Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 15, 2014
arrowPress Releases
September 15, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


The SCUMM Diary: Stories behind one of the greatest game engines ever made 13
by Staff, Mike Bevan [07.12.13]
It's rare that the mention of a video game engine can elicit emotions nearly as strong as the games that it powers, but SCUMM is special in a lot of ways. SCUMM co-creator Aric Wilmunder tells the stories behind the well-regarded engine.
Design, Programming, Production

Dirty Game Development Tricks 21
by Game Developer Magazine Staff [06.24.13]
One of Game Developer's most popular features was our "Dirty Coding Tricks" bit from 2009, where we got devs to open up about some of their ugly hacks -- and in 2013 we're back with nine new from-the-trenches stories, including a few unorthodox tricks from other dev disciplines besides programming.
Programming, Game Developer Magazine, Console/PC, GD Mag Exclusive

Postmortem: Treyarch's 2002 hit, Spider-Man 2
by Jamie Fristrom [06.21.13]
In this reprint from the August 2002 issue of Game Developer magazine, Spider-Man dev Jamie Fristrom (Energy Hook) writes about what went right and what went wrong with the game's development process.
Design, Postmortem, Programming, Production, Exclusive, GD Mag Exclusive

Postmortem - Sony Santa Monica's God of War: Ascension 11
by Whitney Wade, Chacko Sonny [06.19.13]
In this postmortem from the final issue of Game Developer, Sony Santa Monica senior producer Whitney Wade and director of internal development Chacko Sonny discuss bringing multiplayer to the God of War experience.
Business/Marketing, Design, Postmortem, Programming, Production, Console/PC, GD Mag Exclusive

Advanced Audio Streaming in Unity 12
by Ben Long, Fredrik Kaupang [06.06.13]
In the midst of making a simple casual game as part of a personal jam, Ben Long and Fredrik Kaupang uncovered a great trick for streaming audio in Unity.
Audio, Programming, Indie, Smartphone/Tablet


Get a job: Turbine is hiring a Senior Mobile Engineer  
by Staff [09.15.14]
The house responsible for Lord of the Rings Online and the Infinite Crisis MOBA needs a senior software engineer to work on mobile projects in its Needham, Massachusetts office.
Programming, Smartphone/Tablet, Recruitment

Get a job: Idol Minds is hiring a Lead Programmer  
by Staff [09.12.14]
The house that built Pain and Coolboarders 3 is looking for a senior programmer to lead the engineering efforts on a mobile/console project in development at the Louisville, CO studio.
Programming, Console/PC, Recruitment

Get a job: Heavy Iron Studios seeks a Gameplay/Engine Programmer  
by Staff [09.11.14]
L.A.-based Heavy Iron Studios (Disney Infinity for Wii U) is hiring an experienced coder to work on graphics programming, extending its game engine and tuning gameplay features.
Programming, Console/PC, Recruitment


A.I. Lessons: The cost of memories 7
by Benoit Prezeau [09.13.14]
What I have learned about character memories while working on a CRPG with artificial intelligence.
Design, Programming, Console/PC, Indie

20 Fun Grid Facts (Hex Grids) 6
by Herman Tulleken [09.12.14]
In this post we share some of the interesting (and obscure) facts we uncover in our quest to know everything we can about grids and their use in games.
Design, Programming, Art, Console/PC, Indie, Smartphone/Tablet

How a Game Tester Adds Value  
by Johan Hoberg [09.11.14]
How does a professional game tester add value to a game development studio? Can you measure this value in a good way? I will try to give my view on this subject.
Programming, Console/PC, Social/Online, Smartphone/Tablet

String to Bitmask  
by Amir Barak [09.10.14]
In which I detail a simple but useful utility to convert string representations of a bitmask into a bitmask value.
Programming, Console/PC, Indie

Postmortem LudumDare 30 Jam OlymPlanets  
by William Oliveira De Lacerda [09.09.14]
Our Ludum Dare 30 72 hours game's postmortem. Our game is a sport game based on Olympic contests, but the difference is that they are in different planets with different races. You represent the human race in the game and must win the challenges to pro
Design, Programming, Art, Indie


Square Enix Co., Ltd. — Tokyo, Japan
[09.15.14]
Programmers


Playtika Santa Monica — Santa Monica, California, United States
[09.15.14]
Sr. BI Developer


Wargaming.net — Hunt Valley, Maryland, United States
[09.15.14]
Engineering Manager
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company√ʬĬôs debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title√ʬĬôs trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.

Wargaming.net — Chicago, Illinois, United States
[09.15.14]
Engineering Manager
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company√ʬĬôs debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title√ʬĬôs trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.

Wargaming.net — Hunt Valley, Maryland, United States
[09.15.14]
Graphics Software Engineer
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company√ʬĬôs debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title√ʬĬôs trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.

Wargaming.net — Chicago, Illinois, United States
[09.15.14]
Lead UI Engineer
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company√ʬĬôs debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title√ʬĬôs trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.

Wargaming.net — Chicago, Illinois, United States
[09.15.14]
Graphics Software Engineer
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company√ʬĬôs debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title√ʬĬôs trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.

Respawn Entertainment — San Fernando Valley, California, United States
[09.15.14]
Software Engineer
Respawn is looking for sharp Software Engineers, both senior and mid-level, with strong coding skills.

Retro Studios - Nintendo — Austin, Texas, United States
[09.15.14]
RETRO STUDIOS - Level 3 Engineer


N-Fusion Interactive — Manalapan, New Jersey, United States
[09.15.14]
Unity 3D Game Programmer
N-Fusion Interactive is looking for an experienced Unity 3D programmer to be directly involved in developing exciting new titles utilizing cutting edge technology.