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November 22, 2009
 
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
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November 22, 2009
 
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Blogs

Category: Audio

Expert Blogs                                                                                 Expert RSS

Welcome to Gamasutra Blogs! 
Posted by Chris Remo on 03/04/09 11:52:00 pm in Audio, Game Design, Programming, Production, Visual Art
Welcome to Gamasutra Blogs. We've put together a brief summary of our plans and goals with this new section of the site, as well as some handy guidelines for prospective bloggers. Get in on the ground floor!
Read More... | 24 Comments
What's Wrong With Being Indie
Posted by Benjamin Quintero on 05/25/09 11:22:00 pm in Audio, Game Design, Programming, Production, Visual Art
In my various failed attempts to find strong partners through the years, I've come to a few conclusions.
Read More... | 5 Comments
Game Music Postnatal: Nancy Drew Dossier - Lights, Camera, Curses!  Featured Blogs
Posted by Matt Sayre on 05/20/09 06:09:00 pm in Audio
Game music postnatal (postmortem) on the first game in the Nancy Drew Dossier series, Lights, Camera, Curses! Game developed by Her Interactive. Music composed by The Game Composer (Matt Sayre).
Read More... | 3 Comments
The Future Of The IGDA Is Written By You.
Posted by Reid Kimball on 08/03/09 03:19:00 pm in Audio, Game Design, Programming, Production, Visual Art
How the recent controversy regarding Tim Langdell opens the door to shape the IGDA into what its members want from it.
Read More... | 6 Comments
The taste of TOJam
Posted by Neil Gower on 06/03/09 12:17:00 am in Audio, Game Design, Programming, Visual Art
I've worked in games and entertainment for years, but in the back of my mind I always envied indie projects. This year, I finally stopped thinking about it and jumped in to TOJam #4.
Read More... | 0 Comments
GDC 2009 - Day 3.2 - Cracking Emerging Markets, Greasy Musical Styles
Posted by Jim McGinley on 03/31/09 03:06:00 am in Audio, Production
One man steps outside programming cocoon to infiltrate business and audio streams. Trying to crack emerging markets while enhancing storytelling via musical style. Can one man have it all? Starring: Ben Sawyer, Lennie Moore and Garry Schyman
Read More... | 1 Comment
Directing the Voice-over Actor: Tips for Better Communication
Posted by Vicki Amorose on 04/16/09 01:21:00 pm in Audio
The voice-over actor is critical to creating great game characters. But how do you direct a voice actor? What do you do when you're not getting the performance you need? I wrote this article as a crash course for directors.
Read More... | 0 Comments
Crowdsourcing Game Audio: Lessons Learnt  Featured Blogs
Posted by Kes Thygesen on 07/01/09 06:43:00 pm in Audio
This article summaries the experience of crowdsourcing audio for a new iPhone game from the perspective of an indie developer.
Read More... | 3 Comments
A Lot Of Noise About Nothing In Particular...  Featured Blogs
Posted by Raymond Usher on 07/14/09 03:44:00 pm in Audio
This article reflects on the last 17 years of the author's audio development experience and asks whether we should be taking a step back to consider how we got here, and where we should go from here.
Read More... | 8 Comments

Member Blogs                                                                                Members RSS

