Latest News
spacer View All spacer
 
December 30, 2009
 
Opinion: 2010's Big Five Game Biz Events [7]
 
Top-Grossing iPhone Apps: Call of Duty Back on Top
 
Analysis: Storytelling In Emily's Holiday Season
spacer
Latest Features
spacer View All spacer
 
December 30, 2009
 
arrow Gamasutra's Games of the Decade: Honorable Mentions [15]
 
arrow Electronic Games: The Arnie Katz Interview [3]
 
arrow Gamasutra's Best Of 2009 [5]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
December 30, 2009
 
How Not to Build a Franchise: The Duke Nukem Experience [3]
 
[Korea] 5 Key Trends for 2009– ④ Auto, friend or foe?
 
Comparative Ludology: Finding the Fun of Tetris in Hack and Slash [3]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
December 30, 2009
 
Toys for Bob / Activision
Game Designer
 
Toys for Bob / Activision
UI Artist
 
Sony Computer Entertainment America
Developer Support Account Manager
 
Sony Computer Entertainment America
Senior Audio Engineer-Developer Support
 
Sony Computer Entertainment America
Simulations Engineer-Developer Support
 
Robot Entertainment
Game Developer
 
Mako Games LLC
Gameplay Programmer
 
Mako Games LLC
Senior Engine Programmer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  RedOctane Adds GHIII Backing To Music-Making Campaign
by Leigh Alexander
1 comments
Share RSS
 
 
January 17, 2008
 
RedOctane Adds  GHIII  Backing To Music-Making Campaign
Advertisement
NAMM, the trade association of the international music products industry, has announced it has partnered with Guitar Hero publisher RedOctane for a public awareness campaign.

The "Wanna Play?" campaign "encourages people of all ages to experience the joys of making music," and NAMM says it marks the first time it has partnered with a video game company.

NAMM says it aims to use game guitar playing to strengthen awareness of real-world musical instruments. The goals of the campaign are to encourage instrument play and to educate people about its benefits.

Through the partnership, NAMM's wannaplaymusic.com site will exchange links with RedOctane.com and GuitarHero.com, and NAMM Member retailers nationwide will feature in-store Guitar Hero III kiosks and sponsor local contests with instruments and lessons as the prizes.

Said NAMM president and CEO Joe Lamond, "This initiative is a natural way to share the power and energy of recreational music making with an audience that is showing a desire to play a musical instrument. A recent NAMM Gallup poll showed that 82 percent of Americans who don't play a musical instrument wish that they did. Our partnership with Guitar Hero will demonstrate a fun progression from playing an interactive game with roots in music to learning how to play an instrument for real."
 
   
 
Comments

Kurtis Sasso
profile image
It would be great if the Guitar Hero franchise would let you play the music note for note as Rock Band does rather than just tossing in notes for the sake of making the songs harder....


none
 
Comment:
 


Submit Comment