The demo is dead, revisited45 by Gamasutra Community [06.06.13]
Caspian Prince stirred up a hornet's nest when he declared the demo dead. Now, he's back to defend his point, add context, and dispel misunderstandings arising from his original blog post.
Indie, Business/Marketing
Keeping the simulation dream alive42 by Gamasutra Community [06.06.13] BioShock Infinite designer Tynan Sylvester examines why complex simulations often fail to impact players -- and how using tricks of the human psyche, you can design ones that will.
Console/PC, Indie, Programming, Design