Hobby Video Game Studio looking for Concept Artists, Designers, Writers
Posted by Winston Miller on 04/29/09 12:08:00 am in Audio, Game Design, Programming, Production, Visual Art
As an aspiring game designer/programmer, I am putting together a hobby project to get a bit more experience in team management, design, programming, and the industry as a whole. Posted a call on various sites, repeated here.
Read More... | 9 Comments
PAX09 Special Report: A Console Love-in  Featured Blogs
Posted by Ron Newcomb on 09/11/09 08:44:00 am in Audio, Game Design, Programming, Production, Visual Art
The Penny Arcade Expo was held last weekend in Seattle. What's a washed-up gamer with no reflexes do? Watch the gamers, and consider the past and future.
Read More... | 0 Comments
Game Audio Mistakes  Featured Blogs
Posted by Adam Bishop on 07/07/09 08:14:00 pm in Audio
Some common audio flaws that I've noticed in some recent games.
Read More... | 13 Comments
Radium Audio Ltd Designs Sounds for Harry Potter on EA Games
Posted by Andrew Diey on 03/10/09 12:13:00 pm in Audio
Insight into how Radium Audio Ltd created the sounds for the Harry Potter and the Half Blood Prince microsite.
Read More... | 0 Comments
Introducing Furious Gamer Radio
Posted by Jim Guttau on 03/17/09 08:53:00 pm in Audio
Furious Gamer Radio is filling a unique niche for the gaming community as the world’s premier distribution network dedicated to audio content related to video games.
Read More... | 0 Comments
How to get good game music?!
Posted by Hessel van Oorschot on 04/21/09 11:08:00 am in Audio
A discussion of how to get good game music.
Read More... | 4 Comments
First Post
Posted by Julio Dutra on 06/22/09 02:37:00 pm in Audio, Game Design, Programming, Production, Visual Art
This is my first post....
Read More... | 0 Comments
Dreambuildplay 2009 - My project on the road....
Posted by Julio Dutra on 07/07/09 10:58:00 pm in Audio, Game Design, Programming, Production, Visual Art
the development blog of my Dreambuildplay 2009 project: tpilot.blogspot.com
Read More... | 0 Comments
New TPilot Screenshots!
Posted by Julio Dutra on 08/10/09 03:38:00 pm in Audio, Game Design, Programming, Production, Visual Art
New TPilot Screenshots!
Read More... | 0 Comments
What a Kaleidoscope Sounds Like
Posted by Trent Rentsch on 06/28/09 09:12:00 pm in Audio
How one magician's vision became my first music release... and a dream come true.
Read More... | 0 Comments
Hallo, everybody!
Posted by Artem Galitsyn on 07/07/09 04:21:00 pm in Audio
I'm glad to be here!
Read More... | 0 Comments
First post on Gamsutra blog
Posted by Richard Reifenstein on 07/24/09 11:00:00 am in Audio
Catching this blog up with my others. Update on the Evans City DVD Soundtrack. Listening to old tapes delivered to the studio.
Read More... | 0 Comments
Licensing through Jingle Punks
Posted by Richard Reifenstein on 08/20/09 11:24:00 am in Audio
I'm licensing music through Jingle Punks. Vol 1 should be available through them later this month. Starting Vol 2 composing now.
Read More... | 0 Comments
Live at the Living Dead Festival 2009!
Posted by Richard Reifenstein on 10/05/09 07:24:00 pm in Audio
I will be performing live at the 2009 "Living Dead Festival"
Read More... | 0 Comments
Adaptive Audio: A Tough Sell  Featured Blogs
Posted by Austin Rotondo on 07/29/09 09:01:00 am in Audio
Response to David Vink's article on Adaptive Music, and why adaptive music won't sell video games despite being a fantastic concept.
Read More... | 11 Comments
Audio In Games : Taken for granted
Posted by James Gonzalez on 10/18/09 01:00:00 pm in Audio
Reminding players that Game Sound is equally as important as all the other aspects in games.
Read More... | 3 Comments
Finding the right sound engine : Why Wwise is different
Posted by David McClurg on 09/10/09 12:07:00 pm in Audio
Wwise is different because it features an advanced audio authoring tool tightly integrated with a robust sound engine. The authoring tool includes a profiler and performance monitor.
Read More... | 2 Comments
Where Google Is Really Big: India and Brazil
Posted by karl jaykob on 09/14/09 04:41:00 pm in Audio
Google’s dominance of the Internet in the United States is hard to overstate. The company accounts for two-thirds of all Web searches, it owns YouTube, which is 10 times more popular than its nearest competitor, and it is No. 1 in areas like maps and blog
Read More... | 0 Comments
Google Releases News-Reading Service
Posted by karl jaykob on 09/15/09 09:09:00 am in Audio
Google, long seen as an enemy by many in the news industry, is making a bold attempt to be seen as a friend with a new service it hopes will make it easier for readers to read newspaper and magazine articles.
Read More... | 0 Comments
Today's Forecast: Cool, With a Chance of Style
Posted by karl jaykob on 09/16/09 04:25:00 am in Audio, Production, Visual Art
Today's Forecast: Cool, With a Chance of Style
Read More... | 1 Comment
Video Games without Music
Posted by Baltazar Hinojosa on 09/14/09 01:19:00 pm in Audio
A short what-if blog from a composer.
Read More... | 0 Comments
Chris Peterson
Posted by Chris Peterson on 09/17/09 11:41:00 am in Audio
best plastic surgeon in Williamsville NY
Read More... | 0 Comments
Google turns a new page in online news content
Posted by Boby Rebobo on 09/21/09 10:02:00 am in Audio
Google has stepped up its efforts to woo newspaper publishers with a search service that displays results in the style of a “virtual magazine”.
Read More... | 0 Comments
Tigers' Leyland Puts Feet Up _ but Not for Long
Posted by Jeff Gowet on 10/05/09 05:45:00 am in Audio
As the Yankees try to prepare for their still unknown opponent in the division series
Read More... | 0 Comments
Threshers axes jobs in scramble for new buyer
Posted by Daniel Spock on 10/30/09 08:57:00 am in Audio
KMPG, the administrator, warns of more job cuts and shop closures as the company owner searches for a white knight
Read More... | 0 Comments
tomspencer
Posted by tom spencer on 11/03/09 05:58:00 am in Audio
Hi, my name is Tom Spencer
Read More... | 0 Comments
The Freelance Game Composer   Featured Blogs
Posted by Craig Dodge on 11/10/09 06:49:00 am in Audio
Tips, tricks and the many experiences of being a freelance video game composer in an ever-evolving industry.
Read More... | 2 Comments