Postmortem:
Angel Studios' Smuggler's Run
And
so these men of Indostan
Disputed loud and long,
Each in his own opinion
Exceeding stiff and strong.
Though each was partly in the right,
They all were in the wrong!
-John
Godfrey Saxe, from "The Blind Men and the Elephant"
If you
were to independently ask each Smuggler's Run team member to
list the top five things that went right and wrong, I doubt any two
responses would be identical. But unlike the parable of the blind men
and the elephant, writing a postmortem is a valuable exercise. To anyone
who hasn't, I highly recommend trying it. I wrote this particular postmortem
from my perspective as lead programmer.
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The
Smuggler's Run team, trying to look tough
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Smuggler's Run is a fast-paced off-road driving game in which
you play the part of a smuggler whose job it is to deliver as much contraband
as possible. Along the way you face rival gangs who want to steal your
loot, and cops who want to bust you. The core game play is simple: Pick
up contraband by driving over it, or steal from another smuggler by
ramming them, and then make your delivery by passing through the drop-off
smoke signal. Unlike most other games, you can choose any path through
the expansive environments - but be careful! Smuggler's Run dumps
you in the middle of harsh off-road worlds filled with rocks, hills,
trees, cliffs, and other obstacles. The difference between success and
failure often boils down to the route you choose.
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What
Went Right