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November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
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November 21, 2009
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
 
Designing Games Is About Matching Personalities [1]
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November 21, 2009
 
Sucker Punch Productions
Texture Artist
 
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Sucker Punch Productions
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Crystal Dynamics
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Monolith Productions
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Sony Online Entertainment
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November 21, 2009
 
24seven3D
 
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Interactive Game Experience
 
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spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

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News

News » Indie
  Analyst: Over 60 Percent Of All iPhone Apps Have Been Pirated
by Staff [11.18.09]
Pinch Media provides iPhone app analytics software, and CEO Greg Yardley tells us over 60 percent of all iPhone apps he tracks have been pirated -- and he explains how, with the main impact hitting the infrastructure, losses multiply. [16]
PC, Console, Mobile Console, Indie, Originals
 
 
Best of GameSetWatch: From REO Speedwagon to Rock Band Network
by Eric Caoili [11.12.09]
We highlight the week's alternative news and curiosities from sister blog GameSetWatch -- this time looking at companies specializing in Rock Band Network song coversions, an REO Speedwagon hidden object game, and more.
PC, Console, Indie, Casual
 
Best Of Indie Games: Eufloria, Home, Run Away!
by Tim W. [11.06.09]
Every week, we round up the week's top indie games, this time including IGF 2009 finalist Eufloria, an experimental game set in a retirement home, a role-playing game with black and white pencil art and more. [1]
PC, Console, Indie
 
Best of GameSetWatch: From PETA to New Kids On The Block
by Eric Caoili [11.05.09]
We highlight the week's alternative news and curiosities from sister blog GameSetWatch -- this time looking at a controversial New Kids On The Block game box auction, PETA pointing to a circus game to protest animal abuse, and more.
PC, Console, Indie
 
Best of GameSetWatch: From Zaku to Silent Hill
by Eric Caoili [10.29.09]
We highlight the week's alternative news and curiosities from sister blog GameSetWatch -- this time exploring a new shoot'em released for the 20-year-old Atari Lynx, a Dutch hospital's blackout blamed on Silent Hill, and much more.
PC, Console, Indie
 
Best Of Indie Games: Machines Doing the Robot Dance
by Tim W. [10.23.09]
IndieGames.com: The Weblog editor Tim W. rounds up the week's top free and commercial indie games, including the debut of long-awaited graphical adventure Machinarium and much more.
PC, Console, Indie
 
Best of GameSetWatch: From Spore Islands to Dark Tower
by Eric Caoili [10.22.09]
We highlight the week's alternative news and curiosities from sister blog GameSetWatch -- this time exploring Facebook's Spore spin-off, a game based on Stephen King's The Dark Tower series, and much more.
PC, Console, Indie, Casual
 
Q&A: The Odd Gentlemen On Winterbottom Inspiration, Indie Moves
by Brandon Sheffield [10.21.09]
The Odd Gentlemen, the developers of time-twistin' XBLA platformer The Misadventures of P.B. Winterbottom, talk to Gamasutra on inspiration, the increasing artistic and commercial success of indie games, and just who their audience might really be. [1]
PC, Console, Indie, Originals
 
Roundtable: The Indie Game Composer Scene, Explored
by Jeriaska [10.15.09]
In this special Gamasutra interview roundtable, the musicians behind Flower, Trino, Sushi Bar Samurai and more exchange views on the strong suits of the independent game scene and its music.
PC, Console, Mobile Console, Indie, Originals
 
Unity Takes IGF Gold Sponsorship, Offers Unity Pro To Finalists/Winners
by Staff [10.13.09]
Unity Technologies announces it is the Gold Sponsor of the Independent Games Festival (IGF) at the annual Game Developers Conference (GDC), to be held in San Francisco in March 2010.
PC, Console, Indie
 
Best Of Indie Games: Strange Adventures with Indie Games
by Tim W. [10.09.09]
This week's top indie games and features from IndieGames.com: The Weblog include a space exploration game from IGF finalist Digital Eel, a 2D platformer that plays like an 80's classic, and more. [5]
PC, Console, Indie
 
Best of GameSetWatch: From Power Pill to Bubble Bobble
by Eric Caoili [10.08.09]
We highlight the week's alternative news and curiosities from sister blog GameSetWatch -- this time, Polytron's new iPhone game Power Pill and a Korean girl group selling ramen with the Bubble Bobble theme song.
PC, Console, Mobile Phone, Indie
 
In-Depth: IndieCade and the Force of Frustration
by Vincent Diamante [10.07.09]
Writer and Flower composer Vincent Diamante looks at Culver City's IndieCade event from the perspective of a game developer -- inspired by talks, but missing the inspiration found in frustrations.
PC, Console, Mobile Console, Indie, Originals
 
IndieCade: An iPhone Art Showcase
by Vincent Diamante [10.06.09]
A panel of Culver City's IndieCade iPhone game selections featured Radio Flare’s Fares Kayali and Martin Pichlmair, Eliss’s Steph Thirion, Ruben & Lullaby’s Erik Loyer... and a "speaking sock?"
PC, Console, Mobile Phone, Indie, Originals
 
First-Ever IGF China Event Announces Finalists
by Staff [10.05.09]
Finalists for both the Main and Student competitions have been chosen from among over 100 entries received for the first-ever Independent Games Festival China, with winners to be revealed next week at GDC China in Shanghai.
PC, Console, Indie
 
IndieCade: Chen, Hunicke, Takahashi Encourage Wacky FPS Concepts
by Vincent Diamante [10.05.09]
Strangely, great ideas for traditional action shooters can come from game designers who would rather not make them, and sometimes even better ideas come from... IndieCade conference attendees? [2]
PC, Console, Indie, Originals
 
Best Of Indie Games: Every Generation Needs a New Revolution
by Tim W. [10.05.09]
IndieGames.com: The Weblog editor Tim W. rounds up the week's top free-to-download and commercial indie games, including a new shoot 'em up from Jeff Minter, a commercial tower defense game, and more.
PC, Console, Indie
 
Interview: EA, Criterion Vet Murray Forms Indie Hello Games, Talks Joe Danger
by Simon Carless, Staff [09.30.09]
Tiny UK studio Hello Games has announced its first title, bike racer Joe Danger, and we chat with its founder, former EA and Criterion's Sean Murray, about his brave new venture and reinventing as an indie.
PC, Console, Indie, Originals
 
Best Of Indie Games: Now You're Thinking with Portals
by Tim W. [09.25.09]
IndieGames.com: The Weblog editor Tim W. rounds up the week's top free and commercial indie games, finding a 2D take on Portal, a rotating puzzler and more.
PC, Console, Indie
 
Opinion: Video Game Planning - Stay Frosty
by James Portnow [09.24.09]
It's a fact of game development that something will go wrong, but panic's not an inevitability. Divide By Zero's James Portnow shares tips and tactics for keeping chill under pressure. [3]
PC, Console, Mobile Console, Indie, Originals