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July 24, 2014
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'Roguelikes': Getting to the heart of the it-genre 18
by Christian Nutt [05.21.14]
Over the last year, the roguelike has become the it-genre. Gamasutra speaks to developers to get to the heart of its appeal.
Business/Marketing, Design, Interview, Console/PC, Smartphone/Tablet

Understanding the successful relaunch of Final Fantasy XIV 10
by Christian Nutt [04.18.14]
Producer and director Naoki Yoshida sits down with Gamasutra for an in-depth interview about why he took on his successful quest to reboot a failed MMO into an all-new project.
Business/Marketing, Design, Production, Console/PC, Social/Online

What's next for Puzzle & Dragons and GungHo? 16
by Christian Nutt [03.28.14]
The president and CEO of GungHo, the studio behind the massive success Puzzle & Dragons, explains his philosophy toward game development, his studio's relationship with Supercell, free-to-play, and more.
Business/Marketing, Design, Console/PC, Social/Online, Smartphone/Tablet, Mobile Games

Video games and gun violence: A year after Sandy Hook 64
by Mike Rose [02.10.14]
Following the horrific December 2012 shooting at Sandy Hook, the game industry sat down with the Vice President to talk about gun violence. A year later we ask: What's come of that meeting? Gamasutra's Mike Rose reports.
Business/Marketing

Taking on the challenges of being a mom in game development 28
by Leigh Alexander [01.23.14]
Gamasutra's Leigh Alexander talks to game developers who also happen to be mothers, about the challenges of balancing work and life, and finding success in a male-dominated industry.
Business/Marketing, Recruitment


GDC Europe debuts sponsored sessions and a full Amazon dev day  
by GDC Staff [07.24.14]
GDC Europe 2014 organizers highlight a day-long sponsored developer day from Amazon and great sponsored sessions from Microsoft, Google, Epic and more.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, GDC Europe

Q&A: Keeping up with hit mobile game Kim Kardashian: Hollywood Exclusive  
by Alex Wawro [07.24.14]
Kim Kardashian has conquered everything from cable TV to bottled water with some stupendous branding tactics. Now, the branding maven can add the iOS App Store to her list of conquests.
Business/Marketing, Design, Smartphone/Tablet, Exclusive

Twitch's new 'Host Mode' allows channels to cross-promote 1
by Christian Nutt [07.23.14]
Whether you use it to help promote games from developer friends or it evolves in a way for popular channels to curate the feeds they like best, it could be a significant upgrade.
Business/Marketing, Console/PC, Indie


Market Your Game Part 1 (Research)  
by Christopher Manzano [07.24.14]
How to Market your Game! (Part 1 - Competitor Research) Marketing strategies used by major game publishers
Business/Marketing, Indie, Social/Online

The Story These Stories Aren't Telling 6
by Elizabeth Sampat [07.22.14]
On Gamasutra today, the annual salary survey shows a smaller-than-average wage gap between the sexes. On Polygon, an expose of the harassment women faces shows a larger problem. But the biggest problem in both articles isn't getting discussed.
Business/Marketing, Serious

Community Management - When a game is no more  
by Elinor Cohen [07.22.14]
My love affair with community management began when I worked for an indie gaming studio. The studio had since closed and the games are no more, but the community remains and so does the community manager.
Business/Marketing, Social/Online

Is amiibo Nintendo’s Next Costly Disaster? 21
by Bryan Cashman [07.22.14]
amiibo seems like a great way to extend the company's brands to the youth market, but CONSULGAMER sees a number of threats to the product line that could make amiibo another costly disaster for Nintendo.
Business/Marketing, Console/PC

Playing the App Store Lottery: Our first week's sales numbers. 2
by Ryan Leonski [07.22.14]
We just released our first game on mobile. Here's how we did our first week.
Business/Marketing, Indie, Smartphone/Tablet, Mobile Games


InnoGames GmbH — Hamburg, Germany
[07.24.14]
Quest Writer (m/f) for The West
Quest Writer (m/f) for The West

InnoGames GmbH — Hamburg, Germany
[07.24.14]
Backend Developer Marketing / CRM (m/f)
Backend Developer Marketing / CRM (m/f)

InnoGames GmbH — Hamburg, Germany
[07.24.14]
Mobile Developer iOS (m/f)
Mobile Developer iOS (m/f)

InnoGames GmbH — Hamburg, Germany
[07.24.14]
Software Developer C++ Mobile (m/f)
Mobile Developer C++ (m/f)

InnoGames GmbH — Hamburg, Germany
[07.24.14]
Software Developer Flash (m/f)
Software Developer Flash (m/f)

InnoGames GmbH — Hamburg, Germany
[07.24.14]
Software Developer Analytics / Big Data (m/f)
Software Developer Analytics / Big Data (m/f)

InnoGames GmbH — Hamburg, Germany
[07.24.14]
Software Developer Backend Development (m/f)
Software Developer Backend Development (m/f)

InnoGames GmbH — Hamburg, Germany
[07.24.14]
Game Designer Tribal Wars (m/f)
Game Designer Tribal Wars (m/f)

InnoGames GmbH — Hamburg, Germany
[07.24.14]
Market Research Analyst (m/f)
Market Research Analyst (m/f)

Raven Software / Activision — Madison, Wisconsin, United States
[07.24.14]
Senior UI Engineer
See job description.