Gamasutra.com - All Blogs http://www.gamasutra.com/blogs/ Gamasutra Blogs Fri, 18 Aug 2017 08:59:51 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Video game music systems at GDC 2017: tools and tips for composers - by Winifred Phillips]]> http://www.gamasutra.com/blogs/WinifredPhillips/20170816/303751/Video_game_music_systems_at_GDC_2017_tools_and_tips_for_composers.php http://www.gamasutra.com/blogs/author/WinifredPhillips/930735/ Audio,Console/PC,Smartphone/Tablet http://www.gamasutra.com/blogs/WinifredPhillips/20170816/303751/Video_game_music_systems_at_GDC_2017_tools_and_tips_for_composers.php Wed, 16 Aug 2017 10:22:00 EDT <![CDATA[Making a Game Maker: Hatching Chicken Wiggle &#128035; - by Jools Watsham]]> http://www.gamasutra.com/blogs/JoolsWatsham/20170815/303356/Making_a_Game_Maker_Hatching_Chicken_Wiggle_128035.php http://www.gamasutra.com/blogs/author/JoolsWatsham/1019119/ Design,Production,Art,Console/PC,Indie http://www.gamasutra.com/blogs/JoolsWatsham/20170815/303356/Making_a_Game_Maker_Hatching_Chicken_Wiggle_128035.php Tue, 15 Aug 2017 10:36:00 EDT <![CDATA[Scholars Discuss Urban Empire - by Bob Whitaker]]> http://www.gamasutra.com/blogs/BobWhitaker/20170814/303663/Scholars_Discuss_Urban_Empire.php http://www.gamasutra.com/blogs/author/BobWhitaker/951710/ Console/PC,Serious http://www.gamasutra.com/blogs/BobWhitaker/20170814/303663/Scholars_Discuss_Urban_Empire.php Mon, 14 Aug 2017 10:06:00 EDT <![CDATA[Video Game Deep Cuts: GTA Online's Flash Dream - by Simon Carless]]> http://www.gamasutra.com/blogs/SimonCarless/20170814/303647/Video_Game_Deep_Cuts_GTA_Onlines_Flash_Dream.php http://www.gamasutra.com/blogs/author/SimonCarless/185740/ http://www.gamasutra.com/blogs/SimonCarless/20170814/303647/Video_Game_Deep_Cuts_GTA_Onlines_Flash_Dream.php Mon, 14 Aug 2017 12:16:00 EDT <![CDATA[10 Ways in Which Sonic the Hedgehog Wasn’t About Speed - by Radek Koncewicz]]> http://www.gamasutra.com/blogs/RadekKoncewicz/20170810/303522/10_Ways_in_Which_Sonic_the_Hedgehog_Wasnt_About_Speed.php http://www.gamasutra.com/blogs/author/RadekKoncewicz/822309/ Design http://www.gamasutra.com/blogs/RadekKoncewicz/20170810/303522/10_Ways_in_Which_Sonic_the_Hedgehog_Wasnt_About_Speed.php Thu, 10 Aug 2017 03:42:00 EDT <![CDATA[A Brief History of Game Jams - by Sande Chen]]> http://www.gamasutra.com/blogs/SandeChen/20170809/303290/A_Brief_History_of_Game_Jams.php http://www.gamasutra.com/blogs/author/SandeChen/43521/ Design,Indie http://www.gamasutra.com/blogs/SandeChen/20170809/303290/A_Brief_History_of_Game_Jams.php Wed, 09 Aug 2017 10:22:00 EDT <![CDATA[Statistical Seats at the Table - by Laralyn McWillams]]> http://www.gamasutra.com/blogs/LaralynMcWillams/20170809/303328/Statistical_Seats_at_the_Table.php http://www.gamasutra.com/blogs/author/LaralynMcWillams/214/ http://www.gamasutra.com/blogs/LaralynMcWillams/20170809/303328/Statistical_Seats_at_the_Table.php Wed, 09 Aug 2017 10:16:00 EDT <![CDATA[My ChinaJoy 2017 - by Junxue Li]]> http://www.gamasutra.com/blogs/JunxueLi/20170809/303375/My_ChinaJoy_2017.php http://www.gamasutra.com/blogs/author/JunxueLi/940564/ Business/Marketing,Social/Online,Smartphone/Tablet,VR http://www.gamasutra.com/blogs/JunxueLi/20170809/303375/My_ChinaJoy_2017.php Wed, 09 Aug 2017 10:12:00 EDT <![CDATA[Stop being a stupid indie-gamedeveloper - by Pascal Bestebroer]]> http://www.gamasutra.com/blogs/PascalBestebroer/20170809/303382/Stop_being_a_stupid_indiegamedeveloper.php http://www.gamasutra.com/blogs/author/PascalBestebroer/681512/ Business/Marketing,Serious,Indie http://www.gamasutra.com/blogs/PascalBestebroer/20170809/303382/Stop_being_a_stupid_indiegamedeveloper.php Wed, 09 Aug 2017 10:11:00 EDT <![CDATA[Catch-Up Systems (and what the heck are those) - by Alvaro Vazquez de la Torre]]> http://www.gamasutra.com/blogs/AlvaroVazquezdelaTorre/20170809/303177/CatchUp_Systems_and_what_the_heck_are_those.php http://www.gamasutra.com/blogs/author/AlvaroVazquezdelaTorre/874798/ Design,Production,Console/PC,Indie,Social/Online,Smartphone/Tablet http://www.gamasutra.com/blogs/AlvaroVazquezdelaTorre/20170809/303177/CatchUp_Systems_and_what_the_heck_are_those.php Wed, 09 Aug 2017 09:55:00 EDT <![CDATA[Applying Data