Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 1, 2016
arrowPress Releases
July 1, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


  Nintendo issues DMCA takedown against Kickstarter for NES photobook
image It's been quite the week for the Digital Millenium Copyright Act, as Nintendo issues a copyright takedown against a Kickstarter campaign for an NES-themed photobook.
  DotEmu's bid to port Titan Quest to smartphones
image How can you possibly translate a 60-hour action RPG from PC to iOS? DotEmu, a company that has ported classics like The Last Express and Another World, decided to give it a try.
  Interactive Fiction foundation formed to aid Twine, IFComp growth
image A group of interactive fiction heavyweights have united form the Interactive Fiction Technology Foundation in support of interactive story-focused games.
  Get a job: Disruptor Beam is hiring an experienced Game Designer
image Star Trek Timelines developer Disruptor Beam seeks an experienced game designer to take a lead role alongside the team working on cross-platform games at the studio's HQ in Framingham, MA.
  Video: So, they made you a lead -- now what?
image In this 2015 GDC Europe talk Double Fine's Oliver Franzke shares lessons learned from settling into a leadership position and gives devs advice on picking up the necessary skillsets for leadership.
1 Don't Miss: How Game Freak designs new Pokémon
image In this timeless interview Gamasutra chats with Hironobu Yoshida, the final art supervisor of the 20-person team that designs the creatures that form the core of Nintendo's killer handheld franchise.
  A year on, Nintendo winds down Splatoon's popular multiplayer Splatfests
image Nintendo has laid plans to host the final Splatfest multiplayer event for its Wii U hit Splatoon next month, roughly a year after the first Splatfest event debuted.
  Stephen Colbert's Late Show to showcase live Super Mario 3 speedrun
image Veteran speedrunner Mitch Fowler is slated to be a guest on U.S. TV program The Late Show with Stephen Colbert tomorrow, where he'll be performing a live speedrun of Nintendo's Super Mario Bros. 3.
  Starbreeze's latest acquisition is a VR/AR toys-to-life company
image Swedish game company Starbreeze is adding another acquisition to its books with the purchase of ePawn, a French firm that takes virtual reality, augmented reality and toys-to-life tech as its remit.
  Blog: You better be counting your ad revenue
image Developers should be looking at both the revenue generated from ads and in-app purchases in order to determine ARPU, says Kongregate's Jeff Gurian.
  Modder tapped to make a standalone game based on 'Battle Royale' mods
image Modder Brendan Greene is moving to South Korea to work with Tera dev Bluehole on a new standalone PC game, Playerunknown's Battlegrounds, based on his popular "Battle Royale" Arma mods.
  Standalone VRDC to offer VR/AR talks for games & beyond
image Now that the first standalone VRDC is in production, organizers would like to celebrate what sets the November event apart from VRDC's appearance at GDC in February 2017.
2 'Largely ignored' kids market could be Nintendo's golden goose
image Intelligence outfit DFC believes Nintendo is well placed to capitalise on the "tremendous opportunity" presented by the under-12 market, described by the group as the "lost console generation."
1 Blog: How to ask a developer for a game key
image There are a lot of people out there trying to scam keys from developers like us, which has made us come up with a certain procedure we need to have every time we get a code request.
  Remastered Bioshock collection to include never-before-seen director's commentary
image 2K has confirmed it'll be releasing a remastered BioShock collection later this year on PC, PS4, and Xbox One. 
  HTC moves Vive VR business into separate subsidiary
image Mobile manufacturer HTC has distanced itself slightly from its virtual reality pursuits by turning its Vive business into a separate, wholly-owned subsidiary.
  Vivendi COO Stéphane Roussel appointed Gameloft CEO
image "I start my role today with an ambitious plan: to combine your creative passion with Vivendi's to accelerate Gameloft's development."
10 Blog: 5 ways I screwed up my game's launch
image "The launch of Sol Trader did not go according to plan. Here's my take on what happened, and what I'm doing about it for a 1.1 release in July."
10 The Golden Circle: A different perspective on game design
image Gearbox Studio Québec senior designer Maxime Babin examines the business concept of "The Golden Circle," and relates that back to how game designers design games.
7 Are exclusivity deals good for the VR game industry?
image What’s the harm in a little exclusivity between friends? Gamasutra speaks to VR devs and other experts to better understand what Oculus' exclusivity deals mean for the young VR game industry.
  Teamwork reigns in these Game Career Guide Game Design Challenge results
image If you're enjoying Overwatch, see what other team-based gameplay designs the readers of GameCareerGuide have come up with!
  Get a job: Double Fine is hiring a Lead Programmer
image The studio responsible for games like Broken Age, Massive Chalice and Costume Quest is looking for an experienced programmer to take a lead role at Double Fine's San Francisco HQ.
  Optimistic about VR and games, Sony raises its earnings forecast
image Sony seems to be feeling pretty good about the state of its games business, as the company has raised its profit forecasts on the back of PS Plus revenue, PS4 sales -- and the impending PSVR debut.
5 Blog: Examining gating in game design
image "A common mistake I see a lot of indie developers make is not understanding how to gate their game design."
14 Don't Miss: Reflections on the afterimage of Final Fantasy VII
image In this timeless feature, Christian Nutt plays the 1997 original and considers what lessons the nearly 20-year old game, soon to be remade for its anniversary, holds for the game developers of today.

