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July 31, 2015
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  Red Ash Kickstarter loses thousands in a day as publisher steps up
image Mega Man creator Keiji Inafune set the world on fire with Mighty No. 9, but his latest crowdfunding venture is problem-plagued.
1 Ex-Blizzard creative chief Pardo: The quote-unquote 'MMO' is over
image There are plenty of persistent online games, but the MMO as we know it just isn't possible (or desirable, if avoidance of the term is any indication).
  Pursuing positivity: A personal game-making journey
image "Making a dream come true is constant and hard work… and absolutely thrilling. We hope you’re able to make use of this article to benefit your own journey."
  Sega bleeds money, mostly from its gambling machines biz
image Sega just had a disappointing quarter: It posted a 7.9 billion yen ($63.8 million) loss, on revenues that were down 41.2 percent as compared to the same period last year.
  Epic Games boss: Augmented reality is all you need
image Virtual reality has a lot of potential, but "you don’t need anything else" besides augmented reality for daily tech use, says Tim Sweeney.
  Retro RPG aspirations: The story behind procedural game Malevolence
image "Malevolence explains its world in an intro­ductory scenario, but it doesn’t have a prewritten story beyond that. The game is set in a dream world."
  2016 Independent Games Festival opens call for submissions
image Submissions are now officially open for the 2016 Independent Games Festival, the signature competition for indie games, to be held for its 18th year during GDC 2016 in San Francisco next March.
  Two surprising years as a bootstrapping indie publisher
image "Two years ago we launched an independent games label... it seems like a good time to take a look back at that journey. Perhaps this will be useful for others looking to go down this path."
6 Using a 'razor' to make a lean, focused game
image "The name comes because it helps you identify and cut unnecessary features. It is however a slight misnomer because it also helps you design them, and generally keep the creative team on track."
2 Sponsored: Visual Studio Code - The ultimate starter guide for game developers
image During Build, Microsoft released a brand new code editor called "Visual Studio Code"! In this post I will go over what it is, what it isn’t, and how you can use it with your Unity and/or Corona projects.
2 Beware: HTML and images can ruin your press emails
image "The point I'm trying to make is that plain text with images attached is really your best bet for emailing the press. If you feel like you have to use HTML formatting, be careful."
  Object distance in GameMaker Studio
image "Overall the object works as intended, and we're quite satisfied with the outcome when using the point_distance() function! Onto the next challenge..."
  Beauty in simplicity: The maps of Jelly Splash
image "The art style is cute and simple. The artwork takes minimal time and budget to finish. For developers who seek a good budget and quality balance, Jelly Splash gives very good inspiration."
2 Uncovering innovation in the hidden picture genre Exclusive
image Serbian studio Eipix proves that there's a lot of innovation happening right now in the genre known as HOPA (hidden object puzzle adventures). You just have to know where to look for it...
1 How are Steam refunds shaking out?
image Developers offer some thoughts on Steam refunds just a couple of months after their introduction, positive and negative both.
  Sony's PS4 business keeps getting better and better
image Despite depressed sales of the PlayStation 3, the PlayStation 4 more than makes up for it -- with a significant leap for the company's games business.
  Capcom has the power of gambling to thank for its latest gains
image A Resident Evil 6 gaming machine launch helps grow Capcom's revenues, contributing to a 52 percent gain year-on-year.
  EA doing well on digital revenues... for now
image No matter how you look at it, the company has transitioned to digital from packaged games, and is making money -- but Wall Street isn't thrilled all the same.
  Ouya, Razer, and the Free The Games Fund
image Is Razer really devs' savior? "It’s probably nothing revelatory to come out and say that the slow death and sale of portions of OUYA has been a fair disaster."
  The difficulty with game difficulty: Advice from the 2015 Game Career Guide Exclusive
image Looking for advice on how to tackle game difficulty? Klei Entertainment designer and programmer James Lantz offers a slew of practical advice on the topic, in our free-to-download Game Career Guide.
  Get a job: Io-Interactive is seeking a Senior Environment Artist
image Interested in joining the next Hitman project? Copenhagen-based Io-Interactive is seeking a senior environment artist to manage large portions of the project from its inception.
  Mobile game streaming startup nabs former Apple, Google game czars
image Mobile game streaming startup Mobcrush publicly rolled out the welcome mat for a pair of high-profile new hires today: former Google Play Games exec Koh Kim and one-time Apple App Store games guy Greg Essig.
2 Fear and change: How making the hard decision saved our game
image "A clear lesson we learned from this painful process was this; If no amount of adjustments fixes the problem, you have a fundamental issue which you must address first."
  GDC 2016 opens call for papers, welcomes new board member Amy Hennig
image Heads up game devs: GDC 2016 officials have opened the Call for Papers, running until August 27th, and added new advisory board member Amy Hennig.
  New VRDC virtual reality conference will debut at GDC 2016
image Game Developers Conference officials are proud to debut a new standalone Virtual Reality Developers Conference (VRDC) that will take place March 14th and 15th in San Francisco alongside GDC 2016.

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  Steady revisions improve Nintendo's handheld biz
by Matt Matthews
Nintendo's handheld hardware shipments have rebounded slightly, the first sustained turnaround in...
2 BEWARE! HTML and images can ruin your press emails
by Lena LeRay
OooOOOOOOooooooOOOOOooOOOoOOOOOooo! No really... you don't know what device/program the media are...
  Player Retention for a Week Long Game (Subterfuge)
by ron carmel
Subterfuge is unusual in that it takes a week or more to play a single game. What does player...
  OUYA, Razer and the Free The Games Fund
by Robert Fearon
Thoughts on the OUYA/Razer deal and what it means for the Free The Games Fund in the wake of recent...
  The Maps of Jelly Splash: The Beauty in Simplicity
by Junxue Li
In this series of posts, I would evaluate the characteristics of maps of a few popular games, from...

[Read More]

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July 31, 2015
PR Newswire
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Agni Interactive, Inc
Agni Interactive, Inc Agni Interactive is a creative content development company focusing on bringing our clients’ creative vision to life through concept art/pre-production, production art services, mobile game design and development services. Our clients include DeNA, Storm8
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Guenther & Associates
Guenther & Associates A CPA Firm that provides Specialized Accounting, Legal and Tax Services to the Video Game Industry.
ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Flippy Fox Studios
Flippy Fox Studios Flippy Fox Studios is a game development company located in Orange County California. We specialize in AAA Game Software Engineering. We help you ship your games!
Roboto
Roboto Roboto is a young art production studio with AAA game development in its DNA. We are dedicated to creating excellent art quality and providing a reliable service at competitive rates

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Design 101: The Structure of Fun
image The third entry in Dan Felder's Design 101 series takes a look at the critical event structure that drives gaming narratives and dictates gameplay pacing.
Results from Game Design Challenge: Constructive Destruction
image Our readers tackled the difficult task of designing a game based around the destruction of its included environments. Here are our top entries.
How Elementary Minute's Student Developer Won an Apple Design Award
image In this in-depth interview, WatchGames discovers how Austrian student Klemens Strasser made his Apple Watch game Elementary Minute and won an Apple Design Award.