Wargaming shuts down Seattle-based WG Cells
Gamasutra has learned that Seattle-based WG Cells, formerly known as DropForge games, has been shut down.
Household Games hires speedrunner as accessibility advocate
The new studio from former Guacamelee
developer Jason Canam has hired an advocate to make its games more accessible for disabled players.
Get a job: Be a Senior Sound Designer at Sucker Punch
developer Sucker Punch seeks a "sonically striking senior sound designer" to work alongside the game dev team at its Bellevue, WA studio.
CEDEC survey sheds light on how much Japanese game devs get paid
Japanese game industry trade body CESA recently polled nearly 2,000 game devs in Japan about how much they're paid, and the results suggest it's less than devs in the West.
Sony is bringing its PlayStation Now game streaming service to PC
More than a year after its official debut, Sony's PlayStation Now game streaming service is being prepped for launch on PC and Mac in the U.S. and Europe.
Don't Miss: How Valve uses Team Fortress 2 as a game dev guinea pig
The seminal Team Fortress Quake
mod is over two decades old, and now Team Fortress 2
has become a critical part of how Valve operates. In this classic feature, Valve's Robin Walker explains how.
Pokemon Go is losing millions of users, still has millions more
Data culled from mobile analytics firm Apptopia suggests public interest in Pokemon Go
is declining, as daily active users appear to have dropped by roughly 12 million over the past month.
Microsoft, AMD and CCP among the cutting-edge sponsors of VRDC
Microsoft, ARM, Qualcomm and CCP Games are some of the many great sponsors getting behind VRDC
in November. Don't miss it!
Kabam ready to spend $24 million on a single game by 2018
Mobile powerhouse Kabam is going to spend big to secure its future as the next decade of smartphone gaming draws near.
Nintendo nets $661 million from Seattle Mariners sale
Nintendo has sold the majority of its controlling stake in the Seattle Mariners baseball team, after announcing the deal earlier this year.
Former Comcast exec appointed head of IGDA Foundation
"The IGDA Foundation has a lofty goal and high purpose: make game development as a profession more diverse, more fulfilling, and more valued."
Blog: The craft of game design cannot be measured by any metric
"If game design is a craft, what becomes of it when game development is driven solely by financial metrics? Does any of the craft remain?"
Sponsored: 7 tips to getting a job in video games
Industry veteran, Jill Henderson says there is some magic to getting that first job in the games world and shares her 7 tips for getting a job in video games.
Writing Deus Ex: Mankind Divided to 'hold a mirror up to the world'
Eidos Montreal's Mary DeMarle chats about art and business of writing Deus Ex: Mankind Divided
, a game about conspiracy theories, terrorism and fear released this week into a world awash in the same.
You can now link to your game on Steam through YouTube annotations
You can now link to your game on Steam directly via merch annotations or YouTube cards thanks to a rule update from the video platform.
Gamescom moves next year's show dates as attendee numbers remain steady
The German video games trade show is moving its Wednesday through Sunday show dates to Tuesday through Saturday in 2017.
Zenimax amends Oculus lawsuit to accuse John Carmack of theft
According to an amended lawsuit from Zenimax, former employee John Carmack took documents and company technology while leaving the company.
Get a job: Backflip Studios is hiring an External Producer
developer Backflip is looking for someone to manage the production of externally-developed casual F2P games from its office in Boulder, Colorado.
P.T.-esque horror game Allison Road is back from the dead
Months after being cancelled, P.T.
-inspired horrific walking simulator Allison Road
has been revived by original dev Christian Kesler and the new studio he and his wife have cofounded: Far From Home.
Don't Miss: Divinity: Original Sin is a game Larian Studios waited 15 years to make
"We always wanted to make an old-school PC RPG with multiplayer," said Larian's Swen Vincke in 2014. "We never managed to sell it to a publisher in the past; every time we proposed, it was refused."
Blog: What the UK Gambling Commission's attention means for eSports
European eSports lawyers Isabel Davies, Pete Lewin and Jas Purewal break down the UK Gambling Commission’s recent eSports gambling discussion paper and give their first impressions.
Gen Con Highlight: Battling kaiju in The Massive vs. The Masses
Jake Alley's The Massive vs. The Masses is a hex-based asymmetrical strategy game for two. One player takes on the role of a titanic lizard monster and the other controls civilians and military units.
6 years in, Sony is bumping up the price of PlayStation Plus
Sony outlines an impending price hike for its popular PlayStation Plus service in the U.S. and Canada that will see the 12-month and 3-month subscription rates increase starting September 22nd.
EA exec says publisher is '100 percent' behind Project Scorpio
In a recent interview with Game Informer, EA chief executive Patrick Soderlund talked up Microsoft's mid-cycle upgrade push, saying that the publishing giant is "100 percent" behind the move.
At VRDC you'll see how the White House is using VR to tackle real challenges
Erik Martin is a policy advisor at the White House, and at VRDC
he'll address the ways the U.S. Administration sees virtual reality as a new tool that devs can use for good to solve real problems.