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March 22, 2017
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  Video: Nioh director reflects on the game dev impact of player feedback
image At GDC 2017, game director Fumihiko Yasuda spoke at length about how the game's design was impacted by Team Ninja's decision to open the game up to player feedback via multiple pre-release demos.
  Get a job: Bandai Namco Singapore is hiring a Lead Software Engineer
image Bandai Namco Studios is looking for a Lead Software Engineer to oversee project engineering plans, provide technical leadership, and more for its Singapore-based development studio.
  Psyonix isn't on board with online Rocket League gambling
image Rocket League has been added to the list of games online gamblers can place bets on in Australia, but the game's developer Psyonix is less than pleased.
1 For Honor dev: ‘We never intended for players to unlock everything'
image “[Unlocking everything] doesn’t really make any sense.” Game director Damien Kieken explained how the design philosophy behind For Honor led to its library of hard-to-get unlockables.
  Blog: What I learned as an indie exhibitor at PAX East
image When preparing for PAX East I saw a similar article from another indie dev and found it quite useful. So, I thought I'd share my own experiences as a first time exhibitor.
  Facebook set to challenge Twitch by adding PC livestreaming tools
image Facebook is expanding its "Facebook Live" livestreaming platform to allow folks to stream from their PCs, making it much easier to stream game development and gameplay on the service.
1 Blog: How Crescent Loom's Kickstarter made it without going viral
image How I got funding to make a game about my neuroscience research. Real-world connections ended up mattering a lot more than "making it" in the larger internet ecosystem, but I still had to use them.
  Tencent grows online game business, makes gains in mobile
image Chinese internet giant Tencent has grown its online games business and cemented its position as the top earning mobile games publisher on the planet.
  Nintendo may have figured out a fix for its Switch Joy-Con desync issue
image UPDATE How do you solve a problem like Joy-Con desyncing? Well, just a few weeks after the Switch launched, it seems Nintendo has finally found an answer. 
  PAX East Report: Two unmistakably Australian games
image Paperbark and Necrobarista both seek to be proudly Australian in a way that shows the world that an Australian setting isn’t only appealing to a narrow, regional interest.
  Blog: Making a commercial video game all by yourself - Part 5
image The fifth in a series documenting the production of a commercially viable game, entirely unaided. In this article I put forward five ways to ensure that your soundtrack complements your game.
  Blog: Combating ratings fraud on Kongregate
image Some ne'er-do-wells have been futzing around with user ratings on Kongregate.com to cheat our monthly contests. Let's take a look at what they're doing and how we can try to combat it!
26 As white nationalism grows, how are Jewish game developers responding?
image How do you make games while coping with possible threats to your livelihood? We talked to Jewish game developers at GDC and beyond about how they're coping with recent anti-Semitic threats.
1 EVE Online devs cause a kerfuffle over in-game currency revamp
image What's interesting here is not so much that people on the Internet are mad about something, but what they're mad about: the destruction of currency.
Overwatch devs ponder the prospect of adding a map editor
image The devs working on Overwatch want to get the players making maps, according to game director Jeff Kaplan, but they expect it's going to be a lengthy process given the game's new engine tech.
  Get a job: Sucker Punch is hiring a Level Designer
image Sucker Punch is looking for a Level Designer with a passion for creating compelling layouts to shape environments and gameplay and create meaningful player experiences in Bellevue, Washington.
  Studying game dev? The AIAS Foundation is offering three $2.5k scholarships
image If you're starting your second year of college or are enrolled in graduate school, take a look at these three game development scholarships being offered for the 2017-18 academic year.
  Video: From indie to Fable and back -- 30 years of game dev 'wisdom'
image At GDC 2017's Independent Games Summit, veteran developer Dene Carter shared a few of the many lessons he'd learned in 30 years of making games, from Druid to Fable to Spellrazor.
2 Blog: The truth about growing indie communities that GDC missed
image At GDC 2017, the session "Beyond the Install: Building Robust Communities on Mobile," Andrew Stalbow agreed that community building is the best marketing you'll ever do. But, how do you handle trolls?
  Heads up, devs: New travel restrictions bar electronics on some U.S.-bound flights
image Due to new travel restrictions, some international developers headed into the U.S. won't have access to laptops, cameras, or game consoles in the flight cabin.
2 Australia's restrictive video game ratings discourage innovation, says senator
image "Every signal we send to the gaming community in this country is of censorship, disapproval, and discouragement," said David Leyonhjelm of the Australian Liberal Democratic Party.
1 YouTube's restricted mode is hurting video game channels and LGBT content creators
image YouTube has been called out by members of the games industry and LGBT community after a number of content creators noticed their videos were being hidden by the platform's restricted mode algorithm.
  PAX East Report: Games from around the world
image Here are three of the most intriguing non-American/non-Japanese games Gamasutra contributor Katherine Cross saw at PAX East.
  Blog: Revisiting GDC 2015 - Monetization, retention, and design
image Sometimes it's useful to revise the "wisdom of the past". The post contains list of GDC presentations that touch fields of monetization, retention and game design in genral.
  Nintendo seals victory in 3DS tech lawsuit
image Nintendo's legal battle against Tomita Technologies, which alleges the Japanese console maker had used its patented 3D display tech without permission, has been laid to rest for good. 

