Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 24, 2016
arrowPress Releases
August 24, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


  What's the most popular VR platform? Find out in VRDC's VR/AR Innovation Report
image 95 percent of VR/AR professionals say VR/AR is here to stay, sharing their platform preferences and future challenges like pricing, applications and even nausea, in the debut VR/AR Innovation Report.
  Leap Motion's new engine aims to make VR interactions more human
image Motion controller manufacturer Leap Motion has released the first iteration of its 'Interaction Engine,' which promises to give virtual reality users a "more human experience."
3 Two thirds of UK game companies are now 'vulnerable' micro studios
image "69 percent of companies closing down had under five staff, which demonstrates that the smallest companies are the most vulnerable, especially when self-publishing."
  Blog: Designing a game and scrapping what doesn't work
image "What goes on after the prototype has been done and art is implemented? Here's the thought process that has kept me working on game content for weeks."
  Blog: Assassinas Creed and good open-world collectibles
image In this blog post Ubisoft game designer Stanislav Costiuc dissects Assassin's Creed: Rogue to find out what components make an open-world collectible good.
  Obduction let Cyan experiment with VR in a non-Myst universe
image Obduction, which is out today, is Cyan's first game in 25 years that isn't set in the Myst universe. We talked to Rand Miller about world building, puzzle crafting, and designing for VR.
  Wargaming shuts down Seattle-based WG Cells
image Gamasutra has learned that Seattle-based WG Cells, formerly known as DropForge games, has been shut down.
  Household Games hires speedrunner as accessibility advocate
image The new studio from former Guacamelee developer Jason Canam has hired an advocate to make its games more accessible for disabled players.
  Get a job: Be a Senior Sound Designer at Sucker Punch
image InFamous developer Sucker Punch seeks a "sonically striking senior sound designer" to work alongside the game dev team at its Bellevue, WA studio.
1 CEDEC survey sheds light on how much Japanese game devs get paid
image Japanese game industry trade body CESA recently polled nearly 2,000 game devs in Japan about how much they're paid, and the results suggest it's less than devs in the West.
  Sony is bringing its PlayStation Now game streaming service to PC
image More than a year after its official debut, Sony's PlayStation Now game streaming service is being prepped for launch on PC and Mac in the U.S. and Europe.
11 Don't Miss: How Valve uses Team Fortress 2 as a game dev guinea pig
image The seminal Team Fortress Quake mod is over two decades old, and now Team Fortress 2 has become a critical part of how Valve operates. In this classic feature, Valve's Robin Walker explains how.
1 Pokemon Go is losing millions of users, still has millions more
image Data culled from mobile analytics firm Apptopia suggests public interest in Pokemon Go is declining, as daily active users appear to have dropped by roughly 12 million over the past month.
  Microsoft, AMD and CCP among the cutting-edge sponsors of VRDC
image Microsoft, ARM, Qualcomm and CCP Games are some of the many great sponsors getting behind VRDC in November. Don't miss it!
  Kabam ready to spend $24 million on a single mobile game by 2018
image Mobile powerhouse Kabam is going to spend big to secure its future as the next decade of smartphone gaming draws near.
  Nintendo nets $661 million from Seattle Mariners sale
image Nintendo has sold the majority of its controlling stake in the Seattle Mariners baseball team, after announcing the deal earlier this year.
1 Former Comcast exec appointed head of IGDA Foundation
image "The IGDA Foundation has a lofty goal and high purpose: make game development as a profession more diverse, more fulfilling, and more valued."
5 Blog: The craft of game design cannot be measured by any metric
image "If game design is a craft, what becomes of it when game development is driven solely by financial metrics? Does any of the craft remain?"
  Sponsored: 7 tips to getting a job in video games
image Industry veteran, Jill Henderson says there is some magic to getting that first job in the games world and shares her 7 tips for getting a job in video games.
4 Writing Deus Ex: Mankind Divided to 'hold a mirror up to the world'
image Eidos Montreal's Mary DeMarle chats about art and business of writing Deus Ex: Mankind Divided, a game about conspiracy theories, terrorism and fear released this week into a world awash in the same.
  You can now link to your game on Steam through YouTube annotations
image You can now link to your game on Steam directly via merch annotations or YouTube cards thanks to a rule update from the video platform.
  Gamescom moves next year's show dates as attendee numbers remain steady
image The German video games trade show is moving its Wednesday through Sunday show dates to Tuesday through Saturday in 2017.
4 Zenimax amends Oculus lawsuit to accuse John Carmack of theft
image According to an amended lawsuit from Zenimax, former employee John Carmack took documents and company technology while leaving the company.
  Get a job: Backflip Studios is hiring an External Producer
image Hasbro-owned DragonVale developer Backflip is looking for someone to manage the production of externally-developed casual F2P games from its office in Boulder, Colorado.
  P.T.-esque horror game Allison Road is back from the dead
image Months after being cancelled, P.T.-inspired horrific walking simulator Allison Road has been revived by original dev Christian Kesler and the new studio he and his wife have cofounded: Far From Home.

