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July 2, 2015
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July 2, 2015
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  PS4 and Xbox One aren't big in China, yet TV-based games grow in popularity
image The official launches of Sony and Microsoft's game boxes hasn't made a big impact on the market -- but there are big expectations for the TV-based gaming space.
  Riot invests in game VoIP provider Curse
image A year after Curse launched its Curse Voice service, the publisher of League of Legends has backed the well-funded startup.
  Video: A design retrospective of Civilization: Beyond Earth
image Civlization: Beyond Earth leads David McDonough and Will Miller reveal how they took evolved the perennially popular civilization-building game for humanity's possible future on an alien planet.
  Get a job: Cryptic Studios seeks an experienced Animator
image The studio that built Neverwinter is looking for an experienced animator to take a senior role at Cryptic's Los Gatos, CA-based office and work on massively multiplayer online games.
  First Flight is Sony's new crowdfunding platform for internal projects
image Sony is experimenting with new ways of doing business by launching First Flight, a crowdfunding platform Sony teams can use to gauge public interest and drum up public investment in new business projects.
29 Don't Miss: Why the metrics aren't the message
image In this timeless feature, industry veteran Laralyn McWilliams explains how a pivotal moment in her life showed her that over-reliance on analytics and player friction in games isn't the answer.
  Swedish broadcasting firm pays $86M for a majority stake in ESL
image The Modern Times Group, best known for its TV sports broadcast networks, will buy a 74 percent stake in eSports firm ESL for €78 million (~$86.3 million USD) to expand its eSports coverage.
1 Report: Attending the The International Roguelike Developers Conference
image John Harris returns with a special version of his @Play series: A report from the International Roguelike Developers Conference, where talks were given on the state of the beloved genre.
  Sponsored: Creating a simple puzzle game in Unity
image Microsoft brings you a tutorial on how to make a simple puzzle game in Unity. Check out the in-depth walkthrough, which includes plenty of code.
2 10 things you should know about ... QA
image "We look at your work with the eyes of the client, the licensor, the first party manufacturer, the user. We wear their hats so we can tell you what they will experience."
6 Games affecting people
image Raph Koster that despite arguments to the contrary, we must accept -- we do accept -- that games have an effect on people, and we must also be conscious of that power.
  Bug-testing scientific research on video games
image "Science is self-correcting by repeating the studies to reaffirm or dis-confirm findings. This is quite similar to game testing: Game bugs are identified, game testers repeatedly replicate the conditions."
  GDC Europe State of the Industry: Devs moving from mobile to PC
image GDC Europe 2015 officials have released the results of the third annual European State of the Industry Survey, which offers insight into which platforms are most appealing, the perceived value of crowdfunding and what VR means for the industry at large.
1 Surrendering control and trusting in players with Her Story Exclusive
image For Her Story developer Sam Barlow, surrendering his story to players was a mental hurdle he had to overcome as a writer. But it seems to have paid off.
8 5 rules to break when developing a mobile game
image CrowdStar made its mobile game Covet Fashion a hit with fans by ignoring the conventional wisdom. Here, CEO Jeffrey Tseng shares his tips for success.
  Sony hits '70-90%' console market share in Europe with PS4
image "Well, we have market leadership in every country in Europe, and have very significant market leadership in continental Europe. Extremely significant," says SCEE president Jim Ryan.
4 Star Citizen's FPS module delayed, as Roberts exposes AAA dev to the public
image Star Citizen has almost $85 million to play with, but even a massive budget like that doesn't isolate you from production problems: its FPS module has been delayed.
  Video: How Disney designs VR experiences for themeparks
image Walt Disney Imagineering was one of the original VR pioneers in the late 1980s, and at GDC 2015 Imagineer Bei Yang shared lessons learned from 20 years of crafting VR experiences.
1 Fallout 4, Star Wars Battlefront lead Game Critics' E3 award noms
image In the wake of E3 2015, its interesting to note that Bethesda's Fallout 4 and Electronic Arts' Star Wars Battlefront picked up multiple nominations for this year's Game Critics Best of E3 Awards.
  Get a job: Firaxis is hiring a Multiplayer Programmer
image Civilization: Beyond Earth studio Firaxis Games is looking for a network programmer with C/C++ and Visual Studio skills to help develop multiplayer game mechanics at its Baltimore, MD offices.
  Australia's new age ratings program sees hundreds of games banned
image Heads up, devs: if your game has been refused classification by the International Age Ratings Coalition, it may be banned from sale in Australia on Google Play/Firefox as part of a new pilot program.
38 Don't Miss: Unorthodox tips for improving your programming skills
image There are plenty of good resources out there that teach technical skills; this timeless post concentrates on more personal lessons that you often only learn through experience or trial and error.
  Elder Scrolls Online creative chief steps down to join Gearbox
image Longtime designer Paul Sage recently stepped down as creative director of Zenimax Online Studios' Elder Scrolls Online MMORPG and returned home to Texas to take on a similar role at Gearbox.
  Mojang has now sold over 20M copies of Minecraft on PC
image Mojang has managed to sell over 20,000,000 copies of Minecraft on PC as of this morning, bringing the remarkably popular sandbox game up into the league of top-sellers like Super Mario Bros.
3 Free-to-play evolution: It's all about adapting to the ride
image "With massive downloads, the user behaviour is spread across a wide set of personas, players with different skill levels, experience and expectations from the game. How do you cater to them all?"

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1 Bubble Witch 2 Saga: The most beautiful 3D render maps
by Junxue Li
In this series of posts, I would evaluate the characteristics of maps of a few popular games: Bubble...
8 5 Rules to Break When Developing a Game -- Tips From Covet Fashion Publisher CrowdStar
by Jeffrey Tseng
After publishing more than 30 games aimed at the female audience, CrowdStar decided to "unlearn"...
  Beta testing/replication on video game cognition research
by Wai Yen Tang
An examination of three studies that failed to replicate past findings on the cognitive benefits of...
6 Games affecting people
by Raph Koster
"They're just entertainment." "It's not our problem." "No, they don't." "Do you want games to be...
1 Letting Our Differences Bring Us Together
by Scott LaGrasta
In this blog, I delve deep into the nature and philosophy of asymmetrical multiplayer and how it can...

[Read More]

arrowPress Releases
July 2, 2015
PR Newswire
View All
Games Press
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Agni Interactive, Inc
Agni Interactive, Inc Agni Interactive is a creative content development company focusing on bringing our clients’ creative vision to life through concept art/pre-production, production art services, mobile game design and development services. Our clients include DeNA, Storm8
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Guenther & Associates
Guenther & Associates A CPA Firm that provides Specialized Accounting, Legal and Tax Services to the Video Game Industry.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Flippy Fox Studios
Flippy Fox Studios Flippy Fox Studios is a game development company located in Orange County California. We specialize in AAA Game Software Engineering. We help you ship your games!
Roboto
Roboto Roboto is a young art production studio with AAA game development in its DNA. We are dedicated to creating excellent art quality and providing a reliable service at competitive rates

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Tips for Modders from a Black Mesa Developer
image Black Mesa lead artist Adam Engels offers a series of quick tips for developers starting out on mods and related projects.
Excerpt: Unity in Action
image Joseph Hocking explains how to create convincing skyboxes using Unity in this excerpt from his newly released book Unity in Action.
Results from Game Design Challenge: Twin-Stick Test
image Game Career Guide's readers draft a series of creative games in which two analog sticks control two distinct in-game elements as part of our latest Game Design Challenge.