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October 13, 2015
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Daneel Filimonov's Blog


Daneel Filimonov's Comments

Comment In: [Blog - 05/14/2015 - 02:13]

Fully agreed. It 's a ...

Fully agreed. It 's a shame AAA studios aren 't taking more risks on abstract ideas. They 've dug themselves a hole they have little chance of getting out of with their tunnel vision-like focus on honing the one aspect of a game that is most susceptible to diversity.

Comment In: [Blog - 12/29/2014 - 02:17]

As someone who started from ...

As someone who started from the 2nd game onward playing the first around a decade after release , I didn 't find the first to be too great in terms of combat probably because it originally was meant to be a turn-based RPG and felt like some elements stuck with ...

Comment In: [News - 03/04/2015 - 04:15]

EA apparently never heard of ...

EA apparently never heard of the phrase build it and they will come .

Comment In: [News - 02/24/2015 - 02:38]

It 's strictly at least, ...

It 's strictly at least, at the moment for the Asian market. Apparently Diablo III will be free-to-play there. Blizzard wants to take advantage of the internet cafe market there, which is why there is all of these game-time strings in the game files alluding to it:

Comment In: [Blog - 02/20/2015 - 06:19]

Loved this Great postmortem : ...

Loved this Great postmortem :

Comment In: [News - 02/03/2015 - 04:13]

I don 't think holding ...

I don 't think holding hands necessarily implies that the player is an idiot or a child. Actually, at least for me it seems to imply an intimacy between the player and the designer of the experience. If you hold someone 's hand, you 're making intimate contact with them. ...