Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [9]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [3]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [5]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Planckogenesis, Part II: Song Structure & Gravy Train
 
Designing Games Is About Matching Personalities [1]
 
An Indie Developer’s “Biggest Mistake” [9]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Gargantuan Studios
Lead World Designer
 
Gargantuan Studios
Technical Art Director
 
Warner Bros Games
Sr. Software Engineer, Gameplay - WB Games (Chicago Location) - #115557
 
Microsoft Game Studios
Multiplayer Game Design Lead - Halo
 
Warner Bros Games
Sr. Concept Artist - WB Games (Chicago Location) - #114692
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #114703
 
Warner Bros Games
Sr. Software Engineer, Engine - Surreal Software - #114006
 
Sony Computer Entertainment America
Developer Support Account Manager
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Majesco Announces DS Drawing Puzzler Marker Man Adventures
by Brandon Boyer
0 comments
Share RSS
 
 
July 2, 2008
 
Majesco Announces DS Drawing Puzzler  Marker Man Adventures
Advertisement
Publisher Majesco has announced Marker Man Adventures, a new DS puzzler from Youngstown, Ohio based developer Glyphic Entertainment centered on drawing and physics challenges as players guide Marker Man to his lost Doodle Dog.

Though its central theme of drawing lines, circles, boxes, and triangles to manipulate its world sounds similar to the IGF winning Crayon Physics, the game's scrolling world and central character bring to mind similar PC downloadable Marker World.

Majesco makes no mention of either in its press release, but promises the game will see gamers "use logic and can collect power-ups to help solve intricate themed puzzles set in underwater, outer space and ice environments, among others."

The game, due for release this holiday season in North America, will also feature three difficulty levels and hidden areas within each levels with "unique surprises," says Majesco.
 
   
 
Comments

none
 
Comment:
 


Submit Comment