[Read More]

spacer
Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.


1 Designing A Production Process: Part 1
by Ryan Darcey
Part 1 of a 3 part series where I break down our production process on Star Wars: First Assault,...
  What Apps, Games and Stores do Chinese People Use ? -Part I
by Junxue Li
In this series I would introduce to you the most popular mobile Games and Apps in China. In Part one...
  Unexpected Narrative: Part 3
by Nathan Savant
Story can be found in unexpected places in games. In this article series, I will discuss my thoughts...
  Ads Count, So Count Your Ads
by Jeff Gurian
If you are running user acquisition, you need to be counting your ad revenue to make your bids as...
1 How to ask a developer for a game key
by Mikael Forslind
Since most of the requests we get are legit but they differ a lot in how they are structured and a...

[Read More]

arrowPress Releases
A Student's Guide to Talking to People at GDC
image Want to discuss your craft with fellow developers at GDC and other events? Reuben Brenner Adams has some tips that will reduce your anxiety and facilitate discussion.
Results from Game Design Challenge: Teaming Up
image Game Career Guide's readers tackle team-based multiplayer mechanics in these winning entries for our latest Game Design Challenge.
How to Apply for a Games Industry Job
image Midnight Hub manager Sara Casen offers 10 crucial tips to consider when applying and interviewing for a position in the games industry.
Virtuos Ltd
Virtuos Ltd Virtuos is one of the largest game developers, providing the highest quality games and art to publishers and developers worldwide. We have more than 1100 staff across eight locations worldwide and our clients include 15 of the top 20 digital entertainmen
SANCTUM
SANCTUM SANCTUM is an outsourcing company focused on creation of graphical assets for computer and mobile games.
Grimm Bros, LLC
Grimm Bros, LLC Award winning veteran game devs seeks long nights of code by candle light, enjoys full transparency, team leadership, and witty puns. Email for a good time:
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Guv1 Digital Consulting
Guv1 Digital Consulting Project problems? I can help. Expert troubleshooter. People, process, critical stage reviews, milestone planning, schedule analysis, production planning etc. Objective, confidential. A few hours or entire project.
Namazu Studios LLC
Namazu Studios LLC With our diverse skillsets and abilities, collectively Namazu is able to provide a number of solutions for your business needs.
LocalizeDirect
LocalizeDirect Want to reach players all over the world? Get expert translations in multiple languages and maximize your game’s global market.
Roboto
Roboto We are professional artists with direct development experience on AAA titles for companies like Square Enix, Capcom, THQ and Eidos.We are dedicated to building strong relationships with our clients by consistently delivering the highest Art quality while

[View More]