know your way around network architecture for games? Petroglyph Games is is hiring a network programmer to work on Grey Goo alongside the team in its Las Vegas studio.
4 EA launches PS Plus-like subscription service on Xbox One
image EA Access is a subscription service that offers its members a discount on EA digital goods and access to a library of downloadable EA games -- but only on Xbox One.
11 Blog: You ought to comment thy code
image If you have been programming for a while I am surely not the first one to tell you this, but comments do matter.
1 How a groin glitch led to the commercial release of Mount Your Friends Exclusive
image When Daniel Steger created the first prototype for hilarious multiplayer climb-em-up Mount Your Friends, he never planned for the concept to go any further.
  GDC Europe adds talks from Fireproof Studios and Chris Roberts
image Fireproof cofounder Barry Meade and game industry veteran Chris Roberts join the lineup of speakers exploring the art and business of games at GDC Europe 2014 this August in Cologne.
  Devolver Digital steps in to solve GaymerX's funding problem
image Indie publisher Devolver Digital has stepped in to help out the GaymerX convention organisers, after NIS America reportedly dropped its monetary support for the show.
2 Blog: The benefit of nostalgia in video game culture
image "Nostalgic design helps preserve the heritage of the games industry that might otherwise be lost to new generations of gamers."
3 Blog: Game-jamming in Taiwan
image A story about fostering a tight-knit video game development community -- and throwing game jams -- in Taiwan.
1 Atelier studio Gust merging with owner Tecmo Koei
image Japanese publisher Tecmo Koei has decided to merge Atelier RPG studio Gust into its parent operations, in a bid to run the business more smoothly.
13 9 reasons why video game developers turn to outsourcing
image Anton Wiegert, head of outsourcing at Guerrilla Games (Killzone), explains why developers outsource, and outlines less-obvious advantages of commissioning external development.
  Duet, Mushroom 11 among this year's PAX 10 indie finalists
image It's that time again -- the organizers of the 2014 Penny Arcade Expo have once again selected ten indie games to be showcased in free booth space at the annual show in August.
6 Blog: Is 'better' always better?
image "We as game developers are constantly trying to make the best game we can. The problem is that sometimes people forget about the 'we can' part in 'the best game we can.'"
  Get a job: Tripwire seeks an AI Programmer
image The studio responsible for Killing Floor 2 is looking to hire an AI programmer to work on creature and character AI in Tripwire's Roswell, GA offices.
  Inafune advising new $15M investment fund for indie game startups
image VC neophyte Inflexion Point Capital is looking to make its mark on the game business by investing up to $15 million in promising game startups, especially Japanese mobile game makers.
  Video: How to make your games more inclusive and LGBTQ-friendly
image Developers and scholars Zoe Quinn, Samantha Allen, Mattie Brice, Todd Harper and Christine Love offer friendly, practical advice on how you can make your games more inclusive in this GDC 2014 talk.
7 Why game testers should be integrated into development teams
image "Why should almost all game testers be integrated into the development teams, and part of the development process? The short answer is 'complexity' and 'combinatorial explosion.'"
  In-game video streaming and capture come to Raptr
image As video becomes the lingua franca of game communities, Raptr users can now livestream to Twitch and capture video of themselves playing your PC games from within the client.
  Don't Miss: The 2014 Game Developer Salary Survey Exclusive
image Make sure to check out our dedicated page highlighting key stories from Gamasutra's 2014 Game Developer Salary Survey, then download the whole report!
1 Introduction to steering behaviors for AI
image "'What is this entity thinking?' I was always fascinated with this question, and I loved how some triple-A game AIs were able to avoid obstacles... So I began to learn everything about complex AI."
9 This Week in Video Game Criticism: Kim Kardashian Ruins Everything
image This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from the success of Kim Kardashian: Hollywood to how we talk about HipHopGamer.
13 The visual guide to multiplayer level design
image This highly visual guide to multiplayer level design, adapted from Ben Bauer's work at Crytek by Firefall designer Bobby Ross, gives you a grounding in how team-based shooters work.

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  From DK1 to DK2: What to expect
by Sergio Hidalgo
With the brand new Oculus Rift DK2 now getting in the hands of developers, it's useful to know what...
  My iOS Indie-Game Numbers
by Chad Etzel
In the last year I wrote and published 3 iOS indie-games. While everyone dreams of striking gold in...
2 Big Data, Big Problems: A Mathematicianís Take on the Current State of Game Analytics
by Tom Matcham
After performing an extensive analysis of the games industry's use of data science, mathematician...
  Who Are My Game Dev Heroes?
by E Zachary Knight
This is why these guys are my game dev heroes.
  The Art of Feeding Time, Part 5
by Radek Koncewicz
In which we talk mascots and learn that it's not OK to steal from old ladies... but it's cool to...

[Read More]

Zvky Design Studio
Zvky Design Studio Zvky Design Studio is an young entertainment design firm specializing in concept art and other art production services. Our artists have worked on many AAA title games from top studios.
ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Technicolor Game Services
Technicolor Game Services
SomaTone Interactive Inc.
SomaTone Interactive Inc. SomaTone Interactive (STi) is the leading provider of premium music, sound design, voice-over, and audio integration services for gaming and interactive entertainment companies. With over 1000 games to our credit over our 10 year history, including top s
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
08 Studios
08 Studios 08 Studios is a US based game and art production company founded by veterans from the video game and film industries. Allow our experienced teams create your next game. Contact us today! info@zero8studios.com
AXION STUDIOS Ltd.
AXION STUDIOS Ltd. We are located in Hong Kong and providing the best Digital Art with guaranteed quality services for the game industry around the world.
Principle Audio
Principle Audio Principle Audio - young and ambitious outsourcing company, sound design for games. We are engaged in casual, social games, games for iOS, Android. Some of our projects: Cut the Rope: Time Travel, Tap the Frog, Mirrors of Albion, Starborn Wandereres.

[View More]

Unconventional Tips for Improving your Programming Skills
image Feeling tired and overworked while programming? Livio De La Cruz has some unorthodox suggestions on how you can shake out your stress and improve your skills.
Results from Game Design Challenge: The Task at Hand
image Game Career Guide's readers put a fun spin on everyday tasks and household chores with creative concepts submitted for our latest Game Design Challenge.
Consider Changing Your Hobby Into Your Job
image Koen Deetman explains how you can turn a dream into a job, giving you an idea of how to start out in the games industry.

[View GameCareerGuide.com]