Gamasutra.com - All Blogs http://www.gamasutra.com/blogs/ Gamasutra Blogs Sat, 21 Jan 2017 10:31:55 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[Meaning and choice, or how to design decisions that feel intimately difficult - by Kuba Stokalski]]> http://www.gamasutra.com/blogs/KubaStokalski/20170119/289351/Meaning_and_choice_or_how_to_design_decisions_that_feel_intimately_difficult.php http://www.gamasutra.com/blogs/author/KubaStokalski/879610/ Design,Console/PC,Serious,Indie http://www.gamasutra.com/blogs/KubaStokalski/20170119/289351/Meaning_and_choice_or_how_to_design_decisions_that_feel_intimately_difficult.php Thu, 19 Jan 2017 10:46:00 EST <![CDATA[The MOBA Experiment, Part I: Awesomenauts - by Stanislav Costiuc]]> http://www.gamasutra.com/blogs/StanislavCostiuc/20170119/289536/The_MOBA_Experiment_Part_I_Awesomenauts.php http://www.gamasutra.com/blogs/author/StanislavCostiuc/949097/ Design,Console/PC,Serious http://www.gamasutra.com/blogs/StanislavCostiuc/20170119/289536/The_MOBA_Experiment_Part_I_Awesomenauts.php Thu, 19 Jan 2017 09:48:00 EST <![CDATA[Media coverage analysis – Nintendo Switch January event - by Thomas Bidaux]]> http://www.gamasutra.com/blogs/ThomasBidaux/20170118/289469/Media_coverage_analysis__Nintendo_Switch_January_event .php http://www.gamasutra.com/blogs/author/ThomasBidaux/872364/ Business/Marketing,Console/PC http://www.gamasutra.com/blogs/ThomasBidaux/20170118/289469/Media_coverage_analysis__Nintendo_Switch_January_event .php Wed, 18 Jan 2017 02:11:00 EST <![CDATA[Optimizing Skylight - by Edward McNeill]]> http://www.gamasutra.com/blogs/EdwardMcNeill/20170117/289089/Optimizing_Skylight.php http://www.gamasutra.com/blogs/author/EdwardMcNeill/855972/ Programming,Indie,VR http://www.gamasutra.com/blogs/EdwardMcNeill/20170117/289089/Optimizing_Skylight.php Tue, 17 Jan 2017 09:12:00 EST <![CDATA[A/B Testing using Staged Rollouts - by Ben Weber]]> http://www.gamasutra.com/blogs/BenWeber/20170116/289245/AB_Testing_using_Staged_Rollouts.php http://www.gamasutra.com/blogs/author/BenWeber/892316/ Business/Marketing,Programming,Smartphone/Tablet http://www.gamasutra.com/blogs/BenWeber/20170116/289245/AB_Testing_using_Staged_Rollouts.php Mon, 16 Jan 2017 12:30:00 EST <![CDATA[Video Game Deep Cuts: Switch-ed Up For Pokemaniacs - by Simon Carless]]> http://www.gamasutra.com/blogs/SimonCarless/20170115/289296/Video_Game_Deep_Cuts_Switched_Up_For_Pokemaniacs.php http://www.gamasutra.com/blogs/author/SimonCarless/185740/ Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet http://www.gamasutra.com/blogs/SimonCarless/20170115/289296/Video_Game_Deep_Cuts_Switched_Up_For_Pokemaniacs.php Sun, 15 Jan 2017 10:37:00 EST <![CDATA[Top 5 games we didn't finish making in 2016 - by Brandon Sheffield]]> http://www.gamasutra.com/blogs/BrandonSheffield/20170115/289294/Top_5_games_we_didnt_finish_making_in_2016.php http://www.gamasutra.com/blogs/author/BrandonSheffield/840949/ Business/Marketing,Design,Production,Indie http://www.gamasutra.com/blogs/BrandonSheffield/20170115/289294/Top_5_games_we_didnt_finish_making_in_2016.php Sun, 15 Jan 2017 09:36:00 EST <![CDATA[Developer Perspectives on Nintendo Switch - by Bryan Cashman]]> http://www.gamasutra.com/blogs/BryanCashman/20170113/289260/Developer_Perspectives_on_Nintendo_Switch.php http://www.gamasutra.com/blogs/author/BryanCashman/939435/ Audio,Business/Marketing,Design,Programming,Production,Console/PC,Indie http://www.gamasutra.com/blogs/BryanCashman/20170113/289260/Developer_Perspectives_on_Nintendo_Switch.php Fri, 13 Jan 2017 06:18:00 EST <![CDATA[Therapy by game development - by Byron AtkinsonJones]]> http://www.gamasutra.com/blogs/ByronAtkinsonJones/20170113/289238/Therapy_by_game_development.php http://www.gamasutra.com/blogs/author/ByronAtkinsonJones/882447/ Serious,Indie http://www.gamasutra.com/blogs/ByronAtkinsonJones/20170113/289238/Therapy_by_game_development.php Fri, 13 Jan 2017 10:41:00 EST <![CDATA[The Walking Dead, Choices, and Kenny - by Stanislav Costiuc]]> http://www.gamasutra.com/blogs/StanislavCostiuc/20170112/289107/The_Walking_Dead_Choices_and_Kenny.php http://www.gamasutra.com/blogs/author/StanislavCostiuc/949097/ Design,Console/PC