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December 8, 2016
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Jeff Vogel's Blog   Expert Blogs

 

Jeff Vogel founded tiny, adorable indie game company Spiderweb Software in 1994. Since then, he has written many fantasy RPGs, including the Exile, Geneforge, Avadon, and Avernum series and Nethergate: Resurrection. Has also done much writing, including the Grumpy Gamer series for Computer Games Magazine, the View From the Bottom series for IGN, and the book The Poo Bomb: True Tales of Parental Terror. He is currently a long-winded blowhard at the Bottom Feeder blog and a terse blowhard on Twitter.

 

Expert Blogs

Posted by Jeff Vogel on Fri, 23 Sep 2016 09:31:00 EDT in Design, Programming, Serious, Indie
My advice for young people who want to become creators of video games (or any other craft, really), based on my 20+ years in the wilderness of the industry. It is advice in a blog post and therefore to be considered dubious until proven otherwise.


Posted by Jeff Vogel on Thu, 08 Sep 2016 11:18:00 EDT in Design, Serious, Indie
Video games have a crippling self-esteem problem. Sometimes we need to take a step back, smile, pat ourselves on the backs, and realize that what we do is amazing and awesome. Like, literally, amazing and awesome.


Posted by Jeff Vogel on Wed, 06 Apr 2016 01:31:00 EDT in Business/Marketing, Design, Console/PC, Indie
Game devs have a lot of things to argue about. Our art form is very, very new, and there are countless unanswered questions. I helpfully provide a list of Open Questions In the Field of Video Game Development and Marketing. Pick one and start shouting!


Posted by Jeff Vogel on Thu, 10 Sep 2015 02:20:00 EDT in Business/Marketing, Console/PC, Indie
A follow-up to the popular post from last year, "The Indie Bubble Is Popping." Predictions about where indie games go from here. Advice for young devs. General pessimism, darkness, and snark, interspersed with brief glimmers of hope.


Posted by Jeff Vogel on Tue, 16 Dec 2014 01:24:00 EST in Business/Marketing, Production, Console/PC, Indie
Yet another post about the rapidly changing calculations of pricing a PC game. Things are in flux, the business is way more competitive, and nobody knows anything. Come on in and let's all despair together!


Posted by Jeff Vogel on Wed, 14 May 2014 04:49:00 EDT in Design, Console/PC, Indie, Social/Online, Smartphone/Tablet
The war is over. Clash of Clans won. Let us wander the smoldering wasteland and find what we have learned. Or just play 9000 hours of Hearthstone. Either works for me.



Jeff Vogel's Comments

Comment In: [Blog - 09/23/2016 - 09:31]

I could answer all those ...

I could answer all those questions 18 months or so for a game, heavy asset/code re-use, work afternoons and late nights , but it wouldn 't do you any good. r n r nEvery creator needs to develop his or her own process, the way of working that helps them ...

Comment In: [Blog - 09/08/2016 - 11:18]

For the record, Video games ...

For the record, Video games are better than art is a dumb thing to say. It 's pure clickbait. It 's the way the sausage is made. Sometimes, to bring people in and get them to listen to your idea, you have to hang your ass out there a little ...

Comment In: [Blog - 04/06/2016 - 01:31]

I left out these three ...

I left out these three questions: r n r nIs it possible to make any criticism of games media, even the mildest and most carefully considered, without an unfounded suggestion that the writer is some sort of Gamergate whackadoo As I AM NOT. Would surrounding the question with hundred of ...

Comment In: [News - 03/15/2016 - 02:30]

Thank you very much for ...

Thank you very much for the kind write-up of our talk There was one place where I misspoke. I wanted to write what I intended to say, because what I actually said didn 't make sense. r n r nWhat I wanted to say was, I write respectable niche games ...

Comment In: [News - 01/26/2016 - 06:18]

There is room for real ...

There is room for real analysis of Dragon Age 2, a game I think is a LITTLE underrated. I wrote about it myself. http://jeff-vogel.blogspot.com/2011/04/dragon-age-ii-review-get-grip-folks.html r n r nThis was a massively flawed title. It had very good writing, but it was also seriously underbaked in several critical ways badly thought ...

Comment In: [Blog - 01/19/2016 - 01:02]

Interesting read Thank you I ...

Interesting read Thank you I wanted to make a couple quick comments. r n r n1. it s the brainchild of Jeff Vogel who was an indie developer before it was cool. r n r nIt never became cool. r n r n2. Please accept my enthusiastic permission to use ...