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Jay Anne's Blog


Jay designs games.




Member Blogs

Posted by Jay Anne on Thu, 06 Jun 2013 05:25:00 EDT in Business/Marketing, Design
What's next for game design?

Jay Anne's Comments

Comment In: [Blog - 04/12/2014 - 03:29]

@Harvard r nI definitely don ...

@Harvard r nI definitely don 't mean it to be derogatory, but I do notice that some of the best artists, programmers, designers, testers have many producer-like traits. People with skills in project management and all these other producer skills tend to be better at their jobs. I think everybody ...

Comment In: [Blog - 04/11/2014 - 02:34]

These tests are not the ...

These tests are not the issue. They are merely a symptom of the larger problem that you, the job candidate, have very little leverage. As long as that continues to be the case, this policy will probably not change.

Comment In: [News - 04/08/2014 - 06:37]

@E Zachary Knight r nRight, ...

@E Zachary Knight r nRight, but that subset is likely to be small, and it 's unclear if Amazon will ever publish stats how many active users have a controller.

Comment In: [News - 04/09/2014 - 04:16]

A great talk that I ...

A great talk that I wish went further. On the topic of super-developers, I think some of them have to be viewed as a service provider, not a game maker. We wouldn 't fault Twitter for only providing one service or the NBA for only providing just basketball, because the ...

Comment In: [Blog - 04/03/2014 - 01:52]

@Adam Anthony r nDrawing pupils ...

@Adam Anthony r nDrawing pupils That 's old-school. Here 's the new hotness: r n v baFBseCxWF0

Comment In: [Blog - 04/03/2014 - 04:26]

@Zachary r nThanks Yes, it ...

@Zachary r nThanks Yes, it 's surprising how many incentives and penalties work against an employee asking questions. In many work cultures, asking questions is a sign of weakness, so sometimes there 'll be an employee banging their heads against a wall when their issue could have been resolved with ...