Science to Understand Your Players - by Adam Fletcher]]> http://www.gamasutra.com/blogs/AdamFletcher/20170817/303993/Applying_Data_Science_to_Understand_Your_Players.php http://www.gamasutra.com/blogs/author/AdamFletcher/1019253/ Business/Marketing,Design,Programming,Production,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://www.gamasutra.com/blogs/AdamFletcher/20170817/303993/Applying_Data_Science_to_Understand_Your_Players.php Thu, 17 Aug 2017 12:35:00 EDT <![CDATA[The power of a group - by Sita Vriend]]> http://www.gamasutra.com/blogs/SitaVriend/20170817/303862/The_power_of_a_group.php http://www.gamasutra.com/blogs/author/SitaVriend/1018225/ Design,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR http://www.gamasutra.com/blogs/SitaVriend/20170817/303862/The_power_of_a_group.php Thu, 17 Aug 2017 12:19:00 EDT <![CDATA[Defining Depth in Game Design - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20170817/303895/Defining_Depth_in_Game_Design.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie http://www.gamasutra.com/blogs/JoshBycer/20170817/303895/Defining_Depth_in_Game_Design.php Thu, 17 Aug 2017 12:13:00 EDT <![CDATA[Star Citizen Has a Huge Development Cost Problem - by Matt Brady]]> http://www.gamasutra.com/blogs/MattBrady/20170817/303892/Star_Citizen_Has_a_Huge_Development_Cost_Problem.php http://www.gamasutra.com/blogs/author/MattBrady/1019215/ Business/Marketing,Console/PC,Serious http://www.gamasutra.com/blogs/MattBrady/20170817/303892/Star_Citizen_Has_a_Huge_Development_Cost_Problem.php Thu, 17 Aug 2017 12:12:00 EDT <![CDATA[Full Steam Ahead: Bringing Tiny Rails to PC - by Glenn Stanway]]> http://www.gamasutra.com/blogs/GlennStanway/20170817/303896/Full_Steam_Ahead_Bringing_Tiny_Rails_to_PC.php http://www.gamasutra.com/blogs/author/GlennStanway/1004703/ Design,Programming,Production,Console/PC,Indie,Smartphone/Tablet http://www.gamasutra.com/blogs/GlennStanway/20170817/303896/Full_Steam_Ahead_Bringing_Tiny_Rails_to_PC.php Thu, 17 Aug 2017 12:12:00 EDT <![CDATA[In Case of Emergency, Make Burrito Bison 3 - by Yowan Langlais]]> http://www.gamasutra.com/blogs/YowanLanglais/20170817/303897/In_Case_of_Emergency_Make_Burrito_Bison_3.php http://www.gamasutra.com/blogs/author/YowanLanglais/952693/ Business/Marketing,Design,Production,Indie,Smartphone/Tablet http://www.gamasutra.com/blogs/YowanLanglais/20170817/303897/In_Case_of_Emergency_Make_Burrito_Bison_3.php Thu, 17 Aug 2017 12:09:00 EDT <![CDATA[Making a game to make a game; It's like Kickstarter, but with more explosions. - by Simon Lachance]]> http://www.gamasutra.com/blogs/SimonLachance/20170817/303909/Making_a_game_to_make_a_game_Its_like_Kickstarter_but_with_more_explosions.php http://www.gamasutra.com/blogs/author/SimonLachance/943248/ Business/Marketing,Production,Console/PC,Indie http://www.gamasutra.com/blogs/SimonLachance/20170817/303909/Making_a_game_to_make_a_game_Its_like_Kickstarter_but_with_more_explosions.php Thu, 17 Aug 2017 12:09:00 EDT <![CDATA[Goals of the Game - by Antti Kananen]]> http://www.gamasutra.com/blogs/AnttiKananen/20170817/303930/Goals_of_the_Game.php http://www.gamasutra.com/blogs/author/AnttiKananen/1007124/ Business/Marketing,Design,Production,Indie,Smartphone/Tablet http://www.gamasutra.com/blogs/AnttiKananen/20170817/303930/Goals_of_the_Game.php Thu, 17 Aug 2017 12:07:00 EDT <![CDATA[A new indie, a story of love, art and harmony - by Amirhossein Erfani]]> http://www.gamasutra.com/blogs/AmirhosseinErfani/20170817/303933/A_new_indie_a_story_of_love_art_and_harmony.php http://www.gamasutra.com/blogs/author/AmirhosseinErfani/1018708/ Audio,Design,Production,Art,Indie http://www.gamasutra.com/blogs/AmirhosseinErfani/20170817/303933/A_new_indie_a_story_of_love_art_and_harmony.php Thu, 17 Aug 2017 12:06:00 EDT <![CDATA[A Gentle Introduction To Steamworks - by Kyle Kukshtel]]> http://www.gamasutra.com/blogs/KyleKukshtel/20170817/303919/A_Gentle_Introduction_To_Steamworks.php http://www.gamasutra.com/blogs/author/KyleKukshtel/1019252/ Business/Marketing,Programming,Production,Console/PC,Indie,VR http://www.gamasutra.com/blogs/KyleKukshtel/20170817/303919/A_Gentle_Introduction_To_Steamworks.php Thu, 17 Aug 2017 12:00:00 EDT