How Rogue-Lites are making me a better person.
Metrics were discussed by MMO developers, but it was the social game developers who took the idea and ran with it. How should a modern game designer work with metrics?
This week, our partnership with games blogging curation site Critical Distance brings us picks from their Senior Curator Zoya Street on sport, pervasive games, and how we respond to the knowledge others are watching us.
Our trailer for Poly Bridge turned out so well, we thought our process might help others with some Trailer Best Practices.
It's the mobile game taking the world by storm! But is Pokémon GO a fad, or the start of a trend in the industry? This is a teardown and deconstruct of the core mechanics and where Niantic go from here.
Determining scale and proportions for characters and environment: a few tips for enhancing the look and feel of your game.