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May 19, 2013




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Updates » Audio
Our Top 30 Developers: Three Rings to Zeboyd Games Exclusive 1
by Staff [07.20.12]
Editors of Game Developer magazine and Gamasutra teamed up to list our top 30 studios of the last 12 months, honoring those who did something new, different, and better within this dynamic industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive

Our Top 30 Developers: Rocksteady Studios to thechineseroom Exclusive 1
by Staff [07.19.12]
Editors of Game Developer magazine and Gamasutra teamed up to list our top 30 studios of the last 12 months, honoring those who did something new, different, and better within this dynamic industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive

Our Top 30 Developers: Monolith Soft to Robot Entertainment Exclusive 4
by Staff [07.18.12]
Editors of Game Developer magazine and Gamasutra teamed up to list our top 30 studios of the last 12 months, honoring those who did something new, different, and better within this dynamic industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive

Our Top 30 Developers: Double Fine to Mode 7 Exclusive 4
by Staff [07.17.12]
Editors of Game Developer magazine and Gamasutra teamed up to list our top 30 studios of the last 12 months, honoring those who did something new, different, and better within this dynamic industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive

Limbo sound design: Ambiguity is the key to atmosphere Exclusive 4
by Staff [07.17.12]
Limbo audio director Martin Stig Andersen tells Gamasutra that he avoided using music that would "manipulate" the player and instead aimed for sounds with less "identity."
Console/PC, Indie, Audio, Exclusive

Our Top 30 Developers: Arrowhead to CD Projekt RED Exclusive 6
by Staff [07.16.12]
Editors of Game Developer magazine and Gamasutra teamed up to list our top 30 studios of the last 12 months, honoring those who did something new, different, and better within this dynamic industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive

Get a job: LucasArts and others hiring now on the Gamasutra jobs board  
by Staff [07.13.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at LucasArts, id, Yager Development, and more.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment

Gamasutra, Game Career Guide weekend website maintenance  
by Staff [07.13.12]
Gamasutra.com and its sibling site GameCareerGuide.com will be down for three to four hours beginning Saturday, July 14 at 10 p.m. EST (7 p.m. PST) for planned server maintenance.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Free 2012 Game Career Guide issue available from Game Developer  
by Staff [07.11.12]
The fifth annual Game Career Guide issue of Game Developer is out, featuring beginner-friendly tutorials for Unreal Engine and Source, a postmortem of experimental student game The Snowfield, and more.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Student/Education

Get a job: Telltale and others hiring now on the Gamasutra jobs board  
by Eric Caoili [07.06.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Telltale Games, Turtle Rock Studios, Tencent Boston, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment

Get a job: Visual Concepts and others hiring now on the Gamasutra jobs board  
by Eric Caoili [06.29.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Visual Conceps, Naked Sky Entertainment, MLB Advanced Media, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment

Snapdragon Android SDK offers enhanced sensor gestures  
by Mike Rose [06.27.12]
Chipset manufacturer Qualcomm has unveiled the Android SDK for its Snapdragon processors, giving game developers the ability to differentiate their applications on separate devices.
Smartphone/Tablet, Programming, Audio, Production

Opinion: Joining Team Audio 12
by Ariel Gross [06.27.12]
In this reprinted #altdevblogaday opinion piece, Volition's senior audio designer Ariel Gross shares how his team handles the audio hiring process, what it takes to get hired, and more.
Console/PC, Audio

Get a job: ArenaNet and others hiring now on the Gamasutra jobs board  
by Eric Caoili [06.22.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Telltale Games, ArenaNet, Havok, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment

How Prototype 2's sound team solved a common audio conundrum Exclusive 2
by Staff [06.20.12]
In a new in-depth article on the sound mix for Activision and Radical Entertainment's Prototype 2, audio lead Rob Bridgett writes about his team's solution to deal with players' wide array of sound setups.
Console/PC, Audio, Exclusive

Get a job: Lucasfilm and others hiring now on the Gamasutra jobs board  
by Eric Caoili [06.15.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Lucasfilm, Sucker Punch Productions, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment

Get a job: Infinity Ward and others hiring now on the Gamasutra jobs board  
by Eric Caoili [06.08.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Infinity Ward, Wizards of the Coast, LucasArts, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment

How Firaxis balances XCOM's grit with the studio's cheerful legacy Exclusive 12
by Tom Curtis [06.05.12]
Firaxis' upcoming XCOM: Enemy Unknown is a violent departure for the renowned Civilization studio, though it has taken a number of measures to uphold the company's respectful legacy.
Console/PC, Art, Audio, Design, Exclusive, E3

Gamasutra's on-site E3 2012 coverage now underway 6
by Staff [06.05.12]
It's E3 time again, and Gamasutra will have your needs covered this week for the annual trade show. [UPDATE: We're Tweeting live from Nintendo's E3 press conference]
Console/PC, Social/Online, Programming, Art, Audio, Design, Production, Business/Marketing, E3

Get a job: Gearbox and others hiring now on the Gamasutra jobs board  
by Eric Caoili [06.01.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Gearbox Software, Rovio, Firebrand Games, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment