Product Review: 3DS Max in Two Takes  by spencer lindsay, Michael Dean[05.12.04]
For the first time, we have two reviewers test the same product--3DS Max 6--reporting on the areas of the product that each uses most in their everyday work. We lead off with Take One--Michael Dean's perspective, focusing on the modeling and texturing improvements since 3DS Max 5. In Take Two, Spencer Lindsay covers the rendering and animation improvements, while overlapping Dean's coverage of the Vertex Paint module. In the end, both give 3DS Max 6 high (but slightly different) scores, and slightly different recommendations on whether you should upgrade.
Art, Product Reviews, Game Developer Magazine