Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 28, 2016
arrowPress Releases
July 28, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Indie
Body Talk: Why the sexy dialogue in VA-11 HALL-A goes tits up 4
by Katherine Cross [07.05.16]
Sukeban Games’ VA-11 HALL-A is my favorite game so far this year, but it's worth examining how it fails to authentically capture how women talk to one another about their bodies.
Indie, Design

Attend GDC Europe and learn what it's like to develop a game in public  
by Staff [07.05.16]
Vlambeer cofounder Rami Ismail is coming to GDC Europe to talk about lessons learned from the studio's experience developing Nuclear Throne live on Twitch.
Indie, Production, GDC Europe

Q&A: From game jam project to Super SteamPuff  
by Jeremy Ooi [07.04.16]
We got a chance to talk with team from Weyrdworks Studio about their iOS game, and the Kuala Lumpur indie scene.
Smartphone/Tablet, Indie, Art, Design, Video

Blog: How to survive the indiepocalypse in 5 easy steps 19
by Gamasutra Community [07.04.16]
In the olden days the game industry was like a picturesque green pasture, inviting and peaceful. Set up your shop, make your masterpiece, enjoy life. Easy as pie or so the story goes. But things have changed...
Indie

Video: Videoball and video games' superiority over sports 1
by Staff [07.01.16]
Videoball designer Tim Rogers takes the stage at GDC 2016 to lead attendees on a tour through various frustrating thought-experiments one might encounter on the quest to triangulate The Perfect Sport.
Social/Online, Indie, Design, Video, Vault

Former EA DICE chief departs to join indie game publisher Raw Fury 2
by Alex Wawro [07.01.16]
Electronic Arts is losing longtime executive and EA DICE chief Karl Magnus Troedsson, who joins indie publisher Raw Fury Games this week as a partner and co-owner.
Console/PC, Indie, Business/Marketing

GDC Europe's Innovative Games Showcase reveals 2016 game lineup  
by Staff [07.01.16]
GDC Europe organizers debut the games that will be in the big European Innovative Games Showcase during the Indie Games Summit at GDC Europe next month.
Indie, Business/Marketing, GDC Europe

PlayStation's 'indie game champion' Nick Suttner departs after 7 years 2
by Chris Kerr [07.01.16]
"From the bottom of my heart, thank you to all of the amazing developers I've worked with, and PlayStation fans who've enjoyed the results."
Console/PC, Indie, Business/Marketing

All 50 Mystic Western Game Jam entries now available for free  
by Chris Kerr [07.01.16]
Indie community Juegos Rancheros has released every single game from its recent Mystic Wester Game Jam for free through itch.io.
Console/PC, Indie

DotEmu's bid to port Titan Quest to smartphones  
by Jennifer Allen [06.30.16]
How can you possibly translate a 60-hour action RPG from PC to iOS? DotEmu, a company that has ported classics like The Last Express and Another World, decided to give it a try.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Video

Interactive Fiction foundation formed to aid Twine, IFComp growth 2
by Bryant Francis [06.30.16]
A group of interactive fiction heavyweights have united form the Interactive Fiction Technology Foundation in support of interactive story-focused games.
Console/PC, Indie, Design, Business/Marketing

Video: So, they made you a lead -- now what?  
by Staff [06.30.16]
In this 2015 GDC Europe talk Double Fine's Oliver Franzke shares lessons learned from settling into a leadership position and gives devs advice on picking up the necessary skillsets for leadership.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Video, Vault

Modder tapped to make a standalone game based on 'Battle Royale' mods  
by Alex Wawro [06.30.16]
Modder Brendan Greene is moving to South Korea to work with Tera dev Bluehole on a new standalone PC game, Playerunknown's Battlegrounds, based on his popular "Battle Royale" Arma mods.
Indie, Business/Marketing

Blog: 5 ways I screwed up my game's launch 16
by Gamasutra Community [06.30.16]
"The launch of Sol Trader did not go according to plan. Here's my take on what happened, and what I'm doing about it for a 1.1 release in July."
Indie, Production, Business/Marketing

The Golden Circle: A different perspective on game design 11
by Gamasutra Community [06.30.16]
Gearbox Studio Québec senior designer Maxime Babin examines the business concept of "The Golden Circle," and relates that back to how game designers design games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Teamwork reigns in these Game Career Guide Game Design Challenge results  
by Staff [06.29.16]
If you're enjoying Overwatch, see what other team-based gameplay designs the readers of GameCareerGuide have come up with!
Indie, Design, Student/Education

Get a job: Double Fine is hiring a Lead Programmer  
by Staff [06.29.16]
The studio responsible for games like Broken Age, Massive Chalice and Costume Quest is looking for an experienced programmer to take a lead role at Double Fine's San Francisco HQ.
Indie, Programming, Recruitment

New Paint of Persia tool helps devs rotoscope film into pixel art 1
by Alex Wawro [06.29.16]
Inspired by the sort of rotoscoped animations seen in the original Prince of Persia, one game dev has built a custom tool, Paint of Persia, that you can use to rotoscope your own pixel art animations.
Console/PC, Indie, Art

Attend GDC Europe and master the art of guerrilla marketing your game  
by Staff [06.29.16]
Ico Partners' Thomas Reisenegger is an experienced PR consultant who's done PR for games like League of Legends, and at GDC Europe he'll share some hard-won lessons on getting your game noticed.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC Europe

Last chance to join Gamasutra at the InnoGames Jam at Gamescom!  
by Gamasutra Community [06.29.16]
Gamasutra is joining the inaugural InnoGames Jam at Gamescom in Cologne, Germany this August as a media partner, and you should come too! Signups close tomorrow!
Indie, Gamescom, GDC, GDC Europe