Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 29, 2014
arrowPress Releases
August 29, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Report: Kohnke, Perpetual Suit Dismissed
Report: Kohnke, Perpetual Suit Dismissed
January 24, 2008 | By Leigh Alexander

January 24, 2008 | By Leigh Alexander
Comments
    Post A Comment
More: Console/PC



A lawsuit filed by industry public relations firm Kohnke Communications against former Star Trek Online developer Perpetual Entertainment has reportedly been dismissed in court following a mutual resolution by both parties.

A Kohnke representative confirmed the resolution to consumer site Shacknews, commenting, "The parties have reached an agreement, but we can't detail any further than that. Part of the agreement was that we would not detail."

The suit had alleged fraudulent transfer, breach of contract, fraud and other charges, with claimed damages totaling between $80,000 and $280,000, stemming from Kohnke's claim that it was owed payment for its work promoting the canceled title Gods and Heroes: Rome Rising.

The suit also claimed Perpetual sold the Star Trek Online license to a separate corporate entity, P2 Entertainment, before liquidating its assets, without disclosing details of the transaction to the PR firm.

The resolution comes just after, according to consumer site Kotaku, Perpetual had issued a formal response to the suit, calling the PR firm's claim "vague, uncertain, ambiguous and unintelligible" and asking a judge to dismiss the case.

Perpetual recently ceased its work on Star Trek Online, whose license and content -- excluding the game's code -- will reportedly be transferred to another Bay Area development studio, where work on the game will continue.

As for P2, they maintain a business focus on their Perpetual Platform, and will additionally focus on the casual games market.


Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[08.28.14]

Environment Art Lead
Retro Studios - Nintendo
Retro Studios - Nintendo — Austin, Texas, United States
[08.28.14]

Gameplay Engineer
Trion Worlds
Trion Worlds — Redwood City, California, United States
[08.28.14]

Senior Gameplay Engineer
Heavy Iron Studios, Inc.
Heavy Iron Studios, Inc. — Los Angeles, California, United States
[08.28.14]

Game Programming Intern










Comments



none
 
Comment: