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Blogs

Category: Audio

Expert Blogs                                                                                 Expert RSS

Coding for Music  Featured Blogs
Posted by Rich Vreeland on 06/02/13 09:09:00 pm in Audio, Indie
Using code in games to actually create music, note by note, on the fly, is an underutilized idea that has potential to add huge value to games that aren't even focused on music, by offering an extra sense of authorship to the player's experience.
Read More... | 7 Comments
HDR Audio in Wwise: Best Practices (so far)  Featured Blogs
Posted by Rev Dr Bradley Meyer on 05/23/13 01:48:00 am in Audio
Learn some best practices learned (so far) in using the new HDR audio feature in Wwise 2013.1. Originally published here: http://bit.ly/11OdWRS
Read More... | 1 Comment
How Games are Art
Posted by Neils Clark on 05/08/13 02:22:00 am in Audio, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet
In around 100 words.
Read More... | 6 Comments
Languages of Experience  Featured Blogs
Posted by Neils Clark on 05/02/13 04:47:00 pm in Audio, Design, Programming, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
Being five languages of experience. By understanding languages of experience - for cultural challenge, human engagement, human manipulation, spatiality, and aesthetics - Clark asserts that we can better understand how and why games matter.
Read More... | 6 Comments
Foley in LD26 - Perfect Crime
Posted by Heikki Tormala on 05/02/13 12:43:00 pm in Audio, Indie
How I made the sounds for my Ludum Dare 26 entry, Perfect Crime.
Read More... | 0 Comments
Mini Muddy Post-Mortem  Featured Blogs
Posted by Jools Watsham on 04/23/13 04:14:00 pm in Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
A look at what makes a successful game while peeking into the guts of Mutant Mudds.
Read More... | 2 Comments

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