16 of Gamasutra's best articles over the last quarter
Hey readers! I’m back with another quarterly roundup of Gamasutra articles over the past quarter (April-June), as I continue my heroic efforts to excavate the best recently-published work.
VR, Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing
Don't Miss: What does a game designer do, exactly?
In this classic blog post, designer Liz England takes a run at breaking down the many roles and responsibilities a designer can have in an effort to answer a seemingly ever-present question.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing
How music can intensify video games
"I thought about how suspenseful things became as the narrative progressed, how much dread haunted the characters, and how terrifyingly powerful their enemy was."