Breaking In: Part 114 by Harrison Pink[03.03.15]
In Part One of a two part series on getting into the game industry, I describe my own personal path into games, as well as clear up some common misconceptions about being a professional game designer. Part Two will arrive next week.
Shiver Entertainment —
[03.05.15] Senior VFX Artist | Sr FX Artist
Senior Visual Effect Artist - 5+ years experience as a professional FX Artist for game development | 3D graphics, particle systems, physics, ribbons, shaders | special FX textures from scratch matching and established style
Infinity Ward / Activision —
[03.05.15] Lead Game Designer (Builder - MP) - Infinity Ward
We are currently seeking an experienced Lead Multiplayer Level Designer to work on our new FPS. Previous experience leading a highly talented team of multi-player focused designers while also providing a portfolio heavy on MP: FPS game and level design work is paramount. If you live for kick-ass MP gaming, can motivate a team, and have shipped AAA titles with awesome design aesthetics, then we are looking for you! Must provide examples of prior work including: design documentation, screenshots, level meshes, and/or playable samples of your best work (refer us to work in published games)
[03.04.15] Mobile Game Designer
Zindagi Games is looking for Mobile Game Designers!
Honey Vision —
Respawn Entertainment —
[03.03.15] Senior Systems Designer
Respawn is seeking a Senior Systems Designer to embrace and contribute to the project vision, specifically in the areas of hero control/mechanics, enemy design, AI behaviors, combat/weapons, class design, skills/progression, story, and boss encounters.