Latest News
spacer View All spacer
 
February 10, 2010
 
Analysts: EA On The Right Track At Last
 
GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
spacer
Latest Features
spacer View All spacer
 
February 10, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [20]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2010
 
Lineage 2 Interview - 'Freya Update Is Just a Beginning' - Pt.2
 
Fixing the GDC 2010 Schedule Builder [3]
 
Swashbuckling for Landlubbers: Why you may already be encouraging piracy! [20]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2010
 
Konami Digital Entertainment Co., Ltd.
Programmer
 
THQ
Animator - Motion Builder (contract)
 
LucasArts
Senior Systems Designer
 
Trion Redwood City
<b>Sr. Brand Manager</b>
 
Telltale Games
Game Designer
 
Telltale Games
Senior Software Engineer - Core Technology
 
Airtight Games
IT System Administrator
 
Roblox
Apple Game Engineer - Kids' Virtual World
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Feature Submissions
About
spacer If you enjoy reading this site, you might also want to check out these Think Services sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Game Set Watch (the Group's alt.game weblog.)
News

  Red Star, Riddick, Darkness Members Tapped for Sin City
by Brandon Boyer
0 comments
Share RSS
 
 
October 18, 2007
 
 Red Star, Riddick, Darkness  Members Tapped for  Sin City
Advertisement
Publisher Red Mile has announced that former producers of games including The Red Star, The Darkness, and The Chronicles of Riddick have been signed on board for its forthcoming game version of Frank Miller's Sin City.

Red Mile says the design, scriptwriting and story generation of Sin City will be overseen by Flint Dille, who has previously won awards for stories he produced for The Chronicles of Riddick: Escape from Butcher Bay and Dead to Rights.

Also tapped for the game's production is Union Entertainment, which has formerly worked on cult shooter The Red Star and Starbreeze's The Darkness.

Though few other details of the game have yet been released, Red Mile CEO Chester Aldridge told Gamasutra he believes the property is "perfect for a video game," and will "blow people away when they see what we have planned."

Added Dille, "Frank [Miller] and I have been having a party coming up with nasty stuff for the game. In true Sin City fashion, some old characters will return, new characters will appear and -- without giving anything away -- probably die horribly. It's great to be working with the Red Mile team on this project: They clearly share Frank's and my commitment to bringing a new and true Sin City to interactive life."
 
   
 
Comments

none
 
Comment:
 


Submit Comment