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February 9, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [19]
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February 9, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [17]
 
JETRO At GDC 2010: Finding Opportunity in the Japanese Gaming Market
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February 9, 2010
 
Gameloft
Low Poly 3D Modeling / Texture Artist
 
Irrational Games
Level Builder
 
Rockstar North
AI Programmer
 
Irrational Games
Level Designer
 
Rockstar North
Graphics Programmer
 
Rockstar North
Systems Programmer
 
Rockstar North
Tools Programmer
 
Rockstar North
Physics Programmer
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February 9, 2010
 
Digital Shock
 
Spiel Studios
 
dSonic, Inc.
 
SomaTone Interactive Audio
 
Ladyluck Digital Media.
 
Flame Node Studio
 
Tenben Inc.
 
Interactive Game Experience
 
Zvky Design Studio
 
Tose Software USA
 
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
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spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

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News

 
0
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
by Kris Graft [02.09.10]
French publisher Ubisoft (Assassin's Creed II) reported holiday quarter sales up 2.7%, as nine-month sales sunk 22.5% [UPDATE Ubisoft talks about releasing installments in its major franchises "more often".]
 
 
0
Analysts: EA On The Right Track At Last
by Leigh Alexander [02.09.10]
"This time, we think that EA is on the right path," says Wedbush analyst Michael Pachter -- as analysts agree that Electronic Arts' forecasts may finally be attainable, even conservative.
 
2
Road To The IGF: Star Guard's Loren Schmidt
by Kris Graft [02.09.10]
In the latest Road to the IGF interview with 2010 IGF finalists, Gamasutra speaks with Star Guard's Loren Schmidt, who explains why "retro" isn't always the best term for a "low-fi" game.
 
0
Flickr Co-Founders Return To MMO Design With Glitch
by Chris Remo [02.09.10]
Flickr founders Stewart Butterfield and Cal Henderson are getting back to their video game startup roots with Glitch, a 2D Flash-based social MMO set to launch later this year.
 
0
Ubisoft Announces Ghost Recon: Future Soldier For Multiple Platforms
by Kris Graft [02.09.10]
France-based game publisher Ubisoft's next Tom Clancy-branded game is the military-themed shooter Ghost Recon: Future Soldier, developed by the team behind Advanced Warfighter 1 and 2.
 
0
Analyst: Industry Sales To Rebound In March On Strong Core Slate
by Leigh Alexander [02.09.10]
Mass Effect 2 may have sold 825,000 units in just five days of January sales, says analyst Doug Creutz -- who also predicts the U.S. retail game industry will return to monthly sales growth in March.
 
4
Dragon Age: Origins Sells In 3.2 Million Units
by Leigh Alexander [02.09.10]
Calling it a "tremendous start for the Dragon Age franchise", BioWare revealed that Dragon Age: Origins has shipped more than 3.2 million units globally since it launched in Fall 2009.
 
1
Interview: Composer Garry Schyman Talks BioShock Soundtracks
by Jeriaska [02.09.10]
Gamasutra talks to BioShock composer Garry Schyman about his approach to making music for the two games in the series, and his influences in creating the franchise's evocative soundtrack.
 
1
Gamasutra, GamesPress Partner On Press Release Page
by Staff [02.09.10]
Gamasutra is debuting a new partnership with UK headquartered information aggregator GamesPress, with a new dedicated 'press releases' section listing the latest unfiltered industry announcements.
 
1
Adult Swim: Don't 'Hamstring' Developers With Existing IP
by Staff, Paul Hyman [02.09.10]
The overseers of Cartoon Network TV division Adult Swim's web games (Amateur Surgeon, 5 Minutes To Kill (Yourself)) have told Gamasutra why original IP reigns supreme for its games, despite the plethora of TV shows it could pick from.
 
0
RedLynx Hails Digital Publishing, Sells 1.5 Million Units In 2009
by Leigh Alexander [02.09.10]
Trials HD developer RedLynx sold 1.5 million copies altogether of its four releases during 2009, the Helsinki-based studio's best year ever thanks to, it says, digital publishing.
 
0
Gamasutra Member Blogs: From Broken Emotions To The Game Of Game-Making
by Staff [02.09.10]
In highlights from Gamasutra's Member Blogs, our weblog writers examine how the game medium often destroys emotional ties with characters, why chasing perfection can be a bad thing, and how making games is a game in itself.
 
1
Almaz Capital Buys 23% Of Russian Casual Dev Alawar
by Chris Remo [02.08.10]
Almaz Capital Partners, a Russian venture capital firm, has acquired a 23 percent stake in Russian casual game developer Alawar Entertainment after buying a quantity of shares from Finam Investment Holding.
 
1
EA: Distribution Business To Be Pared Down, Headcount Stable In 2010
by Chris Remo [02.08.10]
EA will be publish fewer externally-developed games, focusing on internal titles with higher margins, the company said today, and it plans to keep its headcount steady through its upcoming fiscal year.
 
8
EA Dates Dragon Age 2, Dead Space 2, Crysis 2, Console Sims 3
by Chris Remo [02.08.10]
Following its fiscal third quarter results, EA said it will release Crysis 2 and a Sims 3 console title in Q4 of this year, with Dead Space 2 and Dragon Age following in early 2011.
 
0
Best of FingerGaming: From Vanquish to Assassin's Creed II
by Danny Cowan [02.08.10]
Every week, Gamasutra sums up sister iPhone site FingerGaming's top news and reviews for Apple's nascent portable games platform -- this time covering notable debuts like Vanquish, Assassin's Creed II: Discovery, and Pocket Chef.
 
7
EA Reduces Quarterly Loss, Claims #1 Publisher Position
by Chris Remo [02.08.10]
EA saw its fiscal third quarter revenue decline year over year, but at the same time shrunk its net loss from $641 million to $82 million, while reaching a company high for digital revenue. [UPDATE: EA shares fell 8.5% to $16.]
 
0
Madden NFL Coming To Facebook
by Leigh Alexander [02.08.10]
Electronic Arts, which now has social gaming company Playfish under its belt, is bringing its Madden NFL brand to the Facebook gaming space, says EA Sports boss Peter Moore.
 
4
Game Developer Announces Salary Survey Call, Now Including Indies
by Staff [02.08.10]
The editors of Game Developer magazine and Gamasutra invite readers to participate in the annual Game Developer Salary Survey, now expanded to include indies -- with a free GDC Main Conference Pass up for grabs.
 
1
PlayFirst Hires Sims Veteran Pattnaik, Signals Social Move
by Chris Remo [02.08.10]
Casual developer PlayFirst (Diner Dash, Chocolatier) has hired Mitali Pattnaik, previously a social gaming executive at EA, to serve as general manager as the company moves into social games.