Why some are betting on eSports as the future of Las Vegas
Playing (or watching others play) vgames competitively is becoming big business, and at least one Las Vegas exec is hoping to get a taste by revamping his hotel and casino to cater to eSports fans.
Halo: Spartan Assault dev will now make VR games as Force Field
Amsterdam-based Vanguard Games is restructuring itself to become Force Field, a studio focused entirely on developing games and experience for virtual reality and augmented reality devices.
Get a job: Disruptor Beam seeks a Cinematic Artist
Boston-based game studio Disruptor Beam is hiring an experienced artist to do cinematic production work that includes concept development, editing, trailer creation and animation video work.
Japanese indie dev on designing for NicoNico Video's new game platform
The indie dev known as Krobon describes the unique challenges of creating a platformer (Pharaoh Rebirth+
) designed to be released episodically on NicoNicoVideo's new game platform.
Venerable Japanese dev CyberConnect 2 expands to Montreal
Japanese game developer CyberConnect 2 (Asura's Wrath, Solatorobo: Red the Hunter
) has confirmed via email this week that it plans to expand to Canada by opening a new studio in Montreal.
Don't Miss: The designers of Thief and Deus Ex talking shop at GDC
designer Warren Spector and Thief
designer Doug Church grill each other on stage at GDC 2002 about their design decisions and how to talk shop without destroying the "magic of game creation."
YouTubers will soon be able to earn money on Content ID-disputed videos
YouTube's automated Content ID copyright protection system is set to receive an overhaul that will permit YouTubers to (potentially) earn ad revenue on videos embroiled in Content ID disputes.
Atari cofounder Nolan Bushnell cuts new deal to make mobile games
Game industry veteran Nolan Bushnell has made a deal with Dutch game company Spil Games that will see the two working together to design and launch three or more mobile games.
Survey: 12% of Americans plan to buy VR hardware in the next 6 months
Newzoo has published findings from a new multinational VR-focused survey which suggest that roughly 12 percent of American respondents plan to buy a virtual reality product in the next six months.
Gear VR maker Samsung is working on standalone wireless VR hardware
Samsung R&D executive Injong Rhee noted this week that the company is getting deeper into the virtual reality business by, among other things, working to develop wireless, standalone VR hardware.
Life after leaving a game studio, according to narrative designer Chris Avellone
Chris Avellone might shower less these days, but he definitely writes more. Here, he discusses his creative life after Obsidian, and the difficulty of working with established franchises.
Lumberyard 1.2 expands mobile support, makes multiplayer easier
The latest update to Amazon's Lumberyard game engine has brought with it 218 improvements, fixes, and features across 20 of Lumberyard’s components.
Amazon found liable for unauthorized in-app purchases made by children
A federal judge has found Amazon's attempts to disclose the possibility of in-app charges within "free" apps insufficient.
'There are a lot of ways to chop off a head' - Double Fine's Tim Schafer on humor
Tim Schafer discusses the challenges and triumphs of creating games with humor, as he illustrates his storied career.
Using new buyer packs to enhance player experience and increase conversion
"Games are hobbies, and all hobbies are more fun and engaging with a beginner pack. In games, these 'starter' packs have lasting value and can guide players in the right direction."
Blog: A filthy casual talks Clash Royale
Love and frustration mingle in the mind of this filthy, filthy casual when it comes to Clash Royale
Sony's games business bolstered by rising PS4 sales
It's been a good year for Sony's Game and Network Services division, with sales, operating revenue, and operating income all growing year-over-year.
Are behavior trees a thing of the past?
Behavior trees, the dominating technique used by the game development industry currently, are showing their age, argues developer Jakob Rasmussen.
Upgrading history: How M2 created 3D versions of classic Sega games
How Sega and specialist emulation developer M2 created a new package of classic arcade, Master System, and Genesis titles for that take advantage of the 3DS handheld's three-dimensional screen.
From browser to mobile games: An InnoGames retrospective
Within the last five years, we at InnoGames faced the challenge of a transition from pure browser based development to efficient mobile development teams working with Unity, Unreal 4 and Java.
Nintendo is selling off its ownership stake in the Seattle Mariners
Former Nintendo of America frontman Howard Lincoln has confirmed plans today to step down as CEO of the Seattle Mariners as Nintendo moves to sell off its majority stake in the team.
How Blizzard is building Overwatch out of the ashes of Titan
Blizzard's Jeff Kaplan speaks to GameSpot about how the Overwatch
team took shape after the fall of Titan
, and how modern MOBAs have shaped the design of Blizzard's first FPS.
Get a job: Be a Senior Software Engineer at Demiurge Studios
Cambridge-based studio Demiurge (owned by SEGA Networks) seeks an experienced software engineer to take a senior role on development of games for mobile and PC.
ESL lays plans to launch new 24/7 eSports satellite TV channel
Next month the Electronic Sports League plans to launch eSportsTV, which purports to be "the world's first 24/7 eSports TV channel", on the Modern Times Group's Viasat satellite TV service.
Minecraft now available on Gear VR, with interesting VR design adjustments
has arrived on Oculus and Samsung’s Gear VR mobile headset, and it’s a fairly interesting take on the nearly five-year-old sandbox crafting game.