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February 19, 2017
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How attending a game expo can land you a job 2
by Brandon Sheffield [02.08.17]
Five case studies of how to use an expo pass to make connections, meet new friends, and find employment.
Console/PC, Smartphone/Tablet, Indie, Art, Business/Marketing, annual Career Guide

Former Sony London boss opens VR studio, Dream Reality Interactive  
by Chris Kerr [02.08.17]
Sony London's former studio head Dave Ranyard has formed his own independent virtual reality outfit, Dream Reality Interactive. 
VR, Business/Marketing

Blog: A design analysis of Doom 4
by Gamasutra Community [02.08.17]
A designer's notes taken during a playthrough of Bethesda and Id Software's Doom reboot.
Console/PC, Design

Blog: A new recipe for the roleplaying game formula 41
by Gamasutra Community [02.08.17]
Guido Henkel, the game developer known for his work as producer on influential roleplaying game Planescape: Torment, offers ideas that could propel the genre forward.

Source code for Turok and NBA Jam Extreme surfaces 2
by Alex Wawro [02.07.17]
A preservationist appears to have acquired some workstations that were once the property of Acclaim Entertainment -- and still have source code for some of the now-bankrupt company's published games.
Console/PC, History

How an art school kid wound up becoming Shigeru Miyamoto's manager  
by Alex Wawro [02.07.17]
"Lately I've enjoyed saying, 'I'm Mr. Miyamoto's manager,'" Nintendo exec Shinya Takahashi tells Time in a recent interview about his history with the company.

Blog: Making a procedural 2D world in Unity, part 1 2
by Gamasutra Community [02.07.17]
Twin Flames lead programmer Will Bates talks about the game's two dimensional procedural world and explains which rules he followed in order to make it work.
Programming, Production

Take-Two's earnings are on an upswing as GTA V continues to make money  
by Alex Wawro [02.07.17]
This is an especially notable earnings report because it encompasses October through December of 2016, aka the holiday season, when Take-Two oversaw the launch of games like Mafia III and Civilization VI.
Console/PC, Business/Marketing

Square Enix says console and mobile games are doing well  
by Alex Wawro [02.07.17]
This week Square Enix reported its earnings for the nine months ending December 31, 2016, revealing an increase in both profits and sales.
Console/PC, Smartphone/Tablet, Business/Marketing

Making an AR game? You'll need a permit to include some county parks 4
by Alissa McAloon [02.07.17]
Thanks to 'thousands in damages', Milwaukee county has put an ordinance in place that will require game developers to purchase a permit if they want to include county park locations in their AR games.

Attend GDC 2017 and learn to make great mixed-reality trailers for your VR game!  
by Staff [02.07.17]
Come to GDC 2017 and see Northway Games cofounder Colin Northway and trailer wizard Kert Gartner share some of the best techniques and technologies for creating mixed-reality video of your VR experiences.
VR, Console/PC, Business/Marketing, GDC

Get a job: Zenimax Online Studios is hiring a 3D Environment Artist 1
by Staff [02.07.17]
Zenimax Online Studios in Hunt Valley, Maryland is looking to hire a self-motivated 3D Environment Artist with excellent skills in modeling and texturing.
Art, Recruitment

Don't Miss: The postmortem of Warbits, a 'certified dumb idea' 10
by Staff [02.07.17]
"Despite the fact that Warbits worked out for us, it was a certified dumb idea," writes one dev. "We hope this postmortem can shed some light."
Indie, Production

Carl Bass steps down as CEO of Autodesk  
by Alissa McAloon [02.07.17]
After a decade in the position, Carl Bass has stepped down from his role as CEO of Autodesk. Bass will remain on the company's board of directors and will assist with efforts to find a replacement CEO.

The Switch and 3DS can coexist 'for the time being', says Nintendo  
by Alissa McAloon [02.07.17]
Nintendo isn't worried that the sometimes-portable Nintendo Switch will cannibalize the popularity of the 3DS in the handheld market.
Console/PC, Business/Marketing

Microsoft, Sony, HTC Vive and more are sponsoring great GDC 2017 talks!  
by Staff [02.07.17]
Don't skip the great sponsored sessions at GDC 2017! High-profile companies like Microsoft, Sony, and HTC Vive will be there opening up about everything from the future of Xbox to 3D audio to VR dev.
VR, Console/PC, Social/Online, Smartphone/Tablet, Programming, Design, Production, Business/Marketing, GDC

Blog: Seven new things you'll love at GDC in 2017 2
by Gamasutra Community [02.07.17]
As we're getting ready to put on Game Developers Conference once more, I thought it might be a good opportunity, as a co-organizer, to point out some of the new things we're doing this year!

Miyamoto: PC devs can build Switch ports in 'less than a year' 5
by Chris Kerr [02.07.17]
Super Mario creator Shigeru Miyamoto says it would take less than a year for third-party PC developers to port their games to Switch. 
Console/PC, Production, Business/Marketing

Nintendo plans to release 'two to three' mobile games each year 1
by Chris Kerr [02.07.17]
Nintendo president Tatsumi Kimishima says the company will release "two to three" smartphone titles per year for the foreseeable future. 
Smartphone/Tablet, Business/Marketing

Blog: The music of Frog Fractions 2 and the value of versatility  
by Gamasutra Community [02.07.17]
While working on the Frog Fractions 2 score, I was asked to write everything from TV and game spoofs to Renaissance-era choral music. Here's how I prepared for such a bonkers soundtrack.
Audio, Design