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March 23, 2017
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Yu Chao's Blog

 

A hobbyist game designer, developer, graphic designer, soundtrack composer.

Currently studying at the Chinese University of Hong Kong.

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Published Games:

kQq -- A Physics Puzzle Game ( About )

Tall as the Sky - A Hand-drawn Portrait Shooter ( About )

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Dev Blog

 

Member Blogs

Posted by Yu Chao on Thu, 16 Mar 2017 10:09:00 EDT in Programming
The article describes the basic but essential techniques in implementing music-syncing games. The example codes are written in C# with Unity.



Yu Chao's Comments

Comment In: [Blog - 03/16/2017 - 10:09]

Yes, Android still lags, but ...

Yes, Android still lags, but it 's rather device specific. With higher end Android devices, the latency is almost the same as iOS, which is totally fine. I 'm still figuring out the solution to the latency issue by writing native Java plugins. I will share my solution as soon ...