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April 19, 2014
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April 19, 2014
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Developers react: Amazon launches Fire TV Android microconsole Exclusive 12
by Alex Wawro [04.02.14]
Gamasutra caught up with some developers making games for Amazon's Fire TV Android-based microconsole to learn more about why they decided to throw their lot in with the retail giant.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing, Exclusive

The Behemoth launches indie-friendly QA lab and funding program 2
by Alex Wawro [04.02.14]
Battleblock Theater developer The Behemoth is launching two new non-game projects aimed at supporting indies -- The Research Centaur game testing lab and the Gold Egg Project funding program.
Console/PC, Indie, Production, Business/Marketing

Supercell kicks off Hello World Open, a woldwide AI coding contest 2
by Alex Wawro [04.02.14]
Clash of Clans creator Supercell is accepting applications for its inaugural AI coding challenge, the Hello World Open, in which small teams of developers compete to code the best driver AI.
Console/PC, Smartphone/Tablet, Design, Business/Marketing

Clint Hocking and Kim Swift join up with Amazon Game Studios 2
by Alex Wawro [04.02.14]
Amazon continues to bolster its bench of game-making talent, most recently with the hire of noted game designers Kim Swift (of Soul Fjord) and Clint Hocking (of Far Cry 2).
Console/PC, Smartphone/Tablet, Design, Business/Marketing

Blog: Why first impressions matter for free-to-play games 6
by Gamasutra Community [04.02.14]
"People spend a short amount of time deciding if they like or dislike something (around 50 milliseconds). This gut reaction is often based on subconscious considerations."
Social/Online, Smartphone/Tablet, Design, Business/Marketing

Blog: Dangerous advice - 'Worldbuild only enough to support the story' 8
by Gamasutra Community [04.02.14]
"Instead of keeping writers on track, this advice can very easily create exactly the kind of hackneyed settings and narratives they so earnestly wish to avoid."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Xbox One to Windows Phone: Microsoft's new universal apps run on both  
by Alex Wawro [04.02.14]
Microsoft announced today that its Visual Studio 2013 IDE has, among other updates, been improved to allow developers to create apps that can be easily cross-ported to Xbox One and Windows devices.
Console/PC, Smartphone/Tablet, Design, Production

Blog: Stepped on a Narrative Lego 11
by Gamasutra Community [04.02.14]
"BioShock developer Ken Levine held a talk at this year's GDC titled 'Narrative Legos' ... I immediately saw some fundamental issues with the presented system."
Console/PC, Design

Sev Zero is the first of Amazon Game Studios' Fire TV games  
by Alex Wawro [04.02.14]
Today we learned what Amazon Game Studios has been working on -- a full lineup of games for Amazon's Fire TV console, including the launch title Sev Zero.
Console/PC, Design, Video

Amazon's bid for the living room: The $99 Amazon Fire TV 37
by Mike Rose [04.02.14]
At a special Amazon event today, the company finally revealed the small black box that it's been working on to slot underneath your living room television: Amazon Fire TV.
Console/PC, Business/Marketing

King vs. 6Waves lawsuit will go ahead in San Francisco 7
by Mike Rose [04.02.14]
Last summer, King filed a lawsuit against 6Waves, alleging that the company has blatantly copied two of its titles. That case will now go ahead, following a new ruling from the U.S. District Court.
Smartphone/Tablet, Business/Marketing

Sexism in the game industry: A study 42
by Gamasutra Community [04.02.14]
Research culled from a year of research and over 40 interviews with women working in the game industry, previously presented at GDC 2014.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Blog: The challenges of creating an open-ended UI design  
by Gamasutra Community [04.02.14]
"We needed to figure out how to design a UI that looks just as great labeled as a cute kid’s game as it does as a sleek racing title... Here are a few things I have learned during this past year."
Social/Online, Smartphone/Tablet, Art

Diversity, communication, and Animal Crossing: New Leaf Exclusive 1
by Christian Nutt [04.02.14]
Aya Kyogoku, co-director, and Katsuya Eguchi, producer, sit down and discuss the development of Animal Crossing: New Leaf, and how fostering a diverse, communicative team leads to the best results.
Console/PC, Design, Production, Exclusive

Amazon adds Metacritic to video game purchase pages 8
by Christian Nutt [04.01.14]
The popular review-of-reviews site becomes an even more ubiquitous yardstick for the industry as the biggest online retailer incorporates Metacritic scores.
Console/PC, Business/Marketing

Sony Japan sharpens its focus on China with new strategy division  
by Alex Wawro [04.01.14]
The company quietly announced that it has opened a China Strategy Department in the SCE Japan Asia division, suggesting it may be moving to take advantage of China's grudging acceptance of game consoles.
Console/PC, Business/Marketing

Blog: What Western mobile devs need to know about China 6
by Gamasutra Community [04.01.14]
Facts and figures that lay out the state of the Chinese market -- and what it takes for Western developers to get an inroad there.
Smartphone/Tablet, Business/Marketing

Indies seem to be warming up to Microsoft's ID@Xbox program 4
by Alex Wawro [04.01.14]
Indie developers and Xbox VP Phil Harrison share their thoughts about the current state of Microsoft's ID@Xbox self-publishing program in a new post-GDC interview feature published by Edge.
Console/PC, Indie, Business/Marketing

Blog: 5 reasons players leave your game 5
by Gamasutra Community [04.01.14]
A survey of over 80 games "scored against over 50 criteria. From this we can identify why players leave games before they have the potential to become engaged and loyal players."
Social/Online, Smartphone/Tablet, Design

Blog: Why 'worse' is better for Early Access games 4
by Gamasutra Community [04.01.14]
What's driving the popularity of Early Access games like DayZ and Rust over more polished or complete competition?
Console/PC, Indie, Design, Production, Business/Marketing