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1 The Mass Effect Paradox - Love it, or hate them
by Nick Halme
Is it possible to respect developers while disliking some aspect of their work? Is criticism...
  Composing video game music to build suspense, part 2: jarring jolts
by Winifred Phillips
The 2nd of a 5-part series. Video game composer Winifred Phillips shares strategies from her GDC...
  Post-Mortem: Gorescript Classic
by Sergiu Bucur
This article aims to explore the full history of Gorescript Classic, from the development stages to...
  Valuable but not profitable: Garden Wars Postmortem
by Cory Spooner
Garden Wars can be summed up as a definitely-not-profitable project, that almost pays for itself in...
1 Postmortem: how Crescent Loom's Kickstarter made it without going viral.
by Wick Perry
How I got funding to make a game about my neuroscience research. Real-world connections ended up...

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arrowPress Releases
Gamification in Game Education
image Paul Roberts discusses how gamification can lead to increased attendance and participation among students enrolled in a university course on artificial intelligence.
Tips and Tricks for Landing an Internship in the Games Industry
image Happy Volcano's Jeroen Janssen explains how you can make a great first impression and stand out from the crowd while pursuing a gaming industry internship.
10 Game Development Projects to Try in 2017
image Looking for a quick project to get your creative juices flowing? Damian Wolf presents a series of simple design challenges that can inspire your next game.
General Arcade
General Arcade General Arcade is a porting house and game developer. Over years we've provided programming services to a number of game studios and publishers including 3D Realms, Devolver Digital, Gambitious, Kongregate, GOG, Vlambeer, etc.
RYZIN ART
RYZIN ART RYZIN Art is a focused art team dedicated to creating the worlds best art content for bleeding edge games.
Grimm Bros, LLC
Grimm Bros, LLC Award winning veteran game devs seeks long nights of code by candle light, enjoys full transparency, team leadership, and witty puns. Email for a good time:
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Uxmagicians Inc.
Uxmagicians Inc. 2k, Gree, Nexon, Pipeworks and many more have trusted their UI/UX to the Uxmagicians. We have designed 10+ top grossing hits, let us design your next top grossing game. Check out our work at www.uxmagicians.com
YDY CG PTE. LTD.
YDY CG PTE. LTD. YDY is a 2D art design service provider for games. We provide concept art design, illustration, UI/ICON design, matte painting and storyboard design services. Our clients includes Zynga, Storm8, SEGA, Ateam, Mobility Ware, High Voltage, Netease, Changy
Sankraman Productions
Sankraman Productions We provide high quality art to developers and publishers of all sizes ranging from 3D games for PC/Console (next gen AAA quality) , mobile games, social games, cinematics, commercials, animation and bringing ideas and dreams to reality.

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