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Chris Hildenbrand's Blog   Expert Blogs

 

Hi, I am Chris... pixelpusher, vectorbender and quadturner for a long, long time... I have been working as a freelance artist, art lead and creative director for various indie developers and on more games than I can remember... The most recent release is "The adventures of Shuggy" for Xbox Live Arcade with Smudge Cat games and bunch of iphone/ ipad games with Utopian Games.

 

Expert Blogs

Posted by Chris Hildenbrand on Tue, 12 Jul 2016 10:58:00 EDT in Art, Indie
A quick way to create clouds in inkscape using the circle tool, transparent and gradient fills and more node adjusting.


Posted by Chris Hildenbrand on Tue, 31 May 2016 11:43:00 EDT in Art, Indie
The first part of the tutorial series on special effects (as requested by you) is up on the 2d game art guru blog ( http://tinyurl.com/jgfjxxu ). I started the series with vector art motion trails using inkscape.


Posted by Chris Hildenbrand on Mon, 30 Nov 2015 03:20:00 EST in Art, Indie
Another step-by-step game art tutorial by 2dgameartguru.com on creating seamless tiles. Learn how to quickly create seamless tiles in this easy to follow inkscape based tutorial. Creating the elements with simple shapes like rectangles and circles.


Posted by Chris Hildenbrand on Sat, 13 Sep 2014 11:04:00 EDT in Art, Indie
Another quick tutorial while I am still reworking the space tutorial. This one is another request - how to create rocks, that don't look like clouds.


Posted by Chris Hildenbrand on Sun, 11 May 2014 10:49:00 EDT in Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
A tutorial based on inkscape [but applicable to other vector tools] about creating variation and adding detail to make a scene look less boring.


Posted by Chris Hildenbrand on Wed, 07 Aug 2013 09:48:00 EDT in Art
Creating a revolver in inkscape to show you how I created the assets for the guns construction kit as part of the 1 million views at 2d art for programmers give away.



Chris Hildenbrand's Comments

Comment In: [Blog - 07/12/2016 - 10:58]

Thanks. I enjoy writing these ...

Thanks. I enjoy writing these tutorials and feedback like yours makes it easier to keep going.

Comment In: [Blog - 05/31/2016 - 11:43]

I did create an index ...

I did create an index of the tutorials on zeef. It might be helpful to start with the basics there are two video tutorials for circles and squares as well . r n r nhttps://2d-game-art-tutorials.zeef.com/chris.hildenbrand utm medium referral utm campaign ZEEF utm source https 3A 2F 2Fzeef.com

Comment In: [Blog - 12/21/2015 - 01:42]

You rarely find all the ...

You rarely find all the art for your game in a matching style. Instead of just providing assets, here 's a blog to provide the skills to make assets.: http://www.2dgameartguru.com/

Comment In: [Blog - 10/28/2015 - 03:19]

Thanks for the mention, mate. ...

Thanks for the mention, mate.

Comment In: [Blog - 09/13/2014 - 11:04]

All good with me... nice ...

All good with me... nice work

Comment In: [Blog - 10/15/2011 - 09:20]

Hi Rudolph, I am not ...

Hi Rudolph, I am not sure I understand. Is the black border a stroke/ outline set by default maybe Alternative there might be gaps between the elements - snapping helps to avoid those. Could you send me a screengrab to show