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News

  Trinigy's Vision Engine 6.4 To Debut At GDC
by Leigh Alexander
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February 8, 2008
 
Trinigy's Vision Engine 6.4 To Debut At GDC
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Based in China with over 400 staff, Virtuos is one of the largest providers of outsourced production services to the games industry, specializing in 3D Art, Animation, Co-development, Engineering and QA.

Its international management team is led by Gilles Langourieux former Founder and Managing Director of Ubisoft China Studios and backed by Legend, the number one IT group in China.

Since its creation in late 2004, Virtuos’ clients include leading developers as well as 14 of the top 20 games publishers worldwide.

Website: http://www.virtuosgames.com

Game engine company Trinigy has announced it will reveal the latest version of its Vision Game Engine at the upcoming Game Developers Conference 2008 in February.

The new Vision Engine features a versatile LUA-based scripting solution which integrates with Vision's vForge editing framework. Additionally, the new version adds a visibility system intended to improve performance with complex game scenes.

Trinigy says the Vision Engine has also improved support for dynamic resource streaming, and added optimizations for the engine's PlayStation 3 and Xbox360 versions.

The company lists Firefly, Take 2, Neowiz, Zed Group, Dtp Entertainment and Spellbound among its licensees, and says that more than 70 titles across a variety of genres for PC, Xbox 360 and PlayStation 3 are based on the Vision Engine.
 
   
 
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