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December 11, 2018
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  Video: Reaching new audiences with Cosmic Top Secret
image In this GDC talk, the developers behind Cosmic Top Secret share concrete suggestions about reaching new kinds of audiences based on their experience combining film and games.
  Get a job: Avakin Life dev Lockwood Publishing is hiring a Backend Engineer
image Nottingham-based Lockwood Publishing is looking for a backend coder with experience in golang, python or java to help develop the backend of Avakin Life.
  Mobile app demo platform AppOnboard raises extra $15M in funding
image AppOnboard, a mobile app demo and analytics platform for developers, announced that it has raised $15M in a new round of funding led by Breakaway Growth, for a total of $30M raised this year.
1 Watch Greg Kasavin discuss the development of Supergiant Games' Hades
image Supergiant Games creative director Greg Kasavin sits down with the GDC team to discuss the design and process that drive the making of Hades, the company's new Early Access title.
45 Best of 2018: The great video game exodus
image Video game developers are leaving the industry at a steady rate after 3-6 years of work. Why?
  Ubisoft ends automatic bans for offensive language in Rainbow Six Siege
image The company says it’s making the switch to more hands-on anti-toxicity measures by pairing chat filters with human moderation.
  Blog: How Tom Clancy's The Division manages AI online
image In the second part of my series on The Division, I explain how the online systems manage the AI characters in-game.
  Amy Hennig to be honored with Lifetime Achievement Award at GDC 2019!
image Organizers of the 19th Annual Game Developers Choice Awards will be honoring esteemed writer and director Amy Hennig (Uncharted series, Soul Reaver) with the Lifetime Achievement Award at GDC 2019!
  Tim Schafer, Amy Hennig among inaugural speakers confirmed for DICE 2019
image The 2019 DICE Summit will be held February 11th to the 13th at the Aria Resort & Casino Las Vegas, where four speakers have been confirmed to discuss the theme of trailblazers. 
  Sea of Thieves devs share automated testing tips at GDC 2019
image Hey game makers, at the 2019 Game Developers Conference in March the Sea of Thieves devs will show you how they found success using automated testing techniques from day one!
  UK Parliament launches inquiry into 'immersive and addictive' tech
image The inquiry will touch on various topical issues such as the future of eSports in the UK, the wider uses of gamification, and the potential links between gaming and gambling.
  Chat with Supergiant Games' Greg Kasavin about making Hades at 1PM ET
image Jump in for a conversation with Supergiant Games' Greg Kasavin starting at 1PM ET on the GDC Twitch channel.
  Blog: Building a team-oriented approval process
image How well the team works out creative differences is discernible in the end product. Quality suffers when the team cannot balance the input of many personalities.
UBM India announces the premiere edition of Game Development and Design Conference
image UBM India has announced the premiere edition of Game Development and Design Conference (GDDC) slated for February 21st-22nd 2019 in Pune.
  Report: Super Smash Bros. Ultimate launch sales top 1.3M in Japan
image A preliminary sales estimate from Famitsu claims Super Smash Bros. Ultimate has already surpassed 1.3 million sales in Japan.
  Sledgehammer Games co-founder Glen Schofield has left Activision
image The news might come as a surprise to some, given it's only been a few months since Schofield announced he'd be departing Sledgehammer to take on new "executive duties" within Activision. 
32 Blog: Why the Epic Store (in its current state) isn't good for anyone
image Epic puts in 12 percent of the effort with an abysmal game launcher and few user features, but still some fantastic incentives for indie developers.
How to get started with game programming
image This post digs into the rather unconventional approach to learning to code that worked for us (and might even work for you?).
3 Citing support issues, Epic stops selling Infinity Blade games
image Epic has removed Chair Entertainment's three Infinity Blade iOS games from sale on Apple's App Store, explaining that it no longer makes sense for the company to support the games.
12 Survey shows devs are more concerned over Steam's algorithm
image Indie dev Lars Doucet published a survey earlier today reaching out to fellow devs across the world spanning different communities on their opinions about the Steam storefront.
2 Epic Store influences developers to pull Steam releases
image Some game developers are pulling their upcoming releases from the Steam page entirely, or choosing to make their titles a timed exclusive with the Epic Games Store. 
2 Best of 2018: Reversing the sunk cost fallacy - Devs recount regrettable cuts
image "We should abandon that feature, even though we've sunk so much time and effort into it!" Sometimes this is the right call, but other times, maybe not -- as these dev stories suggest.
  Get a job: The team at Hi-Rez Studios is hiring a Lead Gameplay Programmer
image Hi-Rez Studios is immediately hiring an experienced Lead Programmer to work at its studio in Alpharetta, Georgia on Paladins.
  Devs explore what did and didn't work in their text-driven IF Comp games
image Postmortems of this year's entries include reflections on topics like presentation, user experience, creative process, narrative structure, puzzles, and more.
1 John Romero plans Doom spiritual successor in the form of a free Doom Megawad
image John Romero, the co-creator of the original Doom, is releasing a spiritual successor to id Software’s classic first-person shooter in the form of Sigil, a free mod for the 1993 game.

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  Resources for Video Game Music Composers: The Big List
by Winifred Phillips
Game composer Winifred Phillips presents an annual resource list for game composers. Included: game...
2 Quantitative design - How to define XP thresholds?
by Pascal Luban
Increasing number of games include progression trees in their core gameplay experience. The question...
  An IKEA guide to STEAM product page that simply works.
by Patryk Grzeszczuk
The role of your game's store page varies depending on the stage of your marketing campaign you are...
  Desert Child: How I Faked Everything and Hopefully Got Away with It - A Tragedy in 3(D) Acts
by GameMaker Studio
Oscar Brittain and Akupara Games are releasing Desert Child on Switch, Xbox, PlayStation 4, and...
  How Tom Clancy's The Division Manages AI Online
by Tommy Thompson
In part 2 of my series on The Division, I explain how the online systems manage the AI characters in...

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arrowPress Releases
Exhibiting at GDEX 2018: The Great Postmortem
image Want to show off your project at a local expo? Developer Davionne Gooden breaks down a recent showcase appearance, explaining how you can make the most of your booth.
Game Design Challenge: Attitude Adjustment
image Can you design a game in which the main character's abilities differ depending on their mood? Test your skills in December's Game Design Challenge!
The Reset Problem: A Case for Single-Player Matchmaking
image Fabian Fischer suggests alternative approaches to designing match-based single-player games, including roguelikes, city-builders, and puzzlers.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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