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April 30, 2017
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Don't Miss: A postmortem for the tree-trimming puzzle game Prune 17
by Gamasutra Community [04.28.17]
"Prune is a tiny mobile game about the simple pleasures of growing and cultivating trees. It's a delicate dance to remove that which does not matter in favor of that which does."
Business/Marketing, Design, Programming, Production, Indie, Smartphone/Tablet

Nintendo sold 2.3 million NES Classic Editions 6
by Alissa McAloon [04.28.17]
Nintendo president Reggie Fils-Amiť says the console sold over 2 million units before being discontinued after five months as Nintendo focuses on driving its 'key areas.'
Business/Marketing, Console/PC

20 million PlayStation 4 consoles were sold in just the last year 6
by Alissa McAloon [04.28.17]
An increase in PlayStation 4 sales means that the system has sold roughly 60 million units since its debut in November 2013.
Business/Marketing, Console/PC

We're streaming the Prey demo at 3PM EDT  
by Bryant Francis [04.28.17]
Bethesda has released a demo for Prey, but why? We'll be playing the demo and talking about the company's recent marketing moves and the challenges of selling games in 2017.
Business/Marketing, Design, Console/PC, Video

A little more conversation: Hearthstone director implores devs to talk to players
by Chris Kerr [04.28.17]
"I have a belief that, sometimes, you get into a vacuum and a void where if nobody's talking people sometimes assume the worst."
Business/Marketing, Design

Profits up in Sony's games division as PS4 sales near 60M
by Chris Kerr [04.28.17]
Sony says the positive showing was primarily due an increase in PlayStation 4 hardware and software sales, and rising digital sales.
Business/Marketing, Console/PC


How To Record and Post GIFs Showing Your Game  
by Sara Casen [04.28.17]
Here's a simple and straightforward guide on how to cut together and post GIFs showing your game! I'll use the GIFs we have produced for our game Lake Ridden as a case study to help you get started!
Business/Marketing, Art, Indie

The Debate Behind Refunding Games  
by Josh Bycer [04.28.17]
With the recent announcement of Microsoft planning on allowing gamers to refund games, I want to talk about the issue between developers and consumers.
Business/Marketing, Design, Console/PC, Indie, Smartphone/Tablet

How one event shot Dokkan Battle into #1 Top Grossing  
by Adam Telfer [04.27.17]
A deeper look at the critical systems which pushed Bandai Namco's Dragon Ball Z: Dokkan Battle to #1 Top Grossing in the US over easter long weekend.
Business/Marketing, Design, Social/Online, Smartphone/Tablet

Why I Started Code Ordinal Rise  
by David Lin [04.27.17]
Hello! I do apologize as it truly has been almost 2 months since I have last blogged! I am back and I'll be consistently blogging from now on! 1 of the main reason for that is because I have started on this new game titled - Code Ordinal Rise!
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie

My 9 Tips for Game Developers  
by Ruslev Berg [04.27.17]
Based on my experience, I wish to share several tips that will help young game developers make less mistakes creating their first games.
Business/Marketing, Programming

2016 Mobile Gaming Trends Report: Top 8 Take-aways  
by Joseph Kim [04.27.17]
SEGA Networks and Sensor Tower present the 2016 Mobile Gaming Trends Report: an analytical look at market segmentation and trends in the mobile gaming market.
Business/Marketing, Smartphone/Tablet


Spaces Inc. — Los Angeles, California, United States
[04.29.17]
VR Senior Game Designer


Spaces Inc. — Los Angeles, California, United States
[04.29.17]
VR Lead Programmer


Impulse Gear, Inc. — San Francisco, California, United States
[04.29.17]
Senior Narrative Writer


Mindshow, Inc. — Los Angeles, California, United States
[04.29.17]
Lead Engineer (Unity / Virtual Reality)
Lead Engineer (Unity / Virtual Reality)

Mindshow, Inc. — Los Angeles, California, United States
[04.29.17]
Unity Engineer / VR Inverse Kinematics
Unity Engineer / VR Inverse Kinematics

Mindshow, Inc. — Los Angeles, California, United States
[04.29.17]
Unity Engineer / VR Platform
Unity Engineer / VR Platform

Sony PlayStation — Playa Vista, California, United States
[04.28.17]
Technical Art Director
Technical Art Director @ Sony Santa Monica

Sony PlayStation — Playa Vista, California, United States
[04.28.17]
Senior UI Tools Programmer
Senior UI Tools Programmer @ Sony Santa Monica

Sony PlayStation — Playa Vista, California, United States
[04.28.17]
Technical Architect
Technical Architect @ Sony Santa Monica

Sony PlayStation — Playa Vista, California, United States
[04.28.17]
Senior VFX Artist
Senior VFX Artist @ Sony Santa Monica