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March 27, 2017
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Category: Design


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Posted by Simon Carless on 03/26/17 07:33:00 pm in Design
This week's Video Game Deep Cuts articles/video highlights include animators on Mass Effect: Andromeda's animation complaints, Remedy's very silly Hoodiegate, and lots, lots more.





Posted by Mata Haggis on 03/27/17 10:42:00 am in Design
New research is underway into the relationship between games, developers, academics, and wider society. The first result might not be very surprising: games developers don't research papers. If you did find that surprising, you are probably a researcher.

Posted by Gabriel Axinte on 03/27/17 10:41:00 am in Design
In this post I will anylise the way Uplink transfers it's themes onto the player through clever design choices.

Posted by Michelle Deco on 03/27/17 10:38:00 am in Design
In Part 3 of this series, I venture outside video games and examine types of localization found in films, and discuss its growing importance in today’s world.

Posted by Raghav Mathur on 03/27/17 10:37:00 am in Design
Advice for getting mentors and making the "ask" when it comes to asking people who inspire you for help.

Posted by Daniel Doan on 03/27/17 10:37:00 am in Design
How To Improve Your Game Design Skills