[Read More]

spacer
Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.


  The Workflows of Creating Game Ready Textures and Assets using Photogrammetry
by Joseph Azzam
In this article I will be going over multiple photogrammetry techniques that I stumbled upon,...
  Picking the Best College for Game Development
by Becca Hallstedt
A lot of people want to go to a university for game development, but is it worth the cost? Here's...
  Undertale (Opening) - Breaking Down a Masterpiece
by Max Pears
This is taken from my website http://www.maxpears.com/ as I break down the opening minuets of ...
  Assassin’s Creed: Rogue and Good Open-World Collectibles
by Stanislav Costiuc
In this blog post I look at what components make an open-world collectible good.
  Runes, Bindrunes, and Staves (Part 1)
by Stieg Hedlund
Runes are a distinctive alphabet that appears often in fantasy settings. I discuss my path to...

[Read More]

arrowPress Releases
Results from Game Design Challenge: Gaming Gets Real
image Game Career Guide's readers weigh in on augmented reality with these creative game designs that merge gameplay mechanics with the real world.
Dynamixyz: A Research and Development Project Postmortem
image The Guildhall at SMU researcher Mario Rodriguez outlines the results of a recent Directed Focus Study course targeting the Dynamixyz Head Mounted Camera.
The Elusive Power of Video Games for Education
image Want to turn your games into teaching tools? Cognitive psychology PhD Celia Hodent explains how you can use gameplay mechanics to educate others.
Virtuos Ltd
Virtuos Ltd Virtuos is one of the largest game developers, providing the highest quality games and art to publishers and developers worldwide. We have more than 1100 staff across eight locations worldwide and our clients include 15 of the top 20 digital entertainmen
Namazu Studios LLC
Namazu Studios LLC With our diverse skillsets and abilities, collectively Namazu is able to provide a number of solutions for your business needs.
RYZIN ART
RYZIN ART RYZIN Art is a focused art team dedicated to creating the worlds best art content for bleeding edge games.
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Grimm Bros, LLC
Grimm Bros, LLC Award winning veteran game devs seeks long nights of code by candle light, enjoys full transparency, team leadership, and witty puns. Email for a good time:
SANCTUM
SANCTUM SANCTUM is an outsourcing company focused on creation of graphical assets for computer and mobile games.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Guv1 Digital Consulting
Guv1 Digital Consulting Project problems? I can help. Expert troubleshooter. People, process, critical stage reviews, milestone planning, schedule analysis, production planning etc. Objective, confidential. A few hours or entire project.
Roboto
Roboto We are professional artists with direct development experience on AAA titles for companies like Square Enix, Capcom, THQ and Eidos.We are dedicated to building strong relationships with our clients by consistently delivering the highest Art quality while

[View More]