Latest News
spacer View All spacer
 
February 9, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 9, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [19]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2010
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
 
Roblox
Senior Web Engineer (front-end)
 
Ubisoft San Francisco
Core Engineer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  GoD Q&A: PopCap Mobile Business Director Andrew Stein
by Staff
0 comments
Share RSS
 
 
June 5, 2007
 
GoD Q&A: PopCap Mobile Business Director Andrew Stein
Advertisement
Casual games developer and publisher PopCap Games recently announced the hiring of Andrew Stein to its newly-created position of Director of Mobile Business Development. In this exclusive interview, Games On Deck talks to Stein about why he chose to join PopCap and his plans for the company's mobile future.

In this excerpt, Stein comments on why he thinks the mobile sector is the fastest growing part of the industry, and speculates what it will take for mobile gaming to widen its audience even further:

“I think different types of games will co-exist, but well, if you take a look at the sales of mobile games, compared to traditional console and PC titles, they have really been the fastest growing part of the industry. And there are a lot of reasons for that. The devices have gotten drastically better in the past couple of years, the quality of games has improved by leaps and bounds, there's an increased awareness of what it takes to make a good mobile game.

But it took American Idol for SMS messaging to finally blow up in the US and go mainstream, and I don't think it's going to be a hardcore game like a Madden or a Halo on mobile that's going to do it, it's going to be a casual game that appeals to a lot of users. PopCap users are 70% female, they are 90% over 25, it's an audience that compliments the hardcore gamer audience, but if you look at the sheer number of people, they outnumber possible hardcore gamers.”


You can now read the full GamesOnDeck feature, with more from Stein on what brought him to PopCap, and where the mobile industry is headed (no registration required, please feel free to link to this column from external websites).
 
   
 
Comments

none
 
Comment:
 


Submit Comment