My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 22, 2013
 
Using Small Studios As Stepping Stones In Your Career [2]
 
Combat Analysis: Guacamelee
 
Kickstarter Fu
 
Why every developer should play Aliens: Colonial Marines
 
Coding "To The Metal" is a dangerous ideal. [3]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 22, 2013
 
2K Games
Graphics Programmer - 2K Games
 
2K Games
Engine Programmer - 2K Games
 
2K Games
Tools Programmer - 2K Games
 
GREE International
Senior Product Manager, Growth and Revenue
 
GREE International
Business Intelligence Data Analyst
 
Synergy Blue
3D Artist / Animator
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 22, 2013
 
Stardock’s
Turn-based Fantasy
Strategy PC...
 
indiePub’s trifecta
of deals
 
Indie Narrative /
Strategy Game 7 Grand
Steps Will...
 
Undead Hunt available now
for Android
 
And now another message
from our good friend...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
Epic: Silicon Knights Trying To 'Enrich Itself At Our Expense'
Epic: Silicon Knights Trying To 'Enrich Itself At Our Expense'
 

August 9, 2007   |   By Brandon Boyer

Comments Post A Comment

More: Console/PC





Epic has filed a motion to dismiss and counterclaim in its legal battle with developer Silicon Knights, saying, in part, that the developer's suit is "a cynical effort... to unlawfully enrich itself at the expense of Epic Games."

Epic's motion to dismiss memorandum, sent to Gamasutra by Epic's Mark Rein, says of Silicon Knights that it "used Epic's intellectual property to develop what SK expects will be a commercially lucrative video game that it is about to publicly release," but, "having exploited Epic's intellectual property to its advantage, SK now seeks to renege on its payment obligations under the License Agreement."

"In short," reads the documents, "SK's lawsuit is a pretense. SK does not have any valid claims against Epic. SK filed suit in a bid to renegotiate the License Agreement, in the hope that Epic will prefer that to the burden of responding to discovery and associated adverse publicity."

Silicon Knights originally filed its lawsuit in mid-July, alleging, in part, that: "Rather than provide support to Silicon Knights and Epic’s other many licensees of the Engine, Epic intentionally and wrongfully has used the fees from those licenses to launch its own game to widespread commercial success while simultaneously sabotaging efforts by Silicon Knights and others to develop their own video games."

Among the specific alleged breaches of contract were sections particularly related to the delivery of Xbox 360 versions of the Unreal Engine 3 code. Epic's licensing document stated that a functional version of the engine would be available within 6 months of development kits being available, but Silicon Knights maintains that the March deadline wasn't truly met until November 2006.

Gamasutra will update this post with more details of Epic's counterclaim following further review of the documents.
 
 
Top Stories

image
Xbox One is Microsoft's biggest play for living room domination
image
Opinion: Xbox One is a desperate prayer to stop time
image
Indies on Xbone: Where's the beef?
image
'If you're backwards compatible, you're really backwards.'


   
 
Comments


none
 
Comment:
 




 
UBM Tech