Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 28, 2016
arrowPress Releases
June 28, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Employee estimates 'about a third' of Valve now working on VR/AR 1
by Alex Wawro [06.20.16]
While Valve's work on VR/AR may have started off small, it's now grown to encompass a significant part of the company's efforts, according to a post on Reddit today from Valve employee Alan Yates.
VR, Business/Marketing

Don't Miss: The strange, unresolved conflict in Animal Crossing 7
by Ian Bogost [06.20.16]
In this classic feature Ian Bogost explores how, through the years, Animal Crossing's overall themes remain constant: the strange, unresolved conflict between consumption and naturalism.
Console/PC, Design

Square Enix chief champions development of premium mobile games 1
by Alex Wawro [06.20.16]
As part of an E3 interview with GamesBeat Yosuka Matsuda, CEO of Square Enix, speaks to how he intends to guide the company towards a deeper focus on premium (i.e. not free-to-play) mobile game production.
Smartphone/Tablet, Business/Marketing

80 Days dev debuts Inky, an editor for its Ink scripting language  
by Alex Wawro [06.20.16]
The folks at Inkle Studios, best known for interactive fiction games like 80 Days  and Sorcery!, have released a new editor, Inky, to aid developers working with their Ink scripting language.
Console/PC, Smartphone/Tablet, Production

Come to GDC Europe and see how LawBreakers' gameplay is designed  
by Staff [06.20.16]
At GDC Europe Boss Key Productions' Dan Nanni will deliver an expert talk on how to design a game that's both fun and functional, using the studio's work on multiplayer shooter LawBreakers as example.
Console/PC, Social/Online, Design, GDC Europe

Blog: A game of chess...in which you can't move the pieces 7
by Kris Graft [06.20.16]
Winning third-place for innovation at the last Ludum Dare game jam was a game about chess. "Moveless" chess.
Indie, Design

Bethesda implements Steam-linking to protect modders from piracy 2
by Chris Kerr [06.20.16]
Anyone who wants to upload a Fallout 4 mod for PC or consoles will now need to link their Steam account to Bethesda.net. 
Console/PC, Programming

Xenoblade dev Monolith Soft co-developing The Legend of Zelda: Breath of the Wild 5
by Chris Kerr [06.20.16]
In order to perfect its open-ended version of Hyrule, Nintendo has enlisted the help of Monolith Soft, the team behind open-world action RPG, Xenoblade Chronicles.
Console/PC, Production, E3

Analyzing core character movement in 3D  
by Gamasutra Community [06.20.16]
Here some tools and tips for analyzing core character movement in 3D, along with some source code to get you started, from a triple-AAA vet gone indie.
VR, Console/PC, Smartphone/Tablet, Art

No Man's Sky studio settles trademark dispute with telecoms giant, Sky 18
by Chris Kerr [06.20.16]
"We finally settled with Sky -- they own the word "Sky". We can call our game No Man's Sky. Three years of secret stupid legal nonsense over."
Console/PC, Business/Marketing

Blog: How to make a kick-ass game portfolio 3
by Gamasutra Community [06.20.16]
If you have a badly presented portfolio you will struggle to find work. Here are some tips from a professional to help you iron out your portfolio.
Art

What devs at E3 were saying about Project Scorpio and PlayStation Neo 4
by Bryant Francis [06.20.16]
At E3, we spoke to developers about the prospects of developing for the new upgraded consoles from both Microsoft and Sony.
Console/PC, Programming, Production, Business/Marketing, E3

Daybreak shuts down servers for Planetside 1, Legends of Norrath  
by Bryant Francis [06.17.16]
Daybreak Game Company, formerly Sony Online Entertainment, will be shutting down two of its older titles due to "evolving business needs."
Console/PC, Production

Facebook hires former pro player Snoopeh in bid for eSports stars  
by Bryant Francis [06.17.16]
Facebook hires former pro gamer Stephen Ellis, who has a particular experience in building business partnerships with eSports athletes.
Console/PC, Business/Marketing

Twitch takes legal action against bot creators  
by Bryant Francis [06.17.16]
Twitch increases efforts to stop users from using bots to inflate viewership, files legal action against several largest bot creators.
Console/PC, Business/Marketing

Video: Building the user interface for Bungie's Destiny  
by Bryant Francis [06.17.16]
At GDC 2016, Bungie's David Candland presented a talk on the design process for making Destiny's interface, showcasing everything from item management to how players move from system to system.
Console/PC, Art, Video

Epic sues German modder for selling Paragon hack 1
by Bryant Francis [06.17.16]
Epic Games goes after a German modder selling a powerful set of hacking tools for their third-person MOBA Paragon.
Console/PC, Business/Marketing

Vice to launch new video game site headed by Giant Bomb's Austin Walker 1
by Bryant Francis [06.17.16]
Vice Media expands its slate of coverage to include a dedicated gaming site, run by former Giant Bomb editor Austin Walker.
Console/PC, Business/Marketing

Sony promises all Playstation Neo games will work on PS4  
by Bryant Francis [06.17.16]
In an interview with Time Magazine, Sony's Shawn Layden says they plan for all Playstation Neo games to be 100% compatible with the original Playstation 4.
Console/PC, Business/Marketing, E3

Blog: 6 key takeaways on where E3 is headed 1
by Gamasutra Community [06.17.16]
"I had a chance to check out E3 this week in Los Angeles, and I have some thoughts on where the show might be going, and how it's changing in these new and interesting times."
Business/Marketing