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April 27, 2017
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Microsoft opening new Minecraft marketplace to sell user-made content
by Chris Kerr [04.10.17]
Microsoft and Mojang will be opening up a new Minecraft storefront for selected user-made content on mobile and Windows 10 platforms. 
Smartphone/Tablet, Business/Marketing

Unity tripling India workforce to continue VR-AR push
by Chris Kerr [04.10.17]
"People in automobile and manufacturing have raised a demand for interactive and immersive platforms for their customers and internal work."
VR, Business/Marketing

Blog: How Gwent distinguishes itself from other card games
by Gamasutra Community [04.10.17]
Gwent is the mini-game turned full on CCG, and playing through the beta, I'm liking how it stands out from the rest of the market. Here's why.
Console/PC, Business/Marketing

Crafting the deliberately frustrating interfaces of Stories Untold 1
by Joel Couture [04.10.17]
"In any other game, this would just be bad UI/UX. But here, it is essential. The machines' limitations and clunkiness become an antagonist of sorts. Each device is method acting, permanently in character."
Console/PC, Indie, Design, Video

Video Game Deep Cuts: Thimbleweed Park's Cryogenic RimWorld  
by Gamasutra Staff [04.09.17]
This week's Video Game Deep Cuts longform article/video highlights include the art behind Thimbleweed Park, the rise of RimWorld, and much, much more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing

Dylan Cuthbert: Star Fox characters were totally based on the dev team  
by Alex Wawro [04.07.17]
"Slippy was based on Yamada for sure," Star Fox programmer and Q-Games founder Dylan Cuthbert affirmed on Reddit this week. "Falco was Watanabe or Giles, Fox was Miyamoto or myself."
Console/PC, Design

Far Cry 4 creative director leaves Ubisoft to cofound Typhoon Studios 1
by Alex Wawro [04.07.17]
After years at Ubisoft Montreal working on games like Assassin's Creed III and Far Cry 4, longtime game designer Alex Hutchinson has taken his leave to help cofound a new venture: Typhoon Studios.
Indie, Business/Marketing

Peter Moore swears it wasn't his idea to kill the Dreamcast 1
by Alex Wawro [04.07.17]
"That's something I have been, and forever will be, tainted with," Moore tells Glixel. "'He made the call to kill the Dreamcast.' No I didn't. But my job was to make the phone call."
Console/PC, Business/Marketing

Video: Naughty Dog's guide to the future of game art production 3
by Staff [04.07.17]
Photogrammetry. Neural networks. VR/AR. Naughty Dog lead technical artist Andrew Maximov speaks at GDC 2017 about what a video game art production pipeline will likely look like 10 years from now.
Console/PC, Art, Production, Video, Vault

Get a job: Disruptor Beam is hiring a Mobile Game Developer  
by Staff [04.07.17]
Disruptor Beam is looking for a Full-Stack Mobile Game Developer who can help create world-class experiences on the Web, Android and iOS devices.
Smartphone/Tablet, Programming, Recruitment

EA set to invest $500M in its Quebec-based game development  
by Alissa McAloon [04.07.17]
EA has laid plans to expand its current game development operation in Quebec, Canada to the tune of a $500 million investment over the next ten years.

Gearbox backs out of deal with controversial online marketplace G2A 4
by Alissa McAloon [04.07.17]
UPDATE: G2A has issued a statement in response to Gearbox's earlier requests, saying that the allegations are rooted in misinformation and that the requested changes have long been in place.
Console/PC, Indie, Business/Marketing

Don't Miss: Videoball, and the challenge of designing (and selling) simplicity 2
by Staff [04.07.17]
"It's about shapes and it's about visibility. It's designed for legibility. Everything is designed for the eyes - for human eyes to be comfortable."
Console/PC, Indie, Art, Design, Business/Marketing

Report: GameStop customer information at risk following possible breach  
by Alissa McAloon [04.07.17]
GameStop is looking into reports that credit card information has been stolen from its website, following claims that such data was being resold online.

Join us at 3 PM ET on Twitch as we continue our look at Deus Ex  
by Staff [04.07.17]
Tune into the Gamasutra Twitch channel today at 12 PM PT (3 PM ET) as we continue to sneak, leap, and talk our way through Ion Storm Austin's original Deus Ex in search of game design gems.
Console/PC, Design, Video

New report delves into the dodgy world of PSN account reselling
by Chris Kerr [04.07.17]
The quest for cut-price video games can lead to some less than savory corners of the internet, as Waypoint recently found out when it dove headfirst into the world of PSN account reselling. 
Console/PC, Business/Marketing

Google's chief game designer Noah Falstein steps down
by Chris Kerr [04.07.17]
"Unfortunately, the opportunity to actually build the big, consequential games that I had been hired to help create failed to materialize."
VR, Business/Marketing

Crafting an evocative score for Hollow Knight 4
by Jack Yarwood [04.07.17]
The music for Hollow Knight presented many challenges for composer Christopher Larkin. The most significant being how to create an evocative score with distinguishable leitmotifs.
Console/PC, Indie, Audio, Design, Video

King fields a new dev team to make a Call of Duty mobile game  
by Alex Wawro [04.06.17]
Well over a year after being bought for $6 billion, the house that Candy Crush Saga built is fielding a new team in Stockholm to make a mobile game based on Activision's Call of Duty franchise.
Smartphone/Tablet, Business/Marketing

YouTubers must now surpass 10k total views before they can monetize videos  
by Alex Wawro [04.06.17]
In an effort to combat skulduggery on its platform, YouTube announced plans today to institute new restrictions on which YouTubers can earn money from the ads shown on their videos. 
Social/Online, Business/Marketing