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October 6, 2015
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October 6, 2015
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Get a job: Giant Sparrow seeks a Game Designer/Programmer  
by Staff [09.23.15]
Are you a programmer/designer interested in "translating feelings into randomness and back again" within the constraints of Unreal Engine 4? Unfinished Swan developer Giant Sparrow has a job for you.
Indie, Programming, Design, Recruitment

Nintendo continues to open new digital storefronts in the West  
by Alex Wawro [09.23.15]
Nintendo UK has struck a deal with UK-based online game retailer Green Man Gaming to begin selling download codes for Wii U and 3DS games via the GMG storefront.
Console/PC, Social/Online, Business/Marketing

Video: How Halo was reborn -- The Halo 4 postmortem  
by Staff [09.23.15]
Halo creative director Josh Holmes speaks at GDC 2013 about how 343 dealt with the challenges inherent in building a studio from scratch to take over development of Bungie's seminal series.
Console/PC, Art, Design, Production, Video, Vault

How our PR partner's rep became a liability, and what we did about it 9
by Gamasutra Community [09.23.15]
"This was the first I'd heard about us soliciting Greenlight votes with free game keys... but he included a link, and sure enough, that's exactly what our PR company was doing."
Indie, Business/Marketing

Cities: Skylines leads this year's list of Unity award winners  
by Alex Wawro [09.23.15]
Colossal Order, Squad, and Amplitude Studios were among the developers recognized by Unity this week with awards handed during the company's Unite 2015 conference in Boston.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Don't Miss: So, they made you a lead -- now what? 17
by Staff [09.23.15]
Timeless advice from Double Fine's Oliver Franzke: "What to do after you get promoted into a leadership position should be a trivial question to answer, but in my experience the opposite is true."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production

DraftKings adds eSports to its fantasy sports roster  
by Alex Wawro [09.23.15]
Fantasy sports hub DraftKings is adding a dedicated eSports section to its service and partnering with known eSports teams in an effort to capitalize on the industry's growing attention and wealth.
Console/PC, Business/Marketing, Video

Some thoughts after 18 months as a full-time indie 45
by Gamasutra Community [09.23.15]
The sobering realities about "the first 18 months of running an indie studio, about our Kickstarter project, launching on Steam, about money and about our struggles."
Indie, Production, Business/Marketing

TGS Report: Indie devs give their take  
by Lena LeRay [09.23.15]
A dozen independent developers from near and far give their take on what it was like to exhibit in the indie area at this year's Tokyo Game Show.
Console/PC, Indie, Design, Business/Marketing

Video game voice actors could be about to go on strike 5
by Chris Kerr [09.23.15]
Video game voice actors are voting whether or not to go on strike after talks between SAG-AFTRA and publishers ended at an impasse.
Serious, Audio, Production

Xbox boss Phil Spencer wants VR and traditional gaming to co-exist  
by Chris Kerr [09.23.15]
In a recent interview with Gamespot, Xbox chief Phil Spencer revealed that, in the long term, he hopes traditional gaming doesn't get pushed to the side in favour of virtual reality experiences.
Console/PC, Business/Marketing, VR

We learned a lot about VR, which is why we're dropping it from our game 6
by Gamasutra Community [09.23.15]
"All of the techniques we used are essential to project the feeling of being a child to the player. They make the player feel small, fragile and vulnerable. But unfortunately they don’t work in VR."
Console/PC, Indie, Design, VR

Unity 5 UNET networking tutorial: Introducing the HLAPI 4
by Gamasutra Community [09.23.15]
This blog post will walk you through the beginnings of building a demo with Unity's networking API, so you can get to grips with how these concepts and techniques can be used moving forward.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming

How Tacoma completely rethinks 'space exploration' 1
by Katherine Cross [09.23.15]
Fullbright's new game Tacoma may look similar to their previous game Gone Home. But new features like AR recordings and surface transfers create a very different play experience.
Console/PC, Indie, Design, Video

Obituary: BioWare, Junction Point, Origin veteran Peter Shelus 3
by Christian Nutt [09.22.15]
Gamasutra has learned that the veteran, whose career spanned more than two decades and big-name projects like Wing Commander and Deus Ex, has passed away.
Console/PC, Programming

Getting the audience involved in Until Dawn's story  
by Christian Nutt [09.22.15]
"You’re no longer laughing at the choices the characters make, you’re actually making them. It almost subverts the subversion by making you responsible for the choices."
Console/PC, Design

Get a job: Never Alone studio E-Line Media seeks a UX Designer  
by Staff [09.22.15]
Never Alone developer E-Line Media is looking to hire an experienced PC/console game UX designer to work alongside the rest of the team at the company's Seattle studio on an upcoming game project.
Console/PC, Design, Recruitment

Video: How fast iteration tools made The Talos Principle possible  
by Staff [09.22.15]
Using examples from The Talos Principle's production, Croteam CTO Alen Ladavec offers advice at GDC Europe 2015 on designing fast iteration tools to develop big games as a tiny indie team.
Console/PC, Indie, Production, Video, Vault

Nintendo joins graphics standards body Khronos Group 2
by Alex Wawro [09.22.15]
With little fanfare, Nintendo has joined the not-for-profit consortium of academics and media companies dedicated to managing open-standard graphics APIs like OpenGL and its successor, Vulkan.
Console/PC, Business/Marketing

PS4 is getting its first Early Access game next week 1
by Alex Wawro [09.22.15]
Sony's first meaningful foray into offering paid early access to games in development is Dungeon Defenders II, an Early Access game that will be sold on PlayStation 4 in a "Pre-Alpha" state next week.
Console/PC, Business/Marketing