My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 24, 2013
 
Beer and Diversity
 
Selling Games
 
Want To Help Stop Youth Cyberbullying? Let Your Kids Raid More.
 
Tenets of Videodreams, Part 1: Exploration
 
We're Indie, we like Microsoft. Too Controversial? [31]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 24, 2013
 
Gameloft
Game Designer
 
Electronic Arts - EA PLAY
Gameplay Engineer
 
Airtight Games
Programmer
 
DoubleDown Interactive
Software Game Developer
 
Autodesk, Inc
Senior Principal Engineer - 2D Engine
 
Kabam
Backend Game Engineer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 24, 2013
 
12 Million Downloads
after 1 Year in the
AppStore
 
Global Games Market Grows
6% to $70.4bn in 2013
 
Sharpen Your Battle Axes
and Prepare to
Pillage!...
 
Active Soccer - Indiegogo
campaign
 
Fashion Party Dress Up
Press Release
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Atari Losses To Reach $70 Million
Atari Losses To Reach $70 Million
 

July 3, 2007   |   By David Jenkins

Comments Post A Comment

More: Console/PC





According to a new regulatory filing, as reported by website NewYorkBusiness.com, publisher Atari (Alone In The Dark) is to report a wider than expected loss for its financial year ending March 31st.

The U.S. arm of troubled French publisher Infogrames is now set to report a loss of $71.3 million, compared to a loss of $69 million in the previous year. The company previously announced that sales for the year were approximately $121.6 million.

The full financial earnings results were delayed in order to finalize the amount of a goodwill impairment charge for the fourth quarter, brought about by a drop in its market capitalization (the company's stock price multiplied by the number of outstanding shares).

This charge is now put at a full $54.1 million. Without this charge, the company has calculated it would have experienced a loss of only $17.2 million, significantly better than the previous year.

The struggling company recently cut its workforce by 20 percent - as part of a restructuring plan which has also seen the sale of many of Infogrames’ internal studios and franchises such as Stuntman and Driver. It is looking to refocus on lower-budget and casual console titles.
 
 
Top Stories

image
Blog: We're indie, we like Microsoft. So what?
image
Xbox One preowned rumors batter GameStop shares
image
Blog: Theme and craft, games and art
image
Xbox One: A flawed plan, well-executed


   
 
Comments


none
 
Comment:
 




 
UBM Tech