This week's Video Game Deep Cuts articles/video highlights include animators on Mass Effect: Andromeda's animation complaints, Remedy's very silly Hoodiegate, and lots, lots more.
New research is underway into the relationship between games, developers, academics, and wider society. The first result might not be very surprising: games developers don't research papers. If you did find that surprising, you are probably a researcher.
In this post I will anylise the way Uplink transfers it's themes onto the player through clever design choices.
In Part 3 of this series, I venture outside video games and examine types of localization found in films, and discuss its growing importance in today’s world.
Advice for getting mentors and making the "ask" when it comes to asking people who inspire you for help.
How To Improve Your Game Design Skills