http://www.gamasutra.com/blogs/StanislavCostiuc/20170112/289107/The_Walking_Dead_Choices_and_Kenny.php Thu, 12 Jan 2017 10:38:00 EST <![CDATA[Beyond 50/50: Breaking Down The Percentage of Female Gamers by Genre - by Nick Yee]]> http://www.gamasutra.com/blogs/NickYee/20170120/289534/Beyond_5050_Breaking_Down_The_Percentage_of_Female_Gamers_by_Genre.php http://www.gamasutra.com/blogs/author/NickYee/325870/ Business/Marketing http://www.gamasutra.com/blogs/NickYee/20170120/289534/Beyond_5050_Breaking_Down_The_Percentage_of_Female_Gamers_by_Genre.php Fri, 20 Jan 2017 10:12:00 EST <![CDATA[Adaptive UI for Video Games - by Thomas Cashman]]> http://www.gamasutra.com/blogs/ThomasCashman/20170120/289631/Adaptive_UI_for_Video_Games.php http://www.gamasutra.com/blogs/author/ThomasCashman/1014394/ Programming,Serious,Indie http://www.gamasutra.com/blogs/ThomasCashman/20170120/289631/Adaptive_UI_for_Video_Games.php Fri, 20 Jan 2017 10:05:00 EST <![CDATA[How to fix stuttering in scrolling animations - by Franco Bugnano]]> http://www.gamasutra.com/blogs/FrancoBugnano/20170120/289668/How_to_fix_stuttering_in_scrolling_animations.php http://www.gamasutra.com/blogs/author/FrancoBugnano/991989/ Programming,Console/PC,Indie,Smartphone/Tablet http://www.gamasutra.com/blogs/FrancoBugnano/20170120/289668/How_to_fix_stuttering_in_scrolling_animations.php Fri, 20 Jan 2017 10:05:00 EST <![CDATA[2017 - What’s Going to Happen? - by Dylan Moran]]> http://www.gamasutra.com/blogs/DylanMoran/20170120/289673/2017__Whats_Going_to_Happen.php http://www.gamasutra.com/blogs/author/DylanMoran/1010162/ Console/PC,VR http://www.gamasutra.com/blogs/DylanMoran/20170120/289673/2017__Whats_Going_to_Happen.php Fri, 20 Jan 2017 10:05:00 EST <![CDATA[Does it have to be a forum? - by Alex Maier]]> http://www.gamasutra.com/blogs/AlexMaier/20170119/289500/Does_it_have_to_be_a_forum.php http://www.gamasutra.com/blogs/author/AlexMaier/1014707/ Business/Marketing,Social/Online http://www.gamasutra.com/blogs/AlexMaier/20170119/289500/Does_it_have_to_be_a_forum.php Thu, 19 Jan 2017 09:47:00 EST <![CDATA[VR today and what might happen - by Christopher Guzman]]> http://www.gamasutra.com/blogs/ChristopherGuzman/20170119/289512/VR_today_and_what_might_happen.php http://www.gamasutra.com/blogs/author/ChristopherGuzman/1014702/ Production,Art,Console/PC,VR http://www.gamasutra.com/blogs/ChristopherGuzman/20170119/289512/VR_today_and_what_might_happen.php Thu, 19 Jan 2017 09:47:00 EST <![CDATA[Analysis of BitMango's Word Cookies Mobile Game - by Rob Burns]]> http://www.gamasutra.com/blogs/RobBurns/20170119/289516/Analysis_of_BitMangos_Word_Cookies_Mobile_Game.php http://www.gamasutra.com/blogs/author/RobBurns/1014679/ Business/Marketing,Smartphone/Tablet http://www.gamasutra.com/blogs/RobBurns/20170119/289516/Analysis_of_BitMangos_Word_Cookies_Mobile_Game.php Thu, 19 Jan 2017 09:47:00 EST <![CDATA[Antegods Art Update: Procedural Plants - by Peter de Jong]]> http://www.gamasutra.com/blogs/PeterDeJong/20170118/288274/Antegods_Art_Update_Procedural_Plants.php http://www.gamasutra.com/blogs/author/PeterDeJong/292245/ Art,Console/PC,Indie http://www.gamasutra.com/blogs/PeterDeJong/20170118/288274/Antegods_Art_Update_Procedural_Plants.php Wed, 18 Jan 2017 11:14:00 EST <![CDATA[How not to care for characters : The Walking Dead season 2 analysis - by DUTERTRE Simon]]> http://www.gamasutra.com/blogs/DUTERTRESimon/20170118/288562/How_not_to_care_for_characters__The_Walking_Dead_season_2_analysis.php http://www.gamasutra.com/blogs/author/DUTERTRESimon/933175/ Design http://www.gamasutra.com/blogs/DUTERTRESimon/20170118/288562/How_not_to_care_for_characters__The_Walking_Dead_season_2_analysis.php Wed, 18 Jan 2017 11:12:00 EST <![CDATA[Learning the Video Game Canon - How to deal with over 40 years of backlog? - by Felipe Pepe]]> http://www.gamasutra.com/blogs/FelipePepe/20170118/288852/Learning_the_Video_Game_Canon__How_to_deal_with_over_40_years_of_backlog.php http://www.gamasutra.com/blogs/author/FelipePepe/982590/ Business/Marketing,Design,Production,Console/PC,Serious,Indie http://www.gamasutra.com/blogs/FelipePepe/20170118/288852/Learning_the_Video_Game_Canon__How_to_deal_with_over_40_years_of_backlog.php Wed, 18 Jan 2017 11:12:00 EST