My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 24, 2013
 
Want To Help Stop Youth Cyberbullying? Let Your Kids Raid More.
 
We're Indie, we like Microsoft. Too Controversial? [4]
 
The Procession of Progression in Game Design
 
Xbox One: a flawed plan, well executed [3]
 
Letting the Player Find the Fun [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 24, 2013
 
Wargaming.net
Release Manager
 
Virdyne Technologies
Project Manager
 
Virdyne Technologies
Software Engineer, iOS/Mobile
 
Stomp Games
Web Game Programmer
 
LeapFrog
Associate Producer
 
Hasbro
Producer - Boys Integrated Play
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 24, 2013
 
EA ANNOUNCES NEED FOR
SPEED RIVALS RACING TO
XBOX...
 
E3: Indie Co-op Puzzler
Tiny Brains Confirmed
for...
 
The Age of Shadows on
Distant Worlds starts
now!
 
Super Splatters Bursts
onto Steam in Late June
 
THE MIGHTY QUEST FOR EPIC
LOOT BRINGS OUT THE...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
E3: Sony's Dille: Xbox 360 Not Sustainable, HD-DVD Dead Within Months
E3: Sony's Dille: Xbox 360 Not Sustainable, HD-DVD Dead Within Months
 

July 13, 2007   |   By Brandon Sheffield

Comments Post A Comment

More: Console/PC, E3





Talking to Gamasutra during a one-on-one interview, Peter Dille, the new senior vice president of marketing for PlayStation, maintained that the 360 cannot sustain itself over a 10 year cycle – and also stated that he believes HD-DVD will be dead within months. Here’s an excerpt of the conversation, which will eventually be published in full:

I feel like now we’re at a 10 year cycle for console profitability for everyone except Nintendo at this point...

Peter Dille: Except Microsoft too!

I’m not saying they’re profitable.

PD: They’re also not 10 year! The first Xbox was around for 4 or 5 years, and then they stopped making software for it.

I’m just saying it’s a longer tail before Sony and Microsoft will make money.

PD: I don’t want to be argumentative, but I take issue with Microsoft either having a long tail, or being profitable, because they’ve never done either. They’ve never made a dime in this business, number one, and number two, they’ve never had a tail. They’ve never been successful enough to have a tail! So the notion of a back half of the curve doesn’t exist for them. They stopped the Xbox and I kind of feel for the guy that bought an Xbox the month before they said ‘we’re out of business, we’re moving on.’

The reason I get a little emotional about that is it’s in stark contrast to our approach. If we’ve got something that says PlayStation, we’re going to stand behind it for 10 years, and deliver games like God of War II in the 7th year of the cycle.

With the Xbox 360 you’ve got an inconsistent design, some have a hard drive, some don’t, and none of them have Blu-Ray, and the HD-DVD will be out of business in a matter of months. Is this a 10 year product? And by the way, it doesn’t even work. Do they want to be selling it for 10 years and refurbishing them all for 10 more years? I don’t think that’s a 10 year product. You could disagree with me, or they could disagree with me, but I’d put that up against the PS3 any day.
 
 
Top Stories

image
Blog: I took my Ouya game to retail, and here's what happened
image
Video: Thief vs. Deus Ex - a design discussion
image
Here's how much 'whales' spent so far this year
image
'This model of game making is so fundamentally broken.'


   
 
Comments


none
 
Comment:
 




 
UBM Tech