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January 23, 2017
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Video Game Deep Cuts: Werewolves vs. Obamacare 2
by Gamasutra Staff [01.22.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Werewolves Within, Obamacare & indies, and lots more.
Business/Marketing, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design

On its 10th birthday, Viking Squad dev Slick joins forces with Klei 1
by Alex Wawro [01.20.17]
Today the folks at Slick Entertainment are celebrating ten years in business and announcing a big change: the studio is joining fellow Vancouver-based indie studio Klei Entertainment.
Business/Marketing, Indie

The U.S. video game industry pulled $30.4B in revenue last year 1
by Alissa McAloon [01.20.17]
Total consumer spending in 2016 rose just slightly from 2015, according to data released by the Entertainment Software Association and the NPD Group.
Business/Marketing, Console/PC, Smartphone/Tablet

Don't Miss: How Superhot (and 6 more games) grew from jam prototypes 7
by Staff [01.20.17]
Game jams aren't just a way to try out new ideas and unclog your creativity--they can also result in viable commercial products! We looked for lessons in several jam titles that made it to market.
Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie

Playdead co-founder forced to cash out $7.2M in shares and depart studio  
by Chris Kerr [01.20.17]
New details have emerged that shed more light on the reasons behind Dino Patti's departure from Limbo creator Playdead. 
Business/Marketing, Console/PC

Blog: Media coverage analysis - Nintendo Switch January event  
by Gamasutra Community [01.20.17]
ICO Partners founder Thomas Bidaux looks into the coverage of the Nintendo Switch event and serves up some interesting stats.
Business/Marketing, Console/PC


Video Game Deep Cuts: Werewolves vs. Obamacare 2
by Simon Carless [01.22.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Werewolves Within, Obamacare & indies, and lots more.
Business/Marketing, Design, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet, VR

Beyond 50/50: Breaking Down The Percentage of Female Gamers by Genre 7
by Nick Yee [01.20.17]
Using data from over 270,000 gamers, we’ve put together some findings on the percentage of female gamers across game genres.
Business/Marketing

Does it have to be a forum?  
by Alex Maier [01.19.17]
While a forum can be an important part of a flourishing online community, there are other things you can do to provide more value to your users.
Business/Marketing, Social/Online

Analysis of BitMango's Word Cookies Mobile Game  
by Rob Burns [01.19.17]
Article describes BitMango strategies in the mobile game sphere. In particular, the article will describe the recent success of Word Cookies.
Business/Marketing, Smartphone/Tablet

Media coverage analysis – Nintendo Switch January event  
by Thomas Bidaux [01.18.17]
A look into the coverage of the Nintendo Switch event.
Business/Marketing, Console/PC

Learning the Video Game Canon - How to deal with over 40 years of backlog? 7
by Felipe Pepe [01.18.17]
What to do when you want to delve into the history of video games, but there's over 40 years of releases to learn about?
Business/Marketing, Design, Production, Console/PC, Serious, Indie


Crate Entertainment — Boston Area (work remotely), Massachusetts, United States
[01.22.17]
Graphics / Engine Programmer
Graphics / Engine Programmer

Skydance Interactive — Marina Del Rey, California, United States
[01.20.17]
Lead Environment Artist
Lead Environment Artist

Cryptic Studios — Los Gatos, California, United States
[01.20.17]
Software Engineer (all levels)


Immersion — San Jose, California, United States
[01.20.17]
Staffing Coordinator & Receptionist


DreamSail Games — New York, New York, United States
[01.20.17]
Game Designer
DreamSail is seeking a game designer who would dare to craft thrilling experiences for the VR era of gamers.

Cignition — Palo Alto, California, United States
[01.20.17]
Gameplay Programmer
Cignition is a growing startup, passionate about blending gameplay and neuroscience to create immersive learning experiences. Our focus on K-12 STEM related education has resulted in an extensive collaboration between teachers, neuroscientists, and game developers, resulting in a highly diverse and creative environment. Tests in school districts have proven both efficacy of learning and deep engagement by students.

Insomniac Games — Burbank, California, United States
[01.20.17]
FX Artist
Insomniac Games is searching for an FX artist for our Burbank Studio

Insomniac Games — Burbank, California, United States
[01.20.17]
Senior Gameplay Programmer
Senior Programmer wanted for a role at Insomniac Games!

Insomniac Games — Burbank, California, United States
[01.20.17]
Senior Environment Artist
Senior Environment Artist wanted for Insomniac Games

Insomniac Games — Burbank, California, United States
[01.20.17]
Senior Designer
Insomniac Games is looking for a Senior Designer to join our team!