Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [8]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
 
Designing Games Is About Matching Personalities [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
Brand Manager
 
Gargantuan Studios
Lead World Designer
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Valve Announces Free Steamworks Publishing Tools
by Brandon Boyer
0 comments
Share RSS
 
 
January 29, 2008
 
Valve Announces Free Steamworks Publishing Tools
Advertisement
Half Life and Steam platform creator Valve has announced Steamworks, a suite of free publishing and development tools giving developers access to amongst others, Steam's real-time stats, auto-updating and matchmaking utilities.

Valve notes that the tools are the same used on its own Half-Life 2, Orange Box and other titles currently on Steam, and "may be used a la carte or in any combination."

The suite, designed to further increase market penetration of Valve's Steam PC digital download store, includes real-time stats on sales, gameplay and product activation, its encryption system, key-based territory and version control, as well as the auto updating feature currently employed on Steam.

Steamworks also gives developers voice-chat, multiplayer matchmaking services, and the rest of the full range of recently implemented social networking services including achievements, leaderboards and avatars.

Finally, Valve says its development tools lets developers "administer private betas which can be updated multiple times each day," and data collection tools for for QA, play testing, and usability studies.

Said Valve president Gabe Newell, "Developers and publishers are spending more and more time and money cobbling together all the tools and backend systems needed to build and launch a successful title in today's market. Steamworks puts all those tools and systems together in one free package, liberating publishers and developers to concentrate on the game instead of the plumbing."
 
   
 
Comments

none
 
Comment:
 


